Valkenar | Fri 19-Mar-10 08:31 AM |
Member since 04th Mar 2003
1203 posts
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#31399, "More or less intentional"
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>I honestly can't see a use for that version. It's almost >always easy to avoid your enemies for that long if you want >to. You'd probably have to make half of someone's gear >useless for that long with each use of the skill for it to be >useful, not one piece.
My suggestion made dent intentionally weak to match how weak it is now. Mace is a good spec, and dent is a crappy skill, so boosting dent to make it more useful didn't seem right. Really the state of dent as it is doesn't bother me enough think it needs changing.
That said, I think my version is comparable. With regular dent you'll be lucky to hit something that takes 15-30 ticks to replace and they can easily replace it with *something* else. It's a valid criticism to say that my version removes dent's main use, which is to keep uber-geared liches off my back because killing me isn't worth the risk of having an elite set messed with.
But in a nutshell, the tradeoff is that dent would lose some utility against people wearing mostly-uber gear (the one purpose it has now, seemingly), and gain some unique tactical utility against anyone who cares about ac (not many people).
Finally, surely you're not serious that it would need to do half to be fair. Half of someone's gear is a big, big maladiction. That's going to be 100hp, 10str, lots of saves. And it essentially targets whatever they value most (by virtue of the fact that they chose to wear it). If you boneshatter and then nullify half someone's gear, that seems quite strong. I'm sure you were being hyperbolic, but don't ignore that gear mashing represents a non-negligible maladiction even for just a couple pieces.
What do you see as dent's role now?
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Can we take a vote to remove stoneshatter from mobs? Th...
[View all] , _Magus_guest (Guest), Wed 17-Mar-10 10:58 AM
Don't forget shapeshifters,
Valkenar,
18-Mar-10 08:06 AM, #6
Eh,
Guy (Guest),
17-Mar-10 04:28 PM, #4
Yeah... Have you tried going through 2 certain duergar ...,
Arrna (Guest),
18-Mar-10 03:06 PM, #7
RE: Can we take a vote to remove stoneshatter from mobs...,
Daevryn,
17-Mar-10 11:20 AM, #1
RE: Can we take a vote to remove stoneshatter from mobs...,
Splntrd,
17-Mar-10 03:52 PM, #2
It's different because you can remove stuff,
Daurwyn2 (Guest),
17-Mar-10 04:01 PM, #3
In one sense I agree, in another I don't...,
Arrna (Guest),
18-Mar-10 03:12 PM, #8
What about making them temporary affects?~,
ibuki,
18-Mar-10 04:36 PM, #9
Idea for dent,
Valkenar,
18-Mar-10 04:58 PM, #10
RE: Idea for dent,
Daevryn,
18-Mar-10 06:22 PM, #11
Make dent one round,
JMCCC (Guest),
18-Mar-10 08:11 PM, #13
RE: Idea for dent,
Isildur,
19-Mar-10 12:11 AM, #15
More or less intentional,
Valkenar,
19-Mar-10 08:31 AM #16
I imagine that is because,
Daurwyn2 (Guest),
18-Mar-10 07:53 PM, #12
RE: In one sense I agree, in another I don't...,
Isildur,
19-Mar-10 12:09 AM, #14
EQ burning was removed LONG before the dragon lairs wer...,
trewyn,
17-Mar-10 11:37 PM, #5
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