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TheerklaMon 05-Jan-04 12:31 PM
Member since 04th Mar 2003
1055 posts
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#3381, "You seem to be missing my point"


          

Okay, the system is antiquated, some players accept a decent roll in 15 minutes others wait for a couple of hours to get a perfect roll. Newbies get burned because they roll by hand and get slightly less than decent stats.

I don't like the system, but I honestly don't see a need for a change. I don't see scores of players leaving CF because it's too hard to roll a character.

What I don't want to see is a coder tackle this project which would likely be at least two to three weeks of coding, testing, and deployment, as well as the mulling over it would require from Team Game-Balance to make sure all the point distributions are fair, when that valuable time could be spent: fixing things that really are broken, designing and coding new areas, coming up with new cabals, creating new races/skills/classes/powers/spells, etc.

It comes down to an issue of priorities. On a scale of 1-10, 1 being absolutely critical to keep the game running, and ten being a nice-to-have if anybody has some spare time to throw at the problem, overhauling the rolling system would be an 11 IMO

  

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TopicWhy DO we still roll stats? [View all] , Little Timmy (inactive user), Mon 05-Jan-04 12:31 PM
Reply AVG Time Spent rolling with YACFR is 23 minutes 10 seco..., CaptainHowdy, 02-Jan-04 10:56 PM, #8
Reply I have NEVER rolled for more than 5 minutes to get perf..., Nivek1, 03-Jan-04 12:29 AM, #9
Reply Yeah, well:, Little Timmy (Anonymous), 05-Jan-04 08:14 AM, #12
Reply Okay, okay. Perhaps it's not -broken- per se., Little Timmy (Anonymous), 31-Dec-03 12:25 PM, #4
Reply GIVE IT UP!, ORB, 31-Dec-03 01:31 PM, #5
Reply You seem to be missing my point, Theerkla, 31-Dec-03 02:01 PM #14
     Reply Yup., Valguarnera, 02-Jan-04 01:44 PM, #6
          Reply that argument, incognito, 02-Jan-04 02:47 PM, #7
          Reply Homogeneity?, Little Timmy (Anonymous), 05-Jan-04 08:16 AM, #13
               Reply Your moment of sarcasm., nepenthe, 06-Jan-04 01:39 AM, #15
Reply If it ain't broke, don't fix it amigo. nt, Vladamir, 29-Dec-03 10:02 PM, #3
Reply RE: Why DO we still roll stats?, Zulghinlour, 29-Dec-03 03:16 PM, #2
Reply RE: Why DO we still roll stats?, Circuits Edge (Anonymous), 05-Jan-04 01:39 AM, #10
     Reply RE: Why DO we still roll stats?, Zulghinlour, 05-Jan-04 02:55 AM, #11
Reply It takes work to change it, Theerkla, 29-Dec-03 02:56 PM, #1
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