Mekantos | Mon 08-Aug-05 09:15 PM |
Member since 06th Dec 2003
796 posts
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#9834, "A modest change to the thief skill tree."
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I was checking out the thief skill tree over on Dio's when I noticed something that seemed a bit peculiar regarding the skills 'plant' and 'advanced picklock'. To be more to the point, these skills don't seem like they should be reserved for one type of thief. Plant would be quite useful for trappers and poisoners, and as the skill really seems like a natural "reverse" of stealing, I could see every thief having this ability. Advanced picklock also seems like just a plain ol' thief thing, not just the pickpocket variety. See, other classes can pick locks, and any thief should be innately better at picking locks than assassins or anti-paladins. Also, since pickpockets already exceed every other thief path when it comes to having custom abilities, I think this would help to even things up.
Abilities based upon Thief Paths: Pickpocket: 19 Binder: 12 Poisoner: 17 Thug: 14 Trapper: 14
Questions, comments, concerns and complaints will not be tolerated.
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A modest change to the thief skill tree.
[View all] , Mekantos, Mon 08-Aug-05 09:15 PM
RE: A modest change to the thief skill tree.,
Qaledus,
09-Aug-05 02:33 PM, #3
Some pointers for thieves discussion,
NNNick,
10-Aug-05 11:24 AM, #4
RE: Some pointers for thieves discussion,
Nivek1,
10-Aug-05 11:30 AM, #5
Amen. Wasting your last points like an idiot really hur...,
Aodh,
10-Aug-05 11:48 AM, #6
RE: Some pointers for thieves discussion,
Enbuergo,
10-Aug-05 12:55 PM, #7
Grapple and separate (or was it isolate),
incognito,
10-Aug-05 03:44 PM, #8
Unless it is no longer possible,
incognito,
09-Aug-05 02:47 AM, #1
That's not the point.,
Mekantos,
09-Aug-05 12:21 PM, #2
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