Zulghinlour | Tue 09-Oct-07 03:18 PM |
Member since 04th Mar 2003
9792 posts
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#19477, "RE: Idea: Aura, Shield and Barrier"
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>That said, why not treat the aura, shield and barrier spells >similar to exotic weapon skills? What I mean by that is, >through use of these "nontraditional" skills, you improve at >their use and learn to tap into their source better. When you >begin to use aura, it shows up in your skill list just like an >exotic weapon skill might:
I've got to say, this is a unique approach that I hadn't thought of. That being said, I'm not really a fan.
>Give or take, of course. So instead of gaining the full >benefit of the spell upon immediately finding some foreign >object through your exploration travels, how about having >these spells increase in potency (both amount of protection >and duration) through the percentage of what your skill is in >the respective spell? > >Maybe instead of aura granting 15% (give or take) to boot, how >about having it start at 8% and increase through usage.
SPAM! SPAM! SPAM! SPAM! SPAM! SPAM! SPAM! SPAM! Woot! 100%
>What this proposal would do in effect, in my opinion, is >reward veteran players the most. By veteran, I mean the >characters who have reached 3-4-or-500 hours in the game.
I don't understand how you come to this conclusion. You find one wand, sit in a corner and spam until it's at 100% and now you're a veteran with 3-4-or-500 hours? Pretty sure I could do this in about 25 hours with any mage class. So long, and thanks for all the fish!
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Idea: Aura, Shield and Barrier
[View all] , _Magus_, Tue 09-Oct-07 10:58 AM
Don't implement this, please,
Dervish,
11-Oct-07 11:32 AM, #23
They can add this and avoid the Spam (IMHO),
Dhargor,
10-Oct-07 04:21 AM, #15
Ignore that post. Somebody already pushed that idea n/t,
Dhargor,
10-Oct-07 04:27 AM, #16
Can I make a suggestion?,
AnimalFarm,
09-Oct-07 03:26 PM, #9
RE: Can I make a suggestion?,
Zulghinlour,
10-Oct-07 02:02 AM, #14
Think about this...,
AnimalFarm,
10-Oct-07 10:37 AM, #17
Its not the conspiracy nuts..,
vargal,
10-Oct-07 11:49 PM, #18
RE: Idea: Aura, Shield and Barrier,
Zulghinlour,
09-Oct-07 03:18 PM #8
See above! n/t,
AnimalFarm,
09-Oct-07 03:27 PM, #10
RE: Idea: Aura, Shield and Barrier,
Daevryn,
09-Oct-07 12:44 PM, #2
RE: Idea: Aura, Shield and Barrier,
_Magus_,
09-Oct-07 01:05 PM, #4
RE: Idea: Aura, Shield and Barrier,
_Magus_,
09-Oct-07 01:11 PM, #5
I say ditch practice,
Valkenar,
09-Oct-07 01:24 PM, #6
You are not one to txt,
Larcat,
10-Oct-07 11:52 PM, #19
RE: You are not one to txt,
Daevryn,
11-Oct-07 07:45 AM, #20
Additionally:,
Daevryn,
11-Oct-07 07:51 AM, #21
Fair enough! nt,
Larcat,
11-Oct-07 08:46 AM, #22
I don't like this at all. Three reasons...,
Nightshade,
09-Oct-07 12:22 PM, #1
RE: I don't like this at all. Three reasons...,
_Magus_,
09-Oct-07 12:54 PM, #3
RE: I don't like this at all. Three reasons...,
Daevryn,
09-Oct-07 02:20 PM, #7
RE: I don't like this at all. Three reasons...,
_Magus_,
09-Oct-07 05:34 PM, #11
I dont think he is missing the point,
CrftedDeception,
09-Oct-07 05:47 PM, #12
RE: I don't like this at all. Three reasons...,
Daevryn,
09-Oct-07 07:01 PM, #13
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