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ZulghinlourTue 09-Oct-07 03:18 PM
Member since 04th Mar 2003
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#19477, "RE: Idea: Aura, Shield and Barrier"


          

>That said, why not treat the aura, shield and barrier spells
>similar to exotic weapon skills? What I mean by that is,
>through use of these "nontraditional" skills, you improve at
>their use and learn to tap into their source better. When you
>begin to use aura, it shows up in your skill list just like an
>exotic weapon skill might:

I've got to say, this is a unique approach that I hadn't thought of. That being said, I'm not really a fan.

>Give or take, of course. So instead of gaining the full
>benefit of the spell upon immediately finding some foreign
>object through your exploration travels, how about having
>these spells increase in potency (both amount of protection
>and duration) through the percentage of what your skill is in
>the respective spell?
>
>Maybe instead of aura granting 15% (give or take) to boot, how
>about having it start at 8% and increase through usage.

SPAM! SPAM! SPAM! SPAM! SPAM! SPAM! SPAM! SPAM! Woot! 100%

>What this proposal would do in effect, in my opinion, is
>reward veteran players the most. By veteran, I mean the
>characters who have reached 3-4-or-500 hours in the game.

I don't understand how you come to this conclusion. You find one wand, sit in a corner and spam until it's at 100% and now you're a veteran with 3-4-or-500 hours? Pretty sure I could do this in about 25 hours with any mage class.

So long, and thanks for all the fish!

  

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HOT TopicIdea: Aura, Shield and Barrier [View all] , _Magus_, Tue 09-Oct-07 10:58 AM
Reply Don't implement this, please, Dervish, 11-Oct-07 11:32 AM, #23
Reply They can add this and avoid the Spam (IMHO), Dhargor, 10-Oct-07 04:21 AM, #15
Reply Ignore that post. Somebody already pushed that idea n/t, Dhargor, 10-Oct-07 04:27 AM, #16
Reply Can I make a suggestion?, AnimalFarm, 09-Oct-07 03:26 PM, #9
Reply RE: Can I make a suggestion?, Zulghinlour, 10-Oct-07 02:02 AM, #14
     Reply Think about this..., AnimalFarm, 10-Oct-07 10:37 AM, #17
          Reply Its not the conspiracy nuts.., vargal, 10-Oct-07 11:49 PM, #18
Reply RE: Idea: Aura, Shield and Barrier, Zulghinlour, 09-Oct-07 03:18 PM #8
Reply See above! n/t, AnimalFarm, 09-Oct-07 03:27 PM, #10
Reply RE: Idea: Aura, Shield and Barrier, Daevryn, 09-Oct-07 12:44 PM, #2
Reply RE: Idea: Aura, Shield and Barrier, _Magus_, 09-Oct-07 01:05 PM, #4
Reply RE: Idea: Aura, Shield and Barrier, _Magus_, 09-Oct-07 01:11 PM, #5
Reply I say ditch practice, Valkenar, 09-Oct-07 01:24 PM, #6
Reply You are not one to txt, Larcat, 10-Oct-07 11:52 PM, #19
     Reply RE: You are not one to txt, Daevryn, 11-Oct-07 07:45 AM, #20
     Reply Additionally:, Daevryn, 11-Oct-07 07:51 AM, #21
          Reply Fair enough! nt, Larcat, 11-Oct-07 08:46 AM, #22
Reply I don't like this at all. Three reasons..., Nightshade, 09-Oct-07 12:22 PM, #1
     Reply RE: I don't like this at all. Three reasons..., _Magus_, 09-Oct-07 12:54 PM, #3
          Reply RE: I don't like this at all. Three reasons..., Daevryn, 09-Oct-07 02:20 PM, #7
               Reply RE: I don't like this at all. Three reasons..., _Magus_, 09-Oct-07 05:34 PM, #11
                    Reply I dont think he is missing the point, CrftedDeception, 09-Oct-07 05:47 PM, #12
                    Reply RE: I don't like this at all. Three reasons..., Daevryn, 09-Oct-07 07:01 PM, #13
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