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ValguarneraFri 02-Jan-04 01:44 PM
Member since 04th Mar 2003
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#3385, "Yup."


          

One of the drawbacks to being a CF Immortal is that there is always more to do than you have time to do (*). There's a lot of prioritizing going on behind the scenes. I don't have time to do most of the stuff that I want, let alone what everyone else wants.

I can see some merits to a non-random system, but it's not clear to me that the drawbacks (character homogeneity, min-maxing, higher learning curve(**)) outweigh the benefits. I don't want that as a project- I could spend a lot of time on it, and make something that makes the game worse. I could have spent the same amount of time fixing typos and bugs and areas and doing other stuff that everyone knows will be good.

valguarnera@carrionfields.com

(*): Disclaimer: I've done jack squat for a couple of weeks due to some crunch time at work (which is now over) and holiday travel, but this applies to all of us at one time or another.

(**): I think it's facetious to claim that the rolling system is unfair to newbies, but a system where the player has to make a lot of choices with long-term impact is not.

  

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TopicWhy DO we still roll stats? [View all] , Little Timmy (inactive user), Mon 05-Jan-04 12:31 PM
Reply AVG Time Spent rolling with YACFR is 23 minutes 10 seco..., CaptainHowdy, 02-Jan-04 10:56 PM, #8
Reply I have NEVER rolled for more than 5 minutes to get perf..., Nivek1, 03-Jan-04 12:29 AM, #9
Reply Yeah, well:, Little Timmy (Anonymous), 05-Jan-04 08:14 AM, #12
Reply Okay, okay. Perhaps it's not -broken- per se., Little Timmy (Anonymous), 31-Dec-03 12:25 PM, #4
Reply GIVE IT UP!, ORB, 31-Dec-03 01:31 PM, #5
Reply You seem to be missing my point, Theerkla, 31-Dec-03 02:01 PM, #14
     Reply Yup., Valguarnera, 02-Jan-04 01:44 PM #6
          Reply that argument, incognito, 02-Jan-04 02:47 PM, #7
          Reply Homogeneity?, Little Timmy (Anonymous), 05-Jan-04 08:16 AM, #13
               Reply Your moment of sarcasm., nepenthe, 06-Jan-04 01:39 AM, #15
Reply If it ain't broke, don't fix it amigo. nt, Vladamir, 29-Dec-03 10:02 PM, #3
Reply RE: Why DO we still roll stats?, Zulghinlour, 29-Dec-03 03:16 PM, #2
Reply RE: Why DO we still roll stats?, Circuits Edge (Anonymous), 05-Jan-04 01:39 AM, #10
     Reply RE: Why DO we still roll stats?, Zulghinlour, 05-Jan-04 02:55 AM, #11
Reply It takes work to change it, Theerkla, 29-Dec-03 02:56 PM, #1
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