| Topics in this discussion:
Sorted by last modified date |
| ID |
Discussion topic |
Author |
Last updated date | Views |
 |
Edge points / Discuss Order | Cassman | Mon 02-Jul-07 10:59 AM | 189 |
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Room Flags. [ View all ] | crackednotbroke | Sun 01-Jul-07 10:55 PM | 406 |
 RE: Room Flags.,
Zulghinlour,
30-Jun-07 04:32 PM, #3
  RE: Room Flags.,
Daevryn,
30-Jun-07 04:43 PM, #4
   FNCR (n/t),
Zulghinlour,
01-Jul-07 10:55 PM, #8
  RE: Room Flags.,
crackednotbroke,
01-Jul-07 09:27 AM, #5
 RE: Room Flags.,
Valguarnera ,
01-Jul-07 09:34 AM, #6
 RE: Room Flags.,
crackednotbroke,
01-Jul-07 10:10 AM, #7
 RE: Room Flags.,
incognito,
30-Jun-07 03:34 PM, #2
 RE: Room Flags.,
_Magus_,
30-Jun-07 03:34 PM, #1
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the new shifter disarm skill [ View all ] | laxman | Sat 30-Jun-07 06:41 PM | 437 |
 RE: the new shifter disarm skill,
Zulghinlour,
26-Jun-07 03:21 PM, #1
 RE: the new shifter disarm skill,
Zulghinlour,
30-Jun-07 06:41 PM, #2
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Couple proposals for Tribunal--Outlander war [ View all ] | _Magus_ | Sat 30-Jun-07 09:07 AM | 385 |
 Why not move the spire?,
Theerkla,
30-Jun-07 09:07 AM, #2
 We could always,
CrftedDeception,
29-Jun-07 08:10 PM, #1
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First char first hero... [ View all ] | DrumArtist | Sat 30-Jun-07 12:40 AM | 447 |
 Okay, question...,
DrumArtist,
25-Jun-07 05:01 AM, #2
  You need to be a bit more specific...,
NMTW,
25-Jun-07 05:17 AM, #4
   RE: You need to be a bit more specific...,
DrumArtist,
25-Jun-07 07:00 AM, #6
  RE: Okay, question...,
DurNominator,
25-Jun-07 06:02 AM, #5
 RE: Okay, question...,
DrumArtist,
25-Jun-07 07:05 AM, #7
 RE: Okay, question...,
Regreath,
30-Jun-07 12:40 AM, #8
 Congratulations,
incognito,
25-Jun-07 03:02 AM, #1
 Thanks!,
DrumArtist,
25-Jun-07 05:04 AM, #3
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Great game. [ View all ] | Void | Sat 23-Jun-07 08:53 PM | 329 |
 You're Welcome,
Kastellyn ,
23-Jun-07 08:53 PM, #1
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An Idea for Shopkeepers [ View all ] | lumikant | Fri 22-Jun-07 05:31 PM | 413 |
 RE: An Idea for Shopkeepers,
incognito,
21-Jun-07 03:28 AM, #1
 Browse,
nebel,
21-Jun-07 10:29 AM, #2
 RE: An Idea for Shopkeepers,
lumikant,
21-Jun-07 02:12 PM, #3
 INSPECT GOODS,
dalneko,
21-Jun-07 06:52 PM, #4
 RE: INSPECT GOODS,
lumikant,
22-Jun-07 01:17 AM, #5
 RE: INSPECT GOODS,
Kastellyn ,
22-Jun-07 11:12 AM, #6
 So, where can I get this map?,
GinGa,
22-Jun-07 01:13 PM, #7
 RE: INSPECT GOODS,
lumikant,
22-Jun-07 03:01 PM, #8
  RE: INSPECT GOODS,
Kastellyn ,
22-Jun-07 05:30 PM, #10
 RE: INSPECT GOODS,
Not An Imm,
22-Jun-07 05:19 PM, #9
 RE: INSPECT GOODS,
Kastellyn ,
22-Jun-07 05:31 PM, #11
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Thug grapple and separate [ View all ] | Belash | Fri 22-Jun-07 12:53 PM | 288 |
 RE: Thug grapple and separate,
Valguarnera ,
22-Jun-07 07:09 AM, #1
 RE: Thug grapple and separate,
Belash,
22-Jun-07 07:43 AM, #2
 RE: Thug grapple and separate,
Valguarnera ,
22-Jun-07 08:06 AM, #3
 On these skills,
Scrimbul,
22-Jun-07 12:53 PM, #4
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Roleplay FAQ [ View all ] | Leprechaun | Fri 22-Jun-07 11:15 AM | 401 |
 Good stuff. Just used it. (n/t),
Adrigon,
21-Jun-07 04:11 PM, #6
 I Like This,
Kastellyn ,
18-Jun-07 05:37 PM, #1
 I compiled it to be used, so go right ahead,
Leprechaun,
19-Jun-07 01:56 AM, #2
 Didn't you guys get a copy of Zefarahs guide?,
Vladamir,
19-Jun-07 06:22 PM, #3
 Isn't it anchored in Newbie Q&A Forum? nt,
DurNominator,
19-Jun-07 10:28 PM, #4
  I just checked and yes it is. I never go in there. nt,
Vladamir,
20-Jun-07 06:40 AM, #5
 I Plan on Stealing From That as Well (n/t),
Kastellyn ,
22-Jun-07 11:15 AM, #7
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How hard would it be for the PK is DEAD! echo to be dif... [ View all ] | Theerkla | Thu 21-Jun-07 10:33 AM | 291 |
 The way I generally do it,
Sam,
20-Jun-07 09:25 PM, #2
 Search or grep for "So and so is DEAD"? nt,
Vladamir,
20-Jun-07 07:19 PM, #1
 A bit harder for old logs,
DurNominator,
21-Jun-07 10:33 AM, #3
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Inherents you can't call in combat [ View all ] | Theerkla | Thu 21-Jun-07 12:09 AM | 237 |
 What's the problem with this?,
Uli,
21-Jun-07 12:09 AM, #1
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Dragons and their homes.... [ View all ] | Dragon Bait | Tue 19-Jun-07 06:10 PM | 418 |
 RE: Dragons and their homes....,
Kastellyn ,
18-Jun-07 05:39 PM, #1
 Almost every dragon room is like this BTW...,
Tac,
19-Jun-07 08:33 AM, #2
 Thanks, (nt),
Dragon Bait,
19-Jun-07 06:10 PM, #3
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Do you think a perfectly balanced game would not need X... [ View all ] | Mekantos | Tue 19-Jun-07 05:36 PM | 400 |
 Are you saying what I think you are?,
incognito,
19-Jun-07 03:30 AM, #2
  What I am saying is this:,
Mekantos,
19-Jun-07 01:11 PM, #3
 The problem I see....,
Cyril,
19-Jun-07 01:35 PM, #4
 It doesn't negate it,
Mekantos,
19-Jun-07 05:36 PM, #5
 I don't think this game is 'balanced',
GinGa,
18-Jun-07 06:42 PM, #1
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Full Looting: Eq Distribution vs Eq Frustration | Hutto | Tue 19-Jun-07 05:06 PM | 166 |
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mitigating the rager kill zone [ View all ] | laxman | Mon 18-Jun-07 02:19 PM | 525 |
 My Thoughts,
Kastellyn ,
18-Jun-07 02:19 PM, #13
 any input of this kastellyn?,
laxman,
18-Jun-07 10:41 AM, #12
 So you basically want to remove one of the Ragers bigge...,
Vladamir,
15-Jun-07 05:37 PM, #11
 here are my points in this idea.,
Kragathian,
15-Jun-07 01:53 PM, #10
 Nah Screw villagers!,
Abernyte,
15-Jun-07 05:03 AM, #9
 I remember the fun days of playing a rager.,
Krilcov,
14-Jun-07 06:14 PM, #8
 Definately a good idea.,
ORB,
14-Jun-07 05:31 PM, #7
 I like it,
Mekantos,
14-Jun-07 04:08 PM, #6
 Ragers being able to leave eastern road? I like it. n/t,
crackednotbroke,
14-Jun-07 02:01 PM, #4
  They were able before.,
GinGa,
14-Jun-07 03:13 PM, #5
 You're right, this would be great for ragers, but...,
Treebeard,
14-Jun-07 09:14 AM, #2
  RE: You're right, this would be great for ragers, but.....,
laxman,
14-Jun-07 10:32 AM, #3
 Two thumbs way up on this idea.nt,
Odrirg,
14-Jun-07 08:07 AM, #1
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Okay, I'm curious now. What changed with mercs and resc... | GinGa | Mon 18-Jun-07 09:52 AM | 152 |
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Some sadistic flaw ideas [ View all ] | jasmin | Sat 16-Jun-07 02:14 PM | 332 |
 RE: Some sadistic flaw ideas,
Gromkonk,
15-Jun-07 05:25 PM, #1
 cosigned,
TheDude,
15-Jun-07 05:33 PM, #2
 Come on man, the wise old blind man?,
jasmin,
15-Jun-07 05:46 PM, #3
  It'd probably be hard to code,
Gromkonk,
15-Jun-07 05:53 PM, #4
 I was hoping for a quadrapalegic battlerager.,
Mekantos,
15-Jun-07 06:49 PM, #5
 This might get old though:,
TheDude,
15-Jun-07 07:40 PM, #6
 lol. see you in hell man. -nt-,
Mekantos,
16-Jun-07 02:14 PM, #7
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Thoughts on resetting the combat timer on level gain? | Theerkla | Sat 16-Jun-07 07:06 AM | 177 |
 |
Squire/Scribe, Non-Promotion, & Powers [ View all ] | WildGirl | Fri 15-Jun-07 04:50 PM | 389 |
 You get a lot more than that,
A2,
15-Jun-07 03:12 PM, #4
 I don't think automated will fly,
jasmin,
15-Jun-07 01:37 PM, #1
 Not automated, but it was a suggestion...,
WildGirl,
15-Jun-07 02:03 PM, #2
 Quick thoughts:,
Adhelard,
15-Jun-07 02:34 PM, #3
 you'll notice on another post I recently made,
jasmin,
15-Jun-07 04:50 PM, #5
|  |
I propose being immolated makes ganks, bash and assassi... | Scrimbul | Thu 14-Jun-07 05:59 PM | 230 |
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Thief Edges. [ View all ] | crackednotbroke | Tue 12-Jun-07 08:27 PM | 551 |
 I shoulda replied with ideas here. sorry. NT,
Amortis,
12-Jun-07 08:27 PM, #11
 RE: Thief Edges.,
dalneko,
28-May-07 05:41 PM, #1
 RE: Thief Edges.,
Daevryn,
28-May-07 05:48 PM, #2
 No doubt.,
dalneko,
28-May-07 06:06 PM, #3
  I would take Dagdan BECAUSE of it's lack of proximity t...,
Scrimbul,
29-May-07 06:36 AM, #5
 Uh.. (an idea inside too),
Marcus_,
29-May-07 07:02 AM, #6
 Another thing about thugs aswell,
Marcus_,
29-May-07 08:06 AM, #7
 I always thought of it as game balance.,
Scrimbul,
30-May-07 05:28 PM, #8
 RE: I always thought of it as game balance.,
crackednotbroke,
31-May-07 03:36 PM, #9
 RE: I always thought of it as game balance.,
Daevryn,
31-May-07 03:56 PM, #10
 Well..,
Marcus_,
29-May-07 06:09 AM, #4
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thief edge ideas/wishlist [ View all ] | Amortis | Tue 12-Jun-07 08:24 PM | 247 |
 There already is an edge,
dalneko,
12-Jun-07 06:21 PM, #2
 Most, if not all, seem overpowered.,
_Magus_,
12-Jun-07 05:25 PM, #1
 Yeah,
Amortis,
12-Jun-07 08:24 PM, #3
|  |
The Octogonal tower, and area explore status [ View all ] | GinGa | Mon 11-Jun-07 10:24 AM | 395 |
 I agree n/t,
jasmin,
11-Jun-07 10:24 AM, #4
 Yar! n/t,
Drag0nSt0rm,
09-Jun-07 09:15 PM, #3
 Hells yeah -nt-,
Mekantos,
09-Jun-07 11:17 AM, #2
 Good idea,,
Rodriguez,
09-Jun-07 04:35 AM, #1
|  |
Help with Praying! | Daevryn | Sun 10-Jun-07 11:26 PM | 354 |
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Kill 200 kobold quests [ View all ] | Theerkla | Sun 10-Jun-07 08:46 PM | 463 |
 RE: Kill 200 kobold quests,
Daevryn,
10-Jun-07 08:46 PM, #4
 I think you can be wrong,
incognito,
10-Jun-07 12:07 PM, #1
 RE: I think you can be wrong,
Lost Mudder,
10-Jun-07 12:52 PM, #2
 RE: I think you can be wrong,
incognito,
10-Jun-07 01:26 PM, #3
|  |
Any thoughts of allowing apply to poison potions/pills?... [ View all ] | Scrimbul | Sun 10-Jun-07 07:40 PM | 355 |
 Cosign this and another re/question:,
Aodh,
10-Jun-07 07:40 PM, #4
 RE: Any thoughts of allowing apply to poison potions/pi...,
Daevryn,
31-May-07 03:58 PM, #1
 It's more practical offensively than food/drinks alone,...,
Scrimbul,
31-May-07 10:18 PM, #2
 Another Poisoner Request,
Straklaw,
01-Jun-07 02:40 PM, #3
|  |
I humbly submit these ideas for general gameplay & RP e... [ View all ] | agl | Sat 09-Jun-07 02:27 PM | 515 |
 RE: I humbly submit these ideas for general gameplay & ...,
Daevryn,
05-Jun-07 05:45 PM, #3
  RE: I humbly submit these ideas for general gameplay & ...,
Splntrd,
08-Jun-07 01:38 AM, #4
 RE: I humbly submit these ideas for general gameplay & ...,
Daevryn,
08-Jun-07 02:28 AM, #5
 Cool. Agreed. nt,
Splntrd,
09-Jun-07 02:27 PM, #6
 RE: I humbly submit these ideas for general gameplay & ...,
incognito,
17-May-07 03:31 AM, #1
 Also, I've seen both Khasotholas and Kastellyn in the i...,
elmeri_,
05-Jun-07 05:34 PM, #2
|  |
Question about CF fight system | DurNominator | Sat 09-Jun-07 02:39 AM | 217 |
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Improving the move system [ View all ] | The Heretic | Fri 08-Jun-07 06:47 PM | 403 |
 How about this.,
Elerosse,
08-Jun-07 06:47 PM, #6
 RE: Improving the move system,
Valguarnera ,
04-Jun-07 02:27 PM, #3
 RE: Improving the move system,
incognito,
04-Jun-07 02:19 PM, #2
 RE: Improving the move system,
Daevryn,
04-Jun-07 02:12 PM, #1
 RE: Improving the move system,
Gabe,
08-Jun-07 09:29 AM, #4
 RE: Improving the move system,
DurNominator,
08-Jun-07 09:41 AM, #5
|  |
Necromantic Voodooism [ View all ] | WildGirl | Thu 07-Jun-07 05:45 PM | 299 |
 Interesting, but why?,
Valkenar,
07-Jun-07 04:52 PM, #1
 Kinda like this.,
GinGa,
07-Jun-07 05:45 PM, #2
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