Azilaph | Sun 05-Nov-06 07:10 PM |
Member since 16th Oct 2006
105 posts
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#52125, "Continued, with better editing I hope."
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<437hp 351m 689mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Shrine of the BattleRagers (PK) Drem Before a Fortified Hillock
<437hp 351m 689mv 11747tnl (4.11%)> call resi You feel tough!
<437hp 301m 689mv 11747tnl (4.11%)> rem shield wear hammer You stop using a shield from the hide of a snow worm.
<437hp 301m 689mv 11747tnl (4.11%)> You dual wield a polished mithril warhammer. You feel quite confident with a polished mithril warhammer.
<630hp 271m 599mv 11747tnl (4.11%)> Drem yells 'I've been outta the wilds too long'
<630hp 271m 599mv 11747tnl (4.11%)> yell not going are you? You yell 'not going are you?'
<630hp 271m 599mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Shrine of the BattleRagers (PK) Drem Before a Fortified Hillock
<680hp 286m 639mv 11747tnl (4.11%)> slee You go to sleep.
<730hp 286m 639mv 11747tnl (4.11%)> res You wake up and start resting.
<730hp 286m 639mv 11747tnl (4.11%)> where
The healer closes his eyes for a moment and nods at the Destructor.
<730hp 286m 639mv 11747tnl (4.11%)> People near you: (PK) Azilaph The Shrine of the BattleRagers
<730hp 286m 639mv 11747tnl (4.11%)> Drem tells you 'You'll find me north of the gates.'
<730hp 286m 639mv 11747tnl (4.11%)> The healer closes his eyes for a moment and nods at you.
<730hp 286m 639mv 11747tnl (4.11%)> t drem All your magic leaving you now, is that it? slee You tell Drem 'All your magic leaving you now, is that it?'
<774hp 319m 632mv 11747tnl (4.11%)> People near you: (PK) Azilaph The Breaching of the Walls of the Ostalagiah Ruins (PK) Drem A Secluded Forest Trail
<774hp 319m 632mv 11747tnl (4.11%)> strip drem They aren't here.
<774hp 319m 632mv 11747tnl (4.11%)> n The Gates to the Streets of Anguish
<774hp 319m 629mv 11747tnl (4.11%)> n Alas, you cannot go that way.
<774hp 319m 629mv 11747tnl (4.11%)> e n strip drem
The loud crash of falling stone echoes through the ruins.
<774hp 319m 629mv 11747tnl (4.11%)> The Gates to the Streets of Anguish
<774hp 319m 626mv 11747tnl (4.11%)> The Outskirts of Ostalagiah
<774hp 319m 623mv 11747tnl (4.11%)> They aren't here.
<774hp 319m 623mv 11747tnl (4.11%)> strip drem They aren't here.
<774hp 319m 623mv 11747tnl (4.11%)> Zunza: buawnl dead
<774hp 319m 623mv 11747tnl (4.11%)> strip drem They aren't here.
<774hp 319m 623mv 11747tnl (4.11%)> strip drem where
The rain ceases. You feel your pulse slow down. Your eyes see less truly.
<784hp 331m 649mv 11747tnl (4.11%)> They aren't here.
<784hp 331m 649mv 11747tnl (4.11%)> People near you: (PK) Azilaph The Outskirts of Ostalagiah (PK) Drem A Secluded Forest Trail
<784hp 331m 649mv 11747tnl (4.11%)> strip drem They aren't here.
<784hp 331m 649mv 11747tnl (4.11%)> strip drem They aren't here.
<784hp 331m 649mv 11747tnl (4.11%)> s The Gates to the Streets of Anguish
<784hp 331m 647mv 11747tnl (4.11%)> call tru You look around sharply!
<784hp 319m 647mv 11747tnl (4.11%)> strip drem They aren't here.
<784hp 319m 647mv 11747tnl (4.11%)> strip drem They aren't here.
<784hp 319m 647mv 11747tnl (4.11%)> strip drem They aren't here.
<784hp 319m 647mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish (PK) Drem A Secluded Forest Trail
<784hp 319m 647mv 11747tnl (4.11%)> yell here I am You yell 'here I am'
<784hp 319m 647mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish (PK) Drem A Secluded Forest Trail
<784hp 319m 647mv 11747tnl (4.11%)> strip drem They aren't here.
<784hp 319m 647mv 11747tnl (4.11%)> w The Gates to the Streets of Anguish
<784hp 319m 643mv 11747tnl (4.11%)> strip drem
Drem has arrived.
<784hp 319m 643mv 11747tnl (4.11%)> You manage to wrap a chain flail around Drem's weapon, stripping it from his hand! An axe with a blade of opal goes flying! Drem yells 'Help! Azilaph just stripped my weapon from me!' Drem is in perfect health.
<784hp 319m 643mv 11747tnl (4.11%)> Drem's kicked dirt misses you. Drem is in perfect health.
<784hp 319m 643mv 11747tnl (4.11%)> You parry Drem's punch. Drem's crushing force EVISCERATES you! Drem's crushing force MUTILATES you! Drem parries your acidic bite. Drem parries your beating. Drem dodges your acidic bite. Drem dodges your acidic bite. Drem is in perfect health.
<699hp 319m 643mv 11747tnl (4.11%)> sac 1.
You dodge Drem's punch. You dodge Drem's crushing force. Drem's punch decimates you! Your acidic bite DISMEMBERS Drem! Your beating MASSACRES Drem! Drem parries your acidic bite. Drem dodges your acidic bite. Drem has some small but disgusting cuts.
<673hp 319m 643mv 11747tnl (4.11%)> strip The gods give you 14 copper coins for your sacrifice of an axe with a blade of opal. Drem has some small but disgusting cuts.
<673hp 319m 643mv 11747tnl (4.11%)> You manage to wrap a chain flail around Drem's weapon, stripping it from his hand! A notched axe with a wicked blade goes flying! Drem has some small but disgusting cuts.
<673hp 319m 643mv 11747tnl (4.11%)> Drem gets a notched axe with a wicked blade. Drem has some small but disgusting cuts.
<673hp 319m 643mv 11747tnl (4.11%)> Drem wields a notched axe with a wicked blade. Drem has some small but disgusting cuts.
<673hp 319m 643mv 11747tnl (4.11%)> Drem's crushing force EVISCERATES you! Drem parries your acidic bite. Drem parries your acidic bite. Your acidic bite EVISCERATES Drem! Drem is covered with bleeding wounds.
<628hp 319m 643mv 11747tnl (4.11%)> The clouds disappear. You feel less tough. Drem is covered with bleeding wounds.
<639hp 326m 649mv 11747tnl (4.11%)> strip
Drem dual wields a small mithril axe. Drem is covered with bleeding wounds.
<639hp 326m 649mv 11747tnl (4.11%)> Drem tries some fancy axe-work, but just whacks his axes together. Drem's brutal attack misses you. You parry Drem's crushing force. You parry Drem's cleave. Your acidic bite DISMEMBERS Drem! Drem dodges your beating. Your acidic bite MASSACRES Drem! Drem is covered with bleeding wounds.
<639hp 326m 649mv 11747tnl (4.11%)> You try to wrap a chain flail around a notched axe with a wicked blade, but it slides off. Drem is covered with bleeding wounds.
<639hp 326m 649mv 11747tnl (4.11%)> You parry Drem's crushing force. You parry Drem's cleave. You stop Drem's crushing force just before it reaches you. Drem dodges your acidic bite wildly. Drem parries your beating. Drem is covered with bleeding wounds.
<639hp 326m 649mv 11747tnl (4.11%)> ber ber ber
You parry Drem's crushing force. You parry Drem's cleave. You parry Drem's cleave. Drem parries your acidic bite. Drem parries your beating. Drem dodges your acidic bite. Drem is covered with bleeding wounds.
<639hp 326m 649mv 11747tnl (4.11%)> Drem spins the shaft of a notched axe with a wicked blade, hitting you with its points. Drem's whirling axe MANGLES you! Drem is covered with bleeding wounds.
<548hp 326m 649mv 11747tnl (4.11%)> strip
Merrwyn: well done Zunza Drem is covered with bleeding wounds.
<548hp 326m 649mv 11747tnl (4.11%)> Your pulse races as you are consumed by rage! Drem is covered with bleeding wounds.
<610hp 296m 599mv 11747tnl (4.11%)> Drem's crushing force MANGLES you! You dodge Drem's cleave. Drem's crushing force MASSACRES you! You dodge Drem's cleave. Drem dodges your acidic bite. Drem drives your beating back with his connecting blow. Drem parries your acidic bite. Drem parries your beating. Drem is covered with bleeding wounds.
<450hp 296m 599mv 11747tnl (4.11%)> You get a little madder. Drem is covered with bleeding wounds.
<450hp 296m 599mv 11747tnl (4.11%)> You get a little madder. You parry Drem's crushing force. You parry Drem's cleave. Drem's cleave EVISCERATES you! Your acidic bite DISMEMBERS Drem! Your beating MANGLES Drem! Your acidic bite MASSACRES Drem! Drem is writhing in agony.
<403hp 296m 599mv 11747tnl (4.11%)> You manage to wrap a chain flail around Drem's weapon, stripping it from his hand! A notched axe with a wicked blade goes flying! Drem is writhing in agony.
<403hp 296m 599mv 11747tnl (4.11%)> Drem wields a massive half-moon axe. Drem is writhing in agony.
<403hp 296m 599mv 11747tnl (4.11%)> You parry Drem's cleave. You parry Drem's cleave. You parry Drem's cleave. Drem moves out of the range of your acidic bite. Drem dodges your beating. Drem parries your acidic bite. Drem parries your acidic bite. Drem is writhing in agony.
<403hp 296m 599mv 11747tnl (4.11%)> Drem drives his axes into both sides of your body, stunning you. A spray of blood erupts from your wounds! Drem's brutal attack MASSACRES you! Drem's brutal attack MASSACRES you! Drem is writhing in agony.
<268hp 296m 599mv 11747tnl (4.11%)> You parry Drem's cleave. You parry Drem's cleave. You parry Drem's cleave. Your acidic bite DISMEMBERS Drem! Your beating DISMEMBERS Drem! Drem parries your acidic bite. Your acidic bite EVISCERATES Drem! Drem is DEAD!! Drem's ear is sliced from his dead body.
<279hp 305m 633mv 11747tnl (4.11%)> sac 1. l in corpse The gods give you 0 copper coins for your sacrifice of the ear of Drem.
<279hp 305m 633mv 11747tnl (4.11%)> The burnt corpse of Drem contains: a pair of armguards from the snow worm a hardened mithril breastplate a cowhide knapsack a silver-horned helm ( 2) an amethyst ring (Glowing) a flaming axe a twined evergreen flail some crimson steelroot a crude water skin made from the burnt corpse of Gralan ( 2) an onyx and obsidian bracelet some leggings from the scales of a Rock Hydra some boots from the scales of a Rock Hydra ( 2) (Magical) (Glowing) an emerald summoning stone a pair of thick rothe-hide gloves an elaborate beaded onyx belt a cloak made of a felar hide a battered green rowboat (Magical) a green potion (Humming) a cruel battle axe a cured hide sack made from the corpse of Brulgor a massive half-moon axe a small mithril axe
<279hp 305m 633mv 11747tnl (4.11%)> g all.coins corpse You see nothing like that in the corpse.
<279hp 305m 633mv 11747tnl (4.11%)> g potion corpse drop potion g potion corpse drop potion g potion corpse drop potion You get a green potion from the burnt corpse of Drem.
<279hp 305m 633mv 11747tnl (4.11%)> You drop a green potion.
<279hp 305m 633mv 11747tnl (4.11%)> You see nothing like that in the corpse.
<279hp 305m 633mv 11747tnl (4.11%)> You do not have that item.
<279hp 305m 633mv 11747tnl (4.11%)> You see nothing like that in the corpse.
<279hp 305m 633mv 11747tnl (4.11%)> You do not have that item.
<279hp 305m 633mv 11747tnl (4.11%)> sac potion sac potion The gods give you 2 copper coins for your sacrifice of a green potion.
<279hp 305m 633mv 11747tnl (4.11%)> sac potion You can't find it.
<279hp 305m 633mv 11747tnl (4.11%)> You can't find it.
<279hp 305m 633mv 11747tnl (4.11%)> l in corpse The burnt corpse of Drem contains: a pair of armguards from the snow worm a hardened mithril breastplate a cowhide knapsack a silver-horned helm ( 2) an amethyst ring (Glowing) a flaming axe a twined evergreen flail some crimson steelroot a crude water skin made from the burnt corpse of Gralan ( 2) an onyx and obsidian bracelet some leggings from the scales of a Rock Hydra some boots from the scales of a Rock Hydra ( 2) (Magical) (Glowing) an emerald summoning stone a pair of thick rothe-hide gloves an elaborate beaded onyx belt a cloak made of a felar hide a battered green rowboat (Humming) a cruel battle axe a cured hide sack made from the corpse of Brulgor a massive half-moon axe a small mithril axe
<279hp 305m 633mv 11747tnl (4.11%)> g flail corpse You get a twined evergreen flail from the burnt corpse of Drem.
<279hp 305m 633mv 11747tnl (4.11%)> w The Gates to the Streets of Anguish
<279hp 305m 631mv 11747tnl (4.11%)> s w The Breaching of the Walls of the Ostalagiah Ruins
<279hp 305m 629mv 11747tnl (4.11%)> w w Before a Fortified Hillock
A massive, hunched figure is here, protecting the village throughout the night. A massive giant says 'Welcome, great warrior.'
<279hp 305m 627mv 11747tnl (4.11%)> Among the Torch-lit, Barbaric Huts
<279hp 305m 624mv 11747tnl (4.11%)> drop bag A Torch-lit Path Through the Village
<279hp 305m 621mv 11747tnl (4.11%)> e You do not have that item.
<279hp 305m 621mv 11747tnl (4.11%)> Among the Torch-lit, Barbaric Huts
<279hp 305m 618mv 11747tnl (4.11%)> e Before a Fortified Hillock
A massive, hunched figure is here, protecting the village throughout the night. A massive giant says 'Welcome, great warrior.'
<279hp 305m 615mv 11747tnl (4.11%)> e The Breaching of the Walls of the Ostalagiah Ruins
<279hp 305m 612mv 11747tnl (4.11%)> n The Gates to the Streets of Anguish
<279hp 305m 610mv 11747tnl (4.11%)> e The Gates to the Streets of Anguish
Bones show through the holes dissolved into the flesh of Drem's corpse. A large pool of fresh blood has been trampled somewhat by the passage of many feet. Resting on the ground is a massive axe with a notched blade.
<279hp 305m 608mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish The cry of a vulture is abruptly cut short.
<279hp 305m 608mv 11747tnl (4.11%)> l in corpse The burnt corpse of Drem contains: a pair of armguards from the snow worm a hardened mithril breastplate a cowhide knapsack a silver-horned helm ( 2) an amethyst ring (Glowing) a flaming axe some crimson steelroot a crude water skin made from the burnt corpse of Gralan ( 2) an onyx and obsidian bracelet some leggings from the scales of a Rock Hydra some boots from the scales of a Rock Hydra ( 2) (Magical) (Glowing) an emerald summoning stone a pair of thick rothe-hide gloves an elaborate beaded onyx belt a cloak made of a felar hide a battered green rowboat (Humming) a cruel battle axe a cured hide sack made from the corpse of Brulgor a massive half-moon axe a small mithril axe
<279hp 305m 608mv 11747tnl (4.11%)> g helm corpse You get a silver-horned helm from the burnt corpse of Drem.
<279hp 305m 608mv 11747tnl (4.11%)> g steelroot corpse You get some crimson steelroot from the burnt corpse of Drem.
<279hp 305m 608mv 11747tnl (4.11%)> drop 1. You drop some crimson steelroot.
<279hp 305m 608mv 11747tnl (4.11%)> sac 1.
Autosaving.
<289hp 312m 642mv 11747tnl (4.11%)> The gods give you one copper coin for your sacrifice of some crimson steelroot.
<289hp 312m 642mv 11747tnl (4.11%)> g stone corpse g stone corpse You get an emerald summoning stone from the burnt corpse of Drem.
<289hp 312m 642mv 11747tnl (4.11%)> You get an emerald summoning stone from the burnt corpse of Drem.
<289hp 312m 642mv 11747tnl (4.11%)> drop stone You drop an emerald summoning stone.
<289hp 312m 642mv 11747tnl (4.11%)> sac stone sac stone The gods give you 24 copper coins for your sacrifice of an emerald summoning stone.
<289hp 312m 642mv 11747tnl (4.11%)> You can't find it.
<289hp 312m 642mv 11747tnl (4.11%)> l in corpse The burnt corpse of Drem contains: a pair of armguards from the snow worm a hardened mithril breastplate a cowhide knapsack ( 2) an amethyst ring (Glowing) a flaming axe a crude water skin made from the burnt corpse of Gralan ( 2) an onyx and obsidian bracelet some leggings from the scales of a Rock Hydra some boots from the scales of a Rock Hydra a pair of thick rothe-hide gloves an elaborate beaded onyx belt a cloak made of a felar hide a battered green rowboat (Humming) a cruel battle axe a cured hide sack made from the corpse of Brulgor a massive half-moon axe a small mithril axe
<289hp 312m 642mv 11747tnl (4.11%)> g bracelet corpse g bracelet corpse You get an onyx and obsidian bracelet from the burnt corpse of Drem.
<289hp 312m 642mv 11747tnl (4.11%)> You get an onyx and obsidian bracelet from the burnt corpse of Drem.
<289hp 312m 642mv 11747tnl (4.11%)> Kredul nods.
<289hp 312m 642mv 11747tnl (4.11%)> nod You nod.
<289hp 312m 642mv 11747tnl (4.11%)> l in corpse The burnt corpse of Drem contains: a pair of armguards from the snow worm a hardened mithril breastplate a cowhide knapsack ( 2) an amethyst ring (Glowing) a flaming axe a crude water skin made from the burnt corpse of Gralan some leggings from the scales of a Rock Hydra some boots from the scales of a Rock Hydra a pair of thick rothe-hide gloves an elaborate beaded onyx belt a cloak made of a felar hide a battered green rowboat (Humming) a cruel battle axe a cured hide sack made from the corpse of Brulgor a massive half-moon axe a small mithril axe
<289hp 312m 642mv 11747tnl (4.11%)> Kredul steps out of the shadows.
<289hp 312m 642mv 11747tnl (4.11%)> Something stirs in the rubble.
<289hp 312m 642mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish
<289hp 312m 642mv 11747tnl (4.11%)> l The Gates to the Streets of Anguish Great gates of iron mark the entrance to the city streets. This is the flank end of the ruins, where the merchants and often allies of these looming giants enter the city streets in comfort. Guards walk the ramparts and you can easily note the glares you get upon entering. There is a lack of wood on these buildings, much of which are solid stone that make the foundation of this stronghold. Great spires reach into the air toward the east, shadowing you as well as most of this narrow street. You note the sounds of pain that come from further along the street. There are also cries of hatred and anger that come from some of the nearby shops and alleys. These streets were aptly named, as anguish seems to be the only emotion in the air.
(Glowing) An iron axe lies here, faint flames licking the blade and lighting the night. Bones show through the holes dissolved into the flesh of Drem's corpse. A large pool of fresh blood has been trampled somewhat by the passage of many feet. Resting on the ground is a massive axe with a notched blade.
<289hp 312m 642mv 11747tnl (4.11%)> g axe You get a flaming axe. The sky is getting cloudy.
<301hp 319m 649mv 11747tnl (4.11%)> g axe corpse g axe corpse A cruel battle axe: you can't carry that many items.
<301hp 319m 649mv 11747tnl (4.11%)> g axe corpse g axe corpse A cruel battle axe: you can't carry that many items.
<301hp 319m 649mv 11747tnl (4.11%)> A cruel battle axe: you can't carry that many items.
<301hp 319m 649mv 11747tnl (4.11%)> A cruel battle axe: you can't carry that many items.
<301hp 319m 649mv 11747tnl (4.11%)> g axe A notched axe with a wicked blade: you can't carry that many items.
<301hp 319m 649mv 11747tnl (4.11%)> inv You are carrying: (Glowing) a flaming axe ( 2) an onyx and obsidian bracelet (Magical) (Glowing) an emerald summoning stone a silver-horned helm a twined evergreen flail a barbed whip flecked with crimson ( 2) a silver chain flail (Glowing) a shimmering ornate silver scepter ( 3) a chain flail a shield from the hide of a snow worm a hide kayak (Humming) a shining mithril war axe
<301hp 319m 649mv 11747tnl (4.11%)> drop stone sac stone You drop an emerald summoning stone.
<301hp 319m 649mv 11747tnl (4.11%)> The gods give you 20 copper coins for your sacrifice of an emerald summoning stone.
<301hp 319m 649mv 11747tnl (4.11%)> put all bag You see no bag here.
<301hp 319m 649mv 11747tnl (4.11%)> l The Gates to the Streets of Anguish Great gates of iron mark the entrance to the city streets. This is the flank end of the ruins, where the merchants and often allies of these looming giants enter the city streets in comfort. Guards walk the ramparts and you can easily note the glares you get upon entering. There is a lack of wood on these buildings, much of which are solid stone that make the foundation of this stronghold. Great spires reach into the air toward the east, shadowing you as well as most of this narrow street. You note the sounds of pain that come from further along the street. There are also cries of hatred and anger that come from some of the nearby shops and alleys. These streets were aptly named, as anguish seems to be the only emotion in the air.
Bones show through the holes dissolved into the flesh of Drem's corpse. A large pool of fresh blood has been trampled somewhat by the passage of many feet. Resting on the ground is a massive axe with a notched blade.
<301hp 319m 649mv 11747tnl (4.11%)> Kredul steps out of the shadows.
<301hp 319m 649mv 11747tnl (4.11%)> l in corpse The burnt corpse of Drem contains: a pair of armguards from the snow worm a hardened mithril breastplate ( 2) an amethyst ring a crude water skin made from the burnt corpse of Gralan some leggings from the scales of a Rock Hydra some boots from the scales of a Rock Hydra a pair of thick rothe-hide gloves an elaborate beaded onyx belt a cloak made of a felar hide a battered green rowboat (Humming) a cruel battle axe a cured hide sack made from the corpse of Brulgor a massive half-moon axe a small mithril axe
<301hp 319m 649mv 11747tnl (4.11%)> sa Leave his things You say 'Leave his things'
<301hp 319m 649mv 11747tnl (4.11%)> l The Gates to the Streets of Anguish Great gates of iron mark the entrance to the city streets. This is the flank end of the ruins, where the merchants and often allies of these looming giants enter the city streets in comfort. Guards walk the ramparts and you can easily note the glares you get upon entering. There is a lack of wood on these buildings, much of which are solid stone that make the foundation of this stronghold. Great spires reach into the air toward the east, shadowing you as well as most of this narrow street. You note the sounds of pain that come from further along the street. There are also cries of hatred and anger that come from some of the nearby shops and alleys. These streets were aptly named, as anguish seems to be the only emotion in the air.
Bones show through the holes dissolved into the flesh of Drem's corpse. A large pool of fresh blood has been trampled somewhat by the passage of many feet. Resting on the ground is a massive axe with a notched blade.
<301hp 319m 649mv 11747tnl (4.11%)> whoi dr <32 Svirf War> Drem the Master of Defense <43 Duerg Sha> Draktel the Shaman of Fire, Reborn, Imperial Acolyte
<301hp 319m 649mv 11747tnl (4.11%)> Kredul steps out of the shadows. You feel less resistant to magic.
<320hp 330m 649mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish (PK) Kredul The Gates to the Streets of Anguish
<320hp 330m 649mv 11747tnl (4.11%)> call spellb You lost your concentration.
<320hp 305m 649mv 11747tnl (4.11%)> call spellb Your hatred of magic surrounds you.
<320hp 255m 649mv 11747tnl (4.11%)> where aff
Kredul sacrifices a potion of flying to the gods.
<320hp 255m 649mv 11747tnl (4.11%)> Kredul sacrifices a potion of flying to the gods.
<320hp 255m 649mv 11747tnl (4.11%)> Kredul sacrifices a potion of flight to the gods.
<320hp 255m 649mv 11747tnl (4.11%)> People near you: (PK) Azilaph The Gates to the Streets of Anguish (PK) Kredul The Gates to the Streets of Anguish Kredul sacrifices a potion of flight to the gods.
<320hp 255m 649mv 11747tnl (4.11%)> You are affected by: Commune: 'bless' modifies save vs spell by -14 for 29 hours. Commune: 'bless' modifies hit roll by 7 for 29 hours. Power: 'spellbane' modifies save vs spell by -10 for 7 hours. Power: 'truesight' for 5 hours. Power: 'truesight' for 5 hours. Physical effect: 'whirl' modifies dexterity by -4 for 4 hours. Physical effect: 'whirl' modifies strength by -4 for 4 hours. Skill: 'berserk' modifies armor class by 15 for 0 hours. Skill: 'berserk' modifies damage roll by 6 for 0 hours. Skill: 'berserk' modifies hit roll by 6 for 0 hours.
<320hp 255m 649mv 11747tnl (4.11%)> Kredul sacrifices a purple pill to the gods.
<320hp 255m 649mv 11747tnl (4.11%)> l in corpse The burnt corpse of Drem contains: a pair of armguards from the snow worm a hardened mithril breastplate ( 2) an amethyst ring a crude water skin made from the burnt corpse of Gralan some leggings from the scales of a Rock Hydra some boots from the scales of a Rock Hydra a pair of thick rothe-hide gloves an elaborate beaded onyx belt a cloak made of a felar hide a battered green rowboat (Humming) a cruel battle axe a cured hide sack made from the corpse of Brulgor a massive half-moon axe a small mithril axe
<320hp 255m 649mv 11747tnl (4.11%)> g sack corpse You get a cured hide sack made from the corpse of Brulgor from the burnt corpse of Drem.
<320hp 255m 649mv 11747tnl (4.11%)> l in sack When you look inside, you see it is empty. A cured hide sack made from the corpse of Brulgor contains: a handful of nuts
<320hp 255m 649mv 11747tnl (4.11%)> drop sack You drop a cured hide sack made from the corpse of Brulgor.
<320hp 255m 649mv 11747tnl (4.11%)> l The Gates to the Streets of Anguish Great gates of iron mark the entrance to the city streets. This is the flank end of the ruins, where the merchants and often allies of these looming giants enter the city streets in comfort. Guards walk the ramparts and you can easily note the glares you get upon entering. There is a lack of wood on these buildings, much of which are solid stone that make the foundation of this stronghold. Great spires reach into the air toward the east, shadowing you as well as most of this narrow street. You note the sounds of pain that come from further along the street. There are also cries of hatred and anger that come from some of the nearby shops and alleys. These streets were aptly named, as anguish seems to be the only emotion in the air.
A cured hide sack made from the corpse of Brulgor is lying here. A knapsack made of cowhide is here. Bones show through the holes dissolved into the flesh of Drem's corpse. A large pool of fresh blood has been trampled somewhat by the passage of many feet. Resting on the ground is a massive axe with a notched blade.
<320hp 255m 649mv 11747tnl (4.11%)> nod You nod.
<320hp 255m 649mv 11747tnl (4.11%)> l in knapsack When you look inside, you see it is fairly full. A cowhide knapsack contains: ( 2) a razor-edged shield ( 9) some deeply-hued purple berries (Magical) a small glass prism a velvety black lily ( 2) a flawlessly forged steel axe a shield from the hide of a snow worm a pale white skull ring a well-crafted yew spear a bowl of hearty stew a metal canteen insulated in a wolf's pelt
<320hp 255m 649mv 11747tnl (4.11%)> g prism knapsack You get a small glass prism from a cowhide knapsack.
<320hp 255m 649mv 11747tnl (4.11%)> Someone whispers 'I'm not a thief'
<320hp 255m 649mv 11747tnl (4.11%)> drop prism
Someone chuckles politely.
<320hp 255m 649mv 11747tnl (4.11%)> You drop a small glass prism.
<320hp 255m 649mv 11747tnl (4.11%)> sac prism The gods give you one copper coin for your sacrifice of a small glass prism.
<320hp 255m 649mv 11747tnl (4.11%)> nod You nod.
<320hp 255m 649mv 11747tnl (4.11%)> where
It starts to rain. You feel your pulse slow down.
<333hp 262m 649mv 11747tnl (4.11%)> People near you: (PK) Azilaph The Gates to the Streets of Anguish Kredul steps out of the shadows.
<333hp 262m 649mv 11747tnl (4.11%)> l in corpse The burnt corpse of Drem contains: a pair of armguards from the snow worm a hardened mithril breastplate ( 2) an amethyst ring a crude water skin made from the burnt corpse of Gralan some leggings from the scales of a Rock Hydra some boots from the scales of a Rock Hydra a pair of thick rothe-hide gloves an elaborate beaded onyx belt a cloak made of a felar hide a battered green rowboat (Humming) a cruel battle axe a massive half-moon axe a small mithril axe
<333hp 262m 649mv 11747tnl (4.11%)> inv You are carrying: (Glowing) a flaming axe ( 2) an onyx and obsidian bracelet a silver-horned helm a twined evergreen flail a barbed whip flecked with crimson ( 2) a silver chain flail (Glowing) a shimmering ornate silver scepter ( 3) a chain flail a shield from the hide of a snow worm a hide kayak (Humming) a shining mithril war axe
<333hp 262m 649mv 11747tnl (4.11%)> aff You are affected by: Commune: 'bless' modifies save vs spell by -14 for 28 hours. Commune: 'bless' modifies hit roll by 7 for 28 hours. Power: 'spellbane' modifies save vs spell by -10 for 6 hours. Power: 'truesight' for 4 hours. Power: 'truesight' for 4 hours. Physical effect: 'whirl' modifies dexterity by -4 for 3 hours. Physical effect: 'whirl' modifies strength by -4 for 3 hours.
<333hp 262m 649mv 11747tnl (4.11%)> call resi You feel tough!
<333hp 212m 649mv 11747tnl (4.11%)> ber
Kredul steps out of the shadows. Kredul says 'berries...'
<333hp 212m 649mv 11747tnl (4.11%)> ber ber
Kredul gives you some deeply-hued purple berries.
<333hp 212m 649mv 11747tnl (4.11%)> Your pulse races as you are consumed by rage!
<395hp 182m 599mv 11747tnl (4.11%)> Kredul says 'magical?'
<395hp 182m 599mv 11747tnl (4.11%)> inv You get a little madder.
<395hp 182m 599mv 11747tnl (4.11%)> You get a little madder.
<395hp 182m 599mv 11747tnl (4.11%)> You are carrying: some deeply-hued purple berries (Glowing) a flaming axe ( 2) an onyx and obsidian bracelet a silver-horned helm a twined evergreen flail a barbed whip flecked with crimson ( 2) a silver chain flail (Glowing) a shimmering ornate silver scepter ( 3) a chain flail a shield from the hide of a snow worm a hide kayak (Humming) a shining mithril war axe
<395hp 182m 599mv 11747tnl (4.11%)> shake You shake your head.
<395hp 182m 599mv 11747tnl (4.11%)> Someone nods.
<395hp 182m 599mv 11747tnl (4.11%)> drop berries where You drop some deeply-hued purple berries. Lightning flashes in the sky. Kredul steps out of the shadows. Kredul's hunger hits him.
<414hp 189m 633mv 11747tnl (4.11%)> People near you: (PK) Azilaph The Gates to the Streets of Anguish (PK) Kredul The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> l The Gates to the Streets of Anguish Great gates of iron mark the entrance to the city streets. This is the flank end of the ruins, where the merchants and often allies of these looming giants enter the city streets in comfort. Guards walk the ramparts and you can easily note the glares you get upon entering. There is a lack of wood on these buildings, much of which are solid stone that make the foundation of this stronghold. Great spires reach into the air toward the east, shadowing you as well as most of this narrow street. You note the sounds of pain that come from further along the street. There are also cries of hatred and anger that come from some of the nearby shops and alleys. These streets were aptly named, as anguish seems to be the only emotion in the air.
Some berries grow on the bushes here. A cured hide sack made from the corpse of Brulgor is lying here. A knapsack made of cowhide is here. Bones show through the holes dissolved into the flesh of Drem's corpse. A large pool of fresh blood has been trampled somewhat by the passage of many feet. A wickedly-notched axe with a double blade is here. Kredul is here.
<414hp 189m 633mv 11747tnl (4.11%)> Kredul puts some deeply-hued purple berries in a cowhide knapsack. Kredul puts some deeply-hued purple berries in a cowhide knapsack. Kredul puts some deeply-hued purple berries in a cowhide knapsack. Kredul puts some deeply-hued purple berries in a cowhide knapsack. Kredul puts some deeply-hued purple berries in a cowhide knapsack. Kredul puts some deeply-hued purple berries in a cowhide knapsack. Kredul puts some deeply-hued purple berries in a cowhide knapsack. Kredul puts some deeply-hued purple berries in a cowhide knapsack.
<414hp 189m 633mv 11747tnl (4.11%)> res You rest.
<414hp 189m 633mv 11747tnl (4.11%)> where aff People near you: (PK) Azilaph The Gates to the Streets of Anguish (PK) Kredul The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> You are affected by: Commune: 'bless' modifies save vs spell by -14 for 27 hours. Commune: 'bless' modifies hit roll by 7 for 27 hours. Power: 'spellbane' modifies save vs spell by -10 for 5 hours. Power: 'resistance' for 4 hours. Power: 'truesight' for 3 hours. Power: 'truesight' for 3 hours. Physical effect: 'whirl' modifies dexterity by -4 for 2 hours. Physical effect: 'whirl' modifies strength by -4 for 2 hours. Skill: 'berserk' modifies armor class by 15 for 1 hours. Skill: 'berserk' modifies damage roll by 6 for 1 hours. Skill: 'berserk' modifies hit roll by 6 for 1 hours.
<414hp 189m 633mv 11747tnl (4.11%)> res You are already resting.
<414hp 189m 633mv 11747tnl (4.11%)> where
Kredul steps out of the shadows.
<414hp 189m 633mv 11747tnl (4.11%)> People near you: (PK) Azilaph The Gates to the Streets of Anguish (PK) Kredul The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> Kredul gets a stone bowl of cave lizard stew from a large sack.
<414hp 189m 633mv 11747tnl (4.11%)> note You have no unread notes. Kredul gets a stone bowl of cave lizard stew from a large sack.
<414hp 189m 633mv 11747tnl (4.11%)> res You are already resting. Kredul finishes eating a stone bowl of cave lizard stew.
<414hp 189m 633mv 11747tnl (4.11%)> Kredul finishes eating a stone bowl of cave lizard stew.
<414hp 189m 633mv 11747tnl (4.11%)> res You are already resting.
<414hp 189m 633mv 11747tnl (4.11%)> time It is 6 o'clock AM, Day of the Moon, 14th of the Month of the Dark Shades. The moon is currently full. The Carrion Fields started up at Fri Sep 1 10:07:53 2006 (CST) The system time is Sun Sep 3 17:02:11 2006 (CST)
<414hp 189m 633mv 11747tnl (4.11%)> gr Azilaph's group: <31 War> Azilaph 51% hp 53% mana 97% mv 207003 xp
<414hp 189m 633mv 11747tnl (4.11%)> aff You are affected by: Commune: 'bless' modifies save vs spell by -14 for 27 hours. Commune: 'bless' modifies hit roll by 7 for 27 hours. Power: 'spellbane' modifies save vs spell by -10 for 5 hours. Power: 'resistance' for 4 hours. Power: 'truesight' for 3 hours. Power: 'truesight' for 3 hours. Physical effect: 'whirl' modifies dexterity by -4 for 2 hours. Physical effect: 'whirl' modifies strength by -4 for 2 hours. Skill: 'berserk' modifies armor class by 15 for 1 hours. Skill: 'berserk' modifies damage roll by 6 for 1 hours. Skill: 'berserk' modifies hit roll by 6 for 1 hours.
<414hp 189m 633mv 11747tnl (4.11%)> eq You are using: <worn on finger> a pitch-black ring <worn on finger> a ring engraved with the knight's horsehead <worn around neck> an iron-studded collar <worn around neck> a sandy-brown desert cloak <worn on body> a set of golden plate armor <worn on head> (Glowing) a brass circlet <worn on face> a pair of oversized green eyeglasses <worn on legs> some worn studded leather leggings <worn on feet> midnight dragon boots <worn on hands> some plated brass gauntlets <worn on arms> a set of polished iron armplates <worn about body> a skin from the snow leopard <worn about waist> a polished mithril girth <worn around wrist> a spiked iron bracer <worn around wrist> a fine leather bracer <wielded> a chain flail <dual wield> a polished mithril warhammer
<414hp 189m 633mv 11747tnl (4.11%)> res You are already resting.
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> Kredul steps out of the shadows. Kredul gets some deeply-hued purple berries from a cowhide knapsack.
<414hp 189m 633mv 11747tnl (4.11%)> Kredul gets some deeply-hued purple berries from a cowhide knapsack.
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> where res People near you: (PK) Azilaph The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> You are already resting. Kredul steps out of the shadows. Kredul puts some deeply-hued purple berries in a large sack.
<414hp 189m 633mv 11747tnl (4.11%)> Kredul puts some deeply-hued purple berries in a large sack.
<414hp 189m 633mv 11747tnl (4.11%)> whoi dre <32 Svirf War> Drem the Master of Defense
<414hp 189m 633mv 11747tnl (4.11%)> res You are already resting.
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> l The Gates to the Streets of Anguish Great gates of iron mark the entrance to the city streets. This is the flank end of the ruins, where the merchants and often allies of these looming giants enter the city streets in comfort. Guards walk the ramparts and you can easily note the glares you get upon entering. There is a lack of wood on these buildings, much of which are solid stone that make the foundation of this stronghold. Great spires reach into the air toward the east, shadowing you as well as most of this narrow street. You note the sounds of pain that come from further along the street. There are also cries of hatred and anger that come from some of the nearby shops and alleys. These streets were aptly named, as anguish seems to be the only emotion in the air.
Some berries grow on the bushes here. A cured hide sack made from the corpse of Brulgor is lying here. A knapsack made of cowhide is here. Bones show through the holes dissolved into the flesh of Drem's corpse. A large pool of fresh blood has been trampled somewhat by the passage of many feet. A wickedly-notched axe with a double blade is here.
<414hp 189m 633mv 11747tnl (4.11%)> res You are already resting.
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> aff You are affected by: Commune: 'bless' modifies save vs spell by -14 for 27 hours. Commune: 'bless' modifies hit roll by 7 for 27 hours. Power: 'spellbane' modifies save vs spell by -10 for 5 hours. Power: 'resistance' for 4 hours. Power: 'truesight' for 3 hours. Power: 'truesight' for 3 hours. Physical effect: 'whirl' modifies dexterity by -4 for 2 hours. Physical effect: 'whirl' modifies strength by -4 for 2 hours. Skill: 'berserk' modifies armor class by 15 for 1 hours. Skill: 'berserk' modifies damage roll by 6 for 1 hours. Skill: 'berserk' modifies hit roll by 6 for 1 hours.
<414hp 189m 633mv 11747tnl (4.11%)> res You are already resting. Someone grins evilly.
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> l The Gates to the Streets of Anguish Great gates of iron mark the entrance to the city streets. This is the flank end of the ruins, where the merchants and often allies of these looming giants enter the city streets in comfort. Guards walk the ramparts and you can easily note the glares you get upon entering. There is a lack of wood on these buildings, much of which are solid stone that make the foundation of this stronghold. Great spires reach into the air toward the east, shadowing you as well as most of this narrow street. You note the sounds of pain that come from further along the street. There are also cries of hatred and anger that come from some of the nearby shops and alleys. These streets were aptly named, as anguish seems to be the only emotion in the air.
Some berries grow on the bushes here. A cured hide sack made from the corpse of Brulgor is lying here. A knapsack made of cowhide is here. Bones show through the holes dissolved into the flesh of Drem's corpse. A large pool of fresh blood has been trampled somewhat by the passage of many feet. A wickedly-notched axe with a double blade is here.
<414hp 189m 633mv 11747tnl (4.11%)> Kredul steps out of the shadows.
<414hp 189m 633mv 11747tnl (4.11%)> A pool of blood crumbles into dust.
<414hp 189m 633mv 11747tnl (4.11%)> l in corpse The burnt corpse of Drem contains: a pair of armguards from the snow worm a hardened mithril breastplate ( 2) an amethyst ring a crude water skin made from the burnt corpse of Gralan some leggings from the scales of a Rock Hydra some boots from the scales of a Rock Hydra a pair of thick rothe-hide gloves an elaborate beaded onyx belt a cloak made of a felar hide a battered green rowboat (Humming) a cruel battle axe a massive half-moon axe a small mithril axe
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: Gallodebryga An Opening in the Forest Trail (PK) Azilaph The Gates to the Streets of Anguish (PK) Kredul The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> whoi gal No one of that name is in Thera.
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: Gallodebryga An Opening in the Forest Trail (PK) Azilaph The Gates to the Streets of Anguish Drem An Opening in the Forest Trail (PK) Kredul The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: Gallodebryga An Opening in the Forest Trail (PK) Azilaph The Gates to the Streets of Anguish Drem A Secluded Forest Trail (PK) Kredul The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish Drem A Turn in a Secluded Forest Trail (PK) Kredul The Gates to the Streets of Anguish
<414hp 189m 633mv 11747tnl (4.11%)> Kredul leaves north.
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: (PK) Azilaph The Gates to the Streets of Anguish Drem A Secluded Forest Trail (PK) Kredul A Secluded Forest Trail
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: Gallodebryga A Secluded Forest Trail (PK) Azilaph The Gates to the Streets of Anguish Drem A Secluded Forest Trail (PK) Kredul A Secluded Forest Trail
<414hp 189m 633mv 11747tnl (4.11%)> where People near you: Gallodebryga A Secluded Forest Trail (PK) Azilaph The Gates to the Streets of Anguish Drem A Secluded Forest Trail (PK) Kredul A Secluded Forest Trail
<450hp 208m 649mv 11747tnl (4.11%)> where People near you: Gallodebryga A Turn in a Secluded Forest Trail (PK) Azilaph The Gates to the Streets of Anguish Drem The Outskirts of Ostalagiah (PK) Kredul A Secluded Forest Trail Drem has arrived.
<450hp 208m 649mv 11747tnl (4.11%)> Drem gets a pair of armguards from the snow worm from the burnt corpse of Drem. Drem gets a hardened mithril breastplate from the burnt corpse of Drem. Drem gets an amethyst ring from the burnt corpse of Drem. Drem gets a crude water skin made from the burnt corpse of Gralan from the burnt corpse of Drem. Drem gets an amethyst ring from the burnt corpse of Drem. Drem gets some leggings from the scales of a Rock Hydra from the burnt corpse of Drem. Drem gets some boots from the scales of a Rock Hydra from the burnt corpse of Drem. Drem gets a pair of thick rothe-hide gloves from the burnt corpse of Drem. Drem gets an elaborate beaded onyx belt from the burnt corpse of Drem. Drem gets a cloak made of a felar hide from the burnt corpse of Drem. Drem gets a battered green rowboat from the burnt corpse of Drem. Drem gets a cruel battle axe from the burnt corpse of Drem. Drem gets a massive half-moon axe from the burnt corpse of Drem. Drem gets a small mithril axe from the burnt corpse of Drem.
<450hp 208m 649mv 11747tnl (4.11%)> Gallodebryga yells 'Help! I am being attacked by Kredul!'
<450hp 208m 649mv 11747tnl (4.11%)> Drem gets some deeply-hued purple berries. Drem gets a cured hide sack made from the corpse of Brulgor. Drem gets a cowhide knapsack. Drem gets a notched axe with a wicked blade.
<450hp 208m 649mv 11747tnl (4.11%)> whoi gal <35 Arial Asn> Gallodebryga the Uki Goshi, Bloodoathed of the Empire
<450hp 208m 649mv 11747tnl (4.11%)> Drem wields a notched axe with a wicked blade. Drem wears a cowhide knapsack about his body. Drem holds a cured hide sack made from the corpse of Brulgor in his hands. Drem wears an elaborate beaded onyx belt about his waist. Drem wears a pair of thick rothe-hide gloves on his hands. Drem wears some boots from the scales of a Rock Hydra on his feet. Drem wears some leggings from the scales of a Rock Hydra on his legs. Drem wears an amethyst ring on his left finger. Drem wears an amethyst ring on his right finger. Drem wears a hardened mithril breastplate on his body. Drem wears a pair of armguards from the snow worm on his arms.
<450hp 208m 649mv 11747tnl (4.11%)> sa The magic was destroyed You say 'The magic was destroyed'
<450hp 208m 649mv 11747tnl (4.11%)> sa your potions You say 'your potions'
<450hp 208m 649mv 11747tnl (4.11%)> sa though you lied about using magic You say 'though you lied about using magic'
<450hp 208m 649mv 11747tnl (4.11%)> spit You spit in utter disgust.
<450hp 208m 649mv 11747tnl (4.11%)> sta You stand up.
<450hp 208m 649mv 11747tnl (4.11%)> w The Gates to the Streets of Anguish
<450hp 208m 625mv 11747tnl (4.11%)> res
The healer closes his eyes for a moment and nods at you.
<450hp 208m 625mv 11747tnl (4.11%)> You rest.
<450hp 208m 625mv 11747tnl (4.11%)> You feel your pulse slow down.
<472hp 224m 649mv 11747tnl (4.11%)> Drem tells you 'I wasn't using it in our battle'
<472hp 224m 649mv 11747tnl (4.11%)> repl Of course. You tell Drem 'Of course.'
<472hp 224m 649mv 11747tnl (4.11%)> Drem tells you 'Believe what you will, That last was an interesting turn.'
<494hp 224m 649mv 11747tnl (4.11%)> Drem tells you 'I look foreward to our fights in the future, perhaps I shall turn to magic.'
<534hp 246m 649mv 11747tnl (4.11%)> repl Look forward to no fights at all, lad. I take no joy in your death. Go your way and play with birds or something. You tell Drem 'Look forward to no fights at all, lad. I take no joy in your death. Go your way and play with birds or something.' ####################################################### <799hp 298m 597mv 11286tnl (7.87%)> People near you: (PK) Surrmal High Road (PK) Azilaph Large Intersection Elvahnueiel The Shrine Room
<799hp 298m 597mv 11286tnl (7.87%)> whoi sur <35 Gnome Shf> (PK) Surrmal the Shapeshifter Adept
<799hp 298m 597mv 11286tnl (7.87%)> Surrmal has arrived.
<799hp 298m 597mv 11286tnl (7.87%)> bash sur
Surrmal leaves south.
<799hp 298m 597mv 11286tnl (7.87%)> They aren't here.
<799hp 298m 597mv 11286tnl (7.87%)> s On the Bridge
(Glowing) A brass lantern with a hood to keep the wind out lies here.
<799hp 298m 594mv 11286tnl (7.87%)> s High Road
<799hp 298m 591mv 11286tnl (7.87%)> s High Road
A cityguard is strolling through here, keeping the peace. A halberdier is here, watching the forests for any movement.
<799hp 298m 588mv 11286tnl (7.87%)> w Entrance to the Hall of Forms
******Surrmal doesn't notice that there is no guildguard. Mistake costs him his life.*******
<799hp 298m 587mv 11286tnl (7.87%)> w bash sur The Hall of Forms
Surrmal is here. (Invis) (Translucent) A wizened man stands here teaching the young the arts of shifting.
<799hp 298m 586mv 11286tnl (7.87%)> You slam into Surrmal, and send him flying! Your bash injures Surrmal. Surrmal yells 'Help! Azilaph is bashing me!' Surrmal has a few scratches.
<799hp 298m 586mv 11286tnl (7.87%)> You stop Surrmal's stab with a solid blow. Your stinging lash MANGLES Surrmal! Your stinging lash MASSACRES Surrmal! Your stinging lash DISMEMBERS Surrmal! Your stinging lash DISMEMBERS Surrmal! Surrmal is covered with bleeding wounds.
<799hp 298m 586mv 11286tnl (7.87%)> bash sur
You parry Surrmal's stab. Your stinging lash MANGLES Surrmal! Your stinging lash MANGLES Surrmal! Surrmal is writhing in agony.
<799hp 298m 586mv 11286tnl (7.87%)> Leading with your shoulder, you slam into Surrmal and send him flying! Your bash wounds Surrmal. Surrmal is writhing in agony.
<799hp 298m 586mv 11286tnl (7.87%)> You parry Surrmal's stab. You parry Surrmal's stab. Your stinging lash MASSACRES Surrmal! Surrmal parries your stinging lash. Surrmal is convulsing on the ground.
<799hp 298m 586mv 11286tnl (7.87%)> Surrmal utters the words, 'xafe ay candusqarr'. The Guildmaster of Shapeshifting utters the words, 'ghaiz gtui'. Surrmal is convulsing on the ground.
<799hp 303m 620mv 11286tnl (7.87%)> You stop Surrmal's stab just before it reaches you. Your stinging lash MANGLES Surrmal! Your stinging lash *** DEMOLISHES *** Surrmal! Surrmal is DEAD!! Surrmal's feet are sliced from his dead body.
<799hp 303m 620mv 11286tnl (7.87%)> g all.coins corpse You get 135 silver coins from the corpse of Surrmal. You get 385 copper coins from the corpse of Surrmal.
<799hp 303m 620mv 11286tnl (7.87%)> l in corpse The corpse of Surrmal contains: (Magical) a charred leather bracer (Magical) a belt of hardened raindrops a pair of armguards from the snow worm (Glowing) a set of arborian leggings ( 2) a black and white striped heartstone ring (Glowing) a set of arborian chainmail (Glowing) a set of arborian gauntlets a dripping bloody knife a brass dragonscale bracer a midnight dragon skull a living Boa Constrictor ( 2) a sandy-brown desert cloak (Magical) a light green robe a cowhide knapsack (Magical) a cedar staff with weighted ends (Magical) a rolled vellum scroll, marked with a blue circle a pale white skull ring (Magical) a potion of teleportation (Magical) a scroll marked with a black sigil a water jug
<799hp 303m 620mv 11286tnl (7.87%)> g ring corpse g ring corpse You get a black and white striped heartstone ring from the corpse of Surrmal.
<799hp 303m 620mv 11286tnl (7.87%)> You get a black and white striped heartstone ring from the corpse of Surrmal.
<799hp 303m 620mv 11286tnl (7.87%)> Surrmal has arrived.
<799hp 303m 620mv 11286tnl (7.87%)> g boa corpse You get a living Boa Constrictor from the corpse of Surrmal.
<799hp 303m 620mv 11286tnl (7.87%)> put all bag You put a shield from the hide of a snow worm in a large saddle bag. You put a hide kayak in a large saddle bag.
<799hp 303m 620mv 11286tnl (7.87%)> Surrmal gets a charred leather bracer from the corpse of Surrmal. Surrmal gets a belt of hardened raindrops from the corpse of Surrmal. Surrmal gets a pair of armguards from the snow worm from the corpse of Surrmal. Surrmal gets a set of arborian leggings from the corpse of Surrmal. Surrmal gets a set of arborian chainmail from the corpse of Surrmal. Surrmal gets a set of arborian gauntlets from the corpse of Surrmal. Surrmal gets a dripping bloody knife from the corpse of Surrmal. Surrmal gets a brass dragonscale bracer from the corpse of Surrmal. Surrmal gets a midnight dragon skull from the corpse of Surrmal. Surrmal gets a sandy-brown desert cloak from the corpse of Surrmal. Surrmal gets a light green robe from the corpse of Surrmal. Surrmal gets a cowhide knapsack from the corpse of Surrmal. Surrmal gets a cedar staff with weighted ends from the corpse of Surrmal. Surrmal gets a rolled vellum scroll, marked with a blue circle from the corpse of Surrmal. Surrmal gets a sandy-brown desert cloak from the corpse of Surrmal. Surrmal gets a pale white skull ring from the corpse of Surrmal. Surrmal gets a potion of teleportation from the corpse of Surrmal. Surrmal gets a scroll marked with a black sigil from the corpse of Surrmal. Surrmal gets a water jug from the corpse of Surrmal.
<799hp 303m 620mv 11286tnl (7.87%)> Surrmal spits in utter disgust!
<799hp 303m 620mv 11286tnl (7.87%)> Surrmal holds a scroll marked with a black sigil in his hands. Surrmal wears a pale white skull ring on his left finger. Surrmal wears a sandy-brown desert cloak around his neck. Surrmal wears a cowhide knapsack about his body. Surrmal wears a sandy-brown desert cloak around his neck. Surrmal wears a midnight dragon skull on his head. Surrmal wears a brass dragonscale bracer around his left wrist. Surrmal wields a dripping bloody knife. Surrmal wears a set of arborian gauntlets on his hands. Surrmal wears a set of arborian chainmail on his body. Surrmal wears a set of arborian leggings on his legs. Surrmal wears a pair of armguards from the snow worm on his arms. Surrmal wears a belt of hardened raindrops about his waist. Surrmal wears a charred leather bracer around his right wrist.
<799hp 313m 649mv 11286tnl (7.87%)> inv You are carrying: a living Boa Constrictor ( 2) a black and white striped heartstone ring ( 2) a silver chain flail a large saddle bag (Glowing) a shimmering ornate silver scepter ( 2) a chain flail
<799hp 313m 649mv 11286tnl (7.87%)> Surrmal looks at you.
<799hp 313m 649mv 11286tnl (7.87%)> l sur A very small gnome stands here, almost three feet tall. Dark hair flows down his back like a small waterfall, and his green robes indicate that he is a shapeshifting student. A black necklace, wrapped around his neck almost like a torc would be, is very prominent. A white wrapping is also visible around his wrists, reminding you of a mummy, but clearly, this gnome is quite well and breathing in front of you. Surrmal, a male gnome, is convulsing on the ground. Surrmal's magical aura is faint.
Surrmal is using: <worn on finger> a pale white skull ring <worn around neck> a sandy-brown desert cloak <worn around neck> a sandy-brown desert cloak <worn on body> (Glowing) a set of arborian chainmail <worn on head> a midnight dragon skull <worn on legs> (Glowing) a set of arborian leggings <worn on hands> (Glowing) a set of arborian gauntlets <worn on arms> a pair of armguards from the snow worm <worn about body> a cowhide knapsack <worn about waist> (Magical) a belt of hardened raindrops <worn around wrist> a brass dragonscale bracer <worn around wrist> (Magical) a charred leather bracer <wielded> a dripping bloody knife <held> (Magical) a scroll marked with a black sigil
<799hp 313m 649mv 11286tnl (7.87%)> Surrmal says 'You ####ing cunt'
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(DELETED) [BATTLE] Azilaph the Free, Veteran of Battle
[View all] , Death_Angel, Mon 30-Oct-06 06:32 PM
awesome logs (n/t),
appelsien,
13-Nov-06 10:55 PM, #158
Request,
Azilaph,
05-Nov-06 10:04 PM, #75
RE: Request,
Daevryn,
05-Nov-06 10:28 PM, #76
RE: Request,
Graatchman (Guest),
06-Nov-06 12:09 AM, #77
I would suggest 6 to be more accurate, without actually...,
elmeri_,
06-Nov-06 09:39 AM, #78
Logs to go under here. n/t,
Azilaph,
05-Nov-06 06:56 PM, #65
First batch.,
Azilaph,
05-Nov-06 06:58 PM, #66
Continued,
Azilaph,
05-Nov-06 07:04 PM, #67
Continued, with better editing I hope.,
Azilaph,
05-Nov-06 07:10 PM #68
More,
Azilaph,
05-Nov-06 07:14 PM, #69
And more,
Azilaph,
05-Nov-06 07:16 PM, #70
Still more,
Azilaph,
05-Nov-06 07:17 PM, #71
End of that last one,
Azilaph,
05-Nov-06 07:19 PM, #72
End of first batch (might need a continuation reply to ...,
Azilaph,
05-Nov-06 07:20 PM, #73
End of that last one, as I feared.,
Azilaph,
05-Nov-06 07:21 PM, #74
Second batch. n/t,
Azilaph,
06-Nov-06 09:54 PM, #81
Two fights.,
Azilaph,
06-Nov-06 09:54 PM, #82
formatted,
DurNominator,
14-Nov-06 09:21 AM, #159
Of course you realize...,
Azzy (Guest),
14-Nov-06 12:16 PM, #160
You don't have to be logged on Dio's page,
Dwoggurd,
14-Nov-06 01:42 PM, #161
RE: You don't have to be logged on Dio's page,
Azzy (Guest),
14-Nov-06 02:51 PM, #162
In fact, you can,
Dwoggurd,
14-Nov-06 05:38 PM, #163
Nope.,
Azzy (Guest),
14-Nov-06 05:54 PM, #164
Yes,
Dwoggurd,
14-Nov-06 06:11 PM, #165
Yes, I know,
DurNominator,
14-Nov-06 06:52 PM, #166
Necro fighting.,
Azilaph,
06-Nov-06 09:55 PM, #83
Mage, empire assassin, mage.,
Azilaph,
06-Nov-06 09:56 PM, #84
Mage, outlander punk, necro.,
Azilaph,
06-Nov-06 09:58 PM, #85
Quickie mage, ranger fighting, paladin fighting, ranger...,
Azilaph,
06-Nov-06 09:59 PM, #86
Another quickie mage, rangermage, ap with pocket healer...,
Azilaph,
06-Nov-06 10:01 PM, #87
Several.,
Azilaph,
06-Nov-06 10:02 PM, #88
Warrior/bard, conjurer, shifter.,
Azilaph,
06-Nov-06 10:03 PM, #89
Outlander warrior, ap, shifter.,
Azilaph,
06-Nov-06 10:05 PM, #90
Outlander stormie warrior, ap(breetai), trib assassin (...,
Azilaph,
06-Nov-06 10:06 PM, #91
Few fights, end of second batch.,
Azilaph,
06-Nov-06 10:07 PM, #92
Third batch, and this one's a doozy. n/t,
Azilaph,
07-Nov-06 11:48 PM, #94
Empire fighting.,
Azilaph,
07-Nov-06 11:50 PM, #95
End of that log.,
Azilaph,
07-Nov-06 11:52 PM, #96
Elias' bad day.,
Azilaph,
07-Nov-06 11:54 PM, #97
Varied.,
Azilaph,
07-Nov-06 11:55 PM, #98
Good times.,
Azilaph,
07-Nov-06 11:57 PM, #99
Don't mess with me!,
Azilaph,
07-Nov-06 11:58 PM, #100
End of that one.,
Azilaph,
07-Nov-06 11:59 PM, #101
Kix are for trids, or Quests are for pks!,
Azilaph,
08-Nov-06 12:00 AM, #102
Couple fun ones to read.,
Azilaph,
08-Nov-06 12:01 AM, #103
Cant believe you escaped from the ranger...n/t,
Lightmaged (Guest),
08-Nov-06 07:28 PM, #116
You and me both pal.,
Azilaph,
09-Nov-06 05:01 PM, #126
Outlanders, Outlander, Outlanders, hoooo!!!,
Azilaph,
08-Nov-06 12:03 AM, #104
End of that one.,
Azilaph,
08-Nov-06 12:06 AM, #105
First one shows my luck, second unhappy mage and healer...,
Azilaph,
08-Nov-06 12:07 AM, #106
Droba v. Rektath,
Azilaph,
08-Nov-06 12:08 AM, #107
Long night of Outlander fighting, part I,
Azilaph,
08-Nov-06 12:10 AM, #108
Part II,
Azilaph,
08-Nov-06 12:13 AM, #109
Part III (end),
Azilaph,
08-Nov-06 12:14 AM, #110
Mage and Outlander fighting,
Azilaph,
08-Nov-06 12:15 AM, #111
Last for tonight. Juvis then Elias.,
Azilaph,
08-Nov-06 12:16 AM, #112
No comments at all?,
Azilaph,
08-Nov-06 06:09 PM, #114
They are....####ING...awesome!!!! Heh.,
Lightmaged (Guest),
08-Nov-06 06:14 PM, #115
You know...,
Dwoggurd,
08-Nov-06 10:21 PM, #117
On that,
DurNominator,
10-Nov-06 01:11 PM, #129
Sick, sick, logs,
NeverMindTheW (Guest),
09-Nov-06 07:10 AM, #119
How about some logs of you getting pwned? nt,
thankyoupleaze (Guest),
09-Nov-06 07:14 AM, #120
RE: How about some logs of you getting pwned? nt,
Azilaph,
09-Nov-06 04:48 PM, #124
Like the logs....,
Tac,
09-Nov-06 09:32 AM, #121
Nice Logs,
Kastellyn,
09-Nov-06 12:26 PM, #122
RE: Nice Logs,
Azilaph,
09-Nov-06 04:46 PM, #123
RE: No comments at all?,
someone (Guest),
09-Nov-06 10:33 PM, #127
RE: No comments at all?,
Azilaph,
10-Nov-06 12:43 AM, #128
RE: No comments at all?,
someone (Guest),
10-Nov-06 08:55 PM, #146
Fourth Batch - Fifth will be last. n/t,
Azilaph,
10-Nov-06 07:25 PM, #131
Soliellntah,
Azilaph,
10-Nov-06 07:26 PM, #132
Outlander, Tribbie, Empire, oh my!,
Azilaph,
10-Nov-06 07:28 PM, #133
Outlander, Tribbie, Empire, oh my! (cont'd),
Azilaph,
10-Nov-06 07:29 PM, #134
Outlander, Tribbie, Empire, oh my! (end),
Azilaph,
10-Nov-06 07:31 PM, #135
Rhaeth then Spenner then Nordavralk,
Azilaph,
10-Nov-06 07:32 PM, #136
Scion Fighting,
Azilaph,
10-Nov-06 07:35 PM, #137
Edimus' Bad Night. Part I.,
Azilaph,
10-Nov-06 07:37 PM, #138
RE: Edimus' Bad Night. Part II.,
Azilaph,
10-Nov-06 07:39 PM, #139
Edimus' Bad Night. Part III,
Azilaph,
10-Nov-06 07:40 PM, #140
Edimus' Bad Night. Part IV.,
Azilaph,
10-Nov-06 07:42 PM, #141
Spenner, Itholin, Orau,
Azilaph,
10-Nov-06 07:44 PM, #142
Trib killing then some fortress luck,
Azilaph,
10-Nov-06 07:52 PM, #143
Elias' bad day again.,
Azilaph,
10-Nov-06 07:58 PM, #144
That was the last one for tonight. Hope you enjoy. n/t,
Azilaph,
10-Nov-06 07:59 PM, #145
Fifth (final) batch of pk wins. n/t,
Azilaph,
13-Nov-06 09:18 PM, #147
Killing cabal leaders.,
Azilaph,
13-Nov-06 09:18 PM, #148
One of the Micks.,
Azilaph,
13-Nov-06 09:19 PM, #149
Revenge for ####ing up the fourth age. :P,
Azilaph,
13-Nov-06 09:21 PM, #150
Dimoni then Insularte,
Azilaph,
13-Nov-06 09:21 PM, #151
The exciting finish.,
Azilaph,
13-Nov-06 09:23 PM, #152
Dinkertot,
Azilaph,
13-Nov-06 09:24 PM, #153
End of that one.,
Azilaph,
13-Nov-06 09:25 PM, #154
Pyrameth finally gets his.,
Azilaph,
13-Nov-06 09:26 PM, #155
And that's all folks!,
Azilaph,
13-Nov-06 09:28 PM, #156
Nice. We need a whole damn section for Gratch logs. n...,
Lightmaged (Guest),
13-Nov-06 10:54 PM, #157
Good job.,
Iunna,
04-Nov-06 11:35 AM, #63
One less Todger to Swing!,
Trurkrag (Guest),
03-Nov-06 04:37 AM, #60
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Azilaph,
31-Oct-06 08:11 PM, #4
Something I forgot,
Azilaph,
31-Oct-06 08:21 PM, #5
I disagree here,
Bleh (Guest),
01-Nov-06 09:46 AM, #15
RE: Something I forgot,
Daevryn,
01-Nov-06 09:57 AM, #16
RE: Something I forgot,
Azilaph,
01-Nov-06 05:45 PM, #25
RE: Something I forgot,
Observer (Guest),
01-Nov-06 05:52 PM, #28
RE: Something I forgot,
Azilaph,
01-Nov-06 05:58 PM, #32
Dear Anonymous SMUG guy:,
Valguarnera,
01-Nov-06 11:44 PM, #44
RE: Something I forgot,
Daevryn,
02-Nov-06 12:59 AM, #45
RE: Something I forgot,
fadderth,
01-Nov-06 03:48 PM, #23
RE: Something I forgot,
Azilaph,
01-Nov-06 05:49 PM, #26
Saccing magical items...,
Vlad (Guest),
02-Nov-06 10:33 AM, #52
Good plan.,
Tac,
02-Nov-06 10:57 AM, #53
RE: Good plan = Bad plam,
YeahRight (Guest),
02-Nov-06 05:33 PM, #56
Uhhh no?,
Tac,
02-Nov-06 06:01 PM, #57
RE: Uhhh no?,
Daevryn,
02-Nov-06 09:41 PM, #58
I've played the same way..,
thinnie (Guest),
02-Nov-06 11:30 PM, #59
RE: I've played the same way..,
Valkenar,
03-Nov-06 10:54 AM, #61
Bah, you're supposed to full sac,
Tac,
03-Nov-06 12:11 PM, #62
Good point..,
thinnie (Guest),
05-Nov-06 05:07 AM, #64
A Quality character from what I saw,
Chokiare (Guest),
31-Oct-06 08:32 PM, #6
RE: A Quality character from what I saw,
Azilaph,
01-Nov-06 05:49 PM, #27
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Valarael (Guest),
31-Oct-06 08:46 PM, #7
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Azilaph,
01-Nov-06 05:53 PM, #29
Hats off to ya man,
Rogue,
31-Oct-06 08:53 PM, #8
RE: Hats off to ya man,
Azilaph,
01-Nov-06 05:54 PM, #30
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Lyristeon,
31-Oct-06 08:54 PM, #9
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Azilaph,
01-Nov-06 05:57 PM, #31
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Lyristeon,
02-Nov-06 08:32 AM, #47
RE: Logs:,
Valguarnera,
31-Oct-06 09:12 PM, #10
RE: Logs:,
Valkenar,
01-Nov-06 10:31 AM, #17
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Gerhaul (Guest),
31-Oct-06 09:55 PM, #11
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Azilaph,
01-Nov-06 06:05 PM, #33
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Gerhaul (Guest),
02-Nov-06 04:03 AM, #46
Nice one,
Lightmaged (Guest),
31-Oct-06 09:59 PM, #12
RE: Nice one,
Azilaph,
01-Nov-06 06:06 PM, #34
Impressive to say the least. I knew it was Graatch the...,
Dhaezym (Guest),
31-Oct-06 11:10 PM, #13
RE: Impressive to say the least. I knew it was Graatch...,
Azilaph,
01-Nov-06 06:07 PM, #35
Sorry I'm late with the reply, RL kicking me in the ass...,
Dhaezym (Guest),
09-Nov-06 02:37 AM, #118
I really enjoyed Azilaph,
Twist,
01-Nov-06 12:32 AM, #14
RE: I really enjoyed Azilaph,
Azilaph,
01-Nov-06 06:10 PM, #36
RE: I really enjoyed Azilaph,
Twist,
01-Nov-06 11:44 PM, #43
RE: I really enjoyed Azilaph,
Azilaph,
06-Nov-06 01:55 PM, #79
I actually didn't look.,
Twist,
06-Nov-06 05:53 PM, #80
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Uthenathien (Guest),
01-Nov-06 12:17 PM, #18
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Azilaph,
01-Nov-06 06:14 PM, #37
A hard battle,
Draktel (Guest),
01-Nov-06 12:27 PM, #19
RE: A hard battle,
Azilaph,
01-Nov-06 06:21 PM, #38
Well Played!,
Kastellyn,
01-Nov-06 01:31 PM, #20
RE: Well Played!,
Azilaph,
01-Nov-06 06:24 PM, #39
I thought it was common knowledge ~,
Abernytee (Guest),
02-Nov-06 10:18 AM, #50
Well Played,
Ysaloerye,
01-Nov-06 02:13 PM, #21
RE: Well Played,
Azilaph,
01-Nov-06 06:27 PM, #40
I'd really like your opinion on me,
Rektath (Guest),
01-Nov-06 03:12 PM, #22
RE: I'd really like your opinion on me,
Azilaph,
01-Nov-06 05:11 PM, #24
RE: I'd really like your opinion on me,
Inquirer (Guest),
02-Nov-06 12:54 PM, #55
RE: I'd really like your opinion on me,
Rektath (Guest),
07-Nov-06 06:55 PM, #93
RE: I'd really like your opinion on me,
Azilaph,
08-Nov-06 06:07 PM, #113
Fun fights.,
Arghuz (Guest),
02-Nov-06 09:15 AM, #48
arvam is "dormant" man...,
Vlad (Guest),
02-Nov-06 10:23 AM, #51
Bye,
Edimus (Guest),
02-Nov-06 12:40 PM, #54
You made me think, that's for sure.,
Azilaph,
09-Nov-06 04:55 PM, #125
RE: You made me think, that's for sure.,
Edimus (Guest),
10-Nov-06 01:40 PM, #130
RE: (DELETED) [BATTLE] Azilaph the Free, Veteran of Bat...,
Rektath (Guest),
30-Oct-06 06:12 PM, #2
That's too bad there.,
Daelen (Guest),
29-Oct-06 08:04 AM, #1
He gives himself away when he does that.,
Pro-man (Guest),
30-Oct-06 01:22 AM, #3
Who did you think it was?,
Azilaph,
01-Nov-06 06:33 PM, #42
Don't know the player, but...,
Pro-man (Guest),
02-Nov-06 10:12 AM, #49
RE: That's too bad there.,
Azilaph,
01-Nov-06 06:32 PM, #41
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