Odrirg | Sat 21-Jul-07 06:41 AM |
Member since 16th Oct 2004
431 posts
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#18443, "cf > wow"
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for one, that's almost exactly the wow system.
secondly.
It takes a lifetime of work to become really good with a sword, or axe, or spells, or prayers.
It similarly takes a lifetime of work to become really good at making a sword, or an axe, or armor, etc.
Wow is kinda fun. and those professions are fun for a while.
But it all comes down to a philosophy that those games have.
long walk/run times = fun.
fishing! join in on walking, part 2!
Crafting! join in on the fun in Walking part 3 and make the trilogy complete!
I don't agree with bringing more of that philosophy to cf.
cf has enough grinding.
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Item creation.
[View all] , Aesirein, Sat 21-Jul-07 03:59 AM
Subclass,
Kastellyn,
22-Jul-07 12:36 PM, #9
We're heroes! Not miners, taxidermists, and merchants....,
Nightshade,
21-Jul-07 09:43 AM, #3
RE: We're heroes! Not miners, taxidermists, and mercha...,
Aesirein,
21-Jul-07 06:17 PM, #4
I just thought I'd try to be a little more creative tha...,
Nightshade,
21-Jul-07 07:18 PM, #6
RE: I just thought I'd try to be a little more creative...,
Aesirein,
21-Jul-07 07:42 PM, #7
cf > wow,
Odrirg,
21-Jul-07 06:41 AM #2
Item creation.,
Rodriguez,
21-Jul-07 06:35 AM, #1
RE: Item creation.,
Aesirein,
21-Jul-07 06:47 PM, #5
RE: Item creation.,
Daevryn,
21-Jul-07 11:39 PM, #8
Also,
Elerosse,
22-Jul-07 05:55 PM, #10
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