Subject: "RE: I humbly submit these ideas for general gameplay & RP e..." Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #17835
Show all folders

DaevrynTue 05-Jun-07 05:45 PM
Member since 13th Feb 2007
11117 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#18050, "RE: I humbly submit these ideas for general gameplay & RP e..."


          

>What I could come up with so far:
>
>Make descriptions AND roles mandatory.

I don't really see this helping.

Some people write a huge book-long role but you never get to see any of it in play.

Some people don't write a role, but their role comes through like crazy in their RP.

Role is a hell of a useful tool, but making it mandatory (note: I mean to say, mandatory for everyone -- I completely support a given immortal making it mandatory for their religion/empowerment, etc. doesn't get you much of anywhere because what's written may or may not correlate to the character in play. I think there's lots of good reasons and incentives to write one without taking that step.

>"Punish" or inform people who are breaking RP instead of
>rewarding the opposite making RP the standard and not some
>"Immteraction" worthy bonus for those who know what is smiled
>upon.

This happens. I don't see taking the carrot away making the stick work any better.

>Allow only the person who delt the killing blow to be able to
>take things from a corpse.

I don't see this ever happening. We've got corpseguard, and while I'm sure over the years it will see tweaks, that's about as far as we want to go.

>Create a room (in every town?) in which players of every guild
>could enter with the understanding that negotiations would be
>taking place. It would have a guardian (that wouldn't allow
>you to enter if you were bloody?) Now the only time a Elf
>meets a Duergar doesn't have to be hack n' slash, they might
>be able to convince the other to "repent" as I hear so often
>by some followers of certain gods, and earn EXP or bonus for
>that. Or maybe a Fire giant persuades a Storm giant to turn
>from his goodly ways, embrace the darkness, and take the
>bloodoath. Of course negotiations will turn bad, people will
>get killed, but at least there is a small opportunity to say a
>few things, or emote a few things, or do some really cool RP
>before you get pincered or slept.

Like the Inn?

Along similar lines, I'd say that's about as close as we want to get to a safe room, either.

>On the same point. The Outlanders and the Tribunals have some
>really big issues with one another, how often do they get to
>explain their positions? The BattleRagers and the Scions are
>nearly night and day, do the ragers ever get to explain why
>they have come to hate magic, or the Scions to show their
>intelligence over the seeminly moronic barbarians? I'm not
>saying have a tea party, but with the exchange of words comes
>better understanding of characters, they can respect each
>other as foes, battle constantly, and enjoy it more I would
>think.

Be a Herald and throw an event where something like this happens. Be a character of some other kind that stands between opposing factions. The tools to make some of these things happen are in player hands.

>This is somewhat obscure but since the introduction of morale,
>perhaps the wearing of a recently desceased foes armor would
>lower your morale for a short time, or long time, depending on
>the relation. For example, a Fortress warrior wearing the
>gauntlets from a recently deceased Imperial or Scion wouldn't
>make him feel too good, they might smell, they may even feel
>like the armor or weapon help take the lives of many innocents
>and so on. On the flipside, an imperial who wears armor or
>weapons from an outlander may feel the power of the laws of
>nature, and dishearten his quest for imperial law and its
>domination.

This doesn't make much sense to me.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

TopicI humbly submit these ideas for general gameplay & RP e... [View all] , agl, Thu 17-May-07 02:05 AM
Reply RE: I humbly submit these ideas for general gameplay & ..., Daevryn, 05-Jun-07 05:45 PM #3
Reply RE: I humbly submit these ideas for general gameplay & ..., Splntrd, 08-Jun-07 01:38 AM, #4
     Reply RE: I humbly submit these ideas for general gameplay & ..., Daevryn, 08-Jun-07 02:28 AM, #5
          Reply Cool. Agreed. nt, Splntrd, 09-Jun-07 02:27 PM, #6
Reply RE: I humbly submit these ideas for general gameplay & ..., incognito, 17-May-07 03:31 AM, #1
     Reply Also, I've seen both Khasotholas and Kastellyn in the i..., elmeri_, 05-Jun-07 05:34 PM, #2
Top General Discussions Gameplay Topic #17835 Previous topic | Next topic