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#39736, "RE: Thror's Challenge"
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>Let's start by identifying the defining aspect of Battle. >Courage. > >What is it? When do you display it? Who defines it? What >are examples of Courage?
As mentioned before courage is the act of taking reasonable risks. A situation that is a reasonable risk is one where you have a chance (15% or less in my book) of achieving at least one of your objectives without an extremely high (90%+) risk of dieing. Going outside of those bounds in my book is where you cross the line from courage to stupidity.
The second definition of courage is accepting when you don't have a way out and going down swinging instead of running.
As for when you display it, you should be trying to display it all the time. In essence the goal of acting with courage is to push your limits. If you always stay in a comfort zone you don't tend to get much better, but if you toss your fat in the fire occasionally you learn more and the range of situations that fall into what you can do will gradually grow. As it grows you do more and more crazy things to continue to show courage.
An example of courage might be walking into a known assassinate attempt to get a chance to kill the assassin (since the rate of landing assassinate tends to be low but there is def a chance you get insta killed)
>Let's then define a secondary aspect of Battle. Parity. > > >What is it? When do you display it? Who defines it? What >are examples of Parity?
I would rather not get into making rules as far as this goes but the goal of any individual villager should be to try and use the lowest possible number of bodies to achieve victory (since that is the situation with the most courage).
> >To the Battle cabal, there is the Siege and the Skirmish. How >do the above apply in these situations?
Skirmish refers to hunting which is where individuals should be trying to extend their own courage and rep.
Siege is cabal warfare and the reputation of the individual should be overshadowed by the needs of the village as a whole and you should be more willing to take a victory at all costs approach.
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Thror's Challenge
[View all] , Artificial, Sun 21-Aug-11 02:59 PM
Call me stupid,
Artificial,
22-Aug-11 04:57 PM, #35
No Villager would consider himself a .6 or a .7,
Homard,
22-Aug-11 05:47 PM, #36
"there have been none in the 5th Age" is incorrect,
Tsunami,
22-Aug-11 05:51 PM, #37
You're stupid.,
ORB,
22-Aug-11 06:10 PM, #38
Please make a copy of this thread in the Battle forum. ...,
Quixotic,
22-Aug-11 04:29 PM, #34
Great posts. Explains a couple things I hadn't consider...,
Lhydia,
22-Aug-11 06:53 AM, #27
Cosign nt,
Gaplemo,
22-Aug-11 04:24 PM, #33
RE: Thror's Challenge,
HammerSong,
21-Aug-11 03:33 PM, #1
RE: Thror's Challenge,
Oldril,
21-Aug-11 03:37 PM, #2
RE: Thror's Challenge,
HammerSong,
21-Aug-11 04:07 PM, #3
Feel free to clarify,
Oldril,
21-Aug-11 04:43 PM, #5
RE: Feel free to clarify,
HammerSong,
21-Aug-11 04:51 PM, #6
Agree,
Oldril,
21-Aug-11 05:15 PM, #8
RE: Feel free to clarify,
GrahamC,
22-Aug-11 02:30 PM, #31
RE: Thror's Challenge,
Isildur,
21-Aug-11 04:10 PM, #4
RE: Thror's Challenge,
Phawa (Anonymous),
21-Aug-11 05:12 PM, #7
I feel like there are OOC and IC aspects of courage and...,
Vortex Magus,
21-Aug-11 06:43 PM, #9
RE: I feel like there are OOC and IC aspects of courage...,
HammerSong,
21-Aug-11 07:35 PM, #12
My responses:,
Straklaw,
21-Aug-11 06:47 PM, #10
RE: My responses:,
HammerSong,
21-Aug-11 07:25 PM, #11
RE: Thror's Challenge,
Tesline,
21-Aug-11 07:57 PM, #13
RE: Thror's Challenge,
Quas (Anonymous),
21-Aug-11 08:02 PM #14
RE: Thror's Challenge,
Scrimbul,
21-Aug-11 08:06 PM, #15
Honestly you can kill a villager easy,
Tesline,
21-Aug-11 08:30 PM, #16
RE: Honestly you can kill a villager easy,
Scrimbul,
21-Aug-11 10:05 PM, #20
RE: Thror's Challenge,
HammerSong,
21-Aug-11 10:56 PM, #24
My own thoughts.,
TMNS,
21-Aug-11 08:40 PM, #17
Defining Courage,
HammerSong,
21-Aug-11 09:29 PM, #18
So this is...uh...interesting...but,
Artificial,
21-Aug-11 09:53 PM, #19
RE: So this is...uh...interesting...but,
HammerSong,
21-Aug-11 10:13 PM, #21
I'm curious...,
Bajula,
22-Aug-11 09:11 AM, #28
Defining Parity,
HammerSong,
21-Aug-11 10:21 PM, #22
The Siege and the Skirmish,
HammerSong,
21-Aug-11 10:54 PM, #23
My issue is with...,
Abernyte,
22-Aug-11 02:08 PM, #29
Phone being weird,
Abernyte,
22-Aug-11 02:13 PM, #30
Umm No,
Quas (Anonymous),
22-Aug-11 02:38 PM, #32
Thanks so much for posting these in much more detail!,
Oldril,
21-Aug-11 11:29 PM, #25
Almost makes me want to roll a villager.,
TMNS,
22-Aug-11 12:45 AM, #26
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