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Alarn (Guest)Wed 14-May-03 01:20 AM

  
#17563, "Role, desc."


          

desc
Your description is:
A felar is here, with a feral glint in his one visible eye. The eye is
somewhat alarming, not only because of its singular nature, but also because
of its peculiar shade. The brightest araile sun could be no more yellow than
this iris. The white of this most peculiar eye is not so much white as it is
red, the result of a multitude of ruptured blood vessels. His other eye is
rendered completely useless by a small patch black leather, held in place by
a cord of animal sinew.His face is covered in fine, short black hairs that
thin perceptibly around the the eyes, lips, and tip of the nose. His mouth
does not seem to ever close entirely, and the gleam of polished ivory teeth
is often visible. A mischievous grin has made its home upon his face and is
never far from where it has settled. His form is that of a fighter
well-toned muscles are easily visible from beneath the coarse black coat that
envelops his body. An otherwise attractive figure is spoiled by a multitude
of unsightly jagged scarrs, which few parts of his body have been spared.
The few locales that the scarrs of battle have not touched are tattooed in
red ink with symbols and designs which are difficult to perceive through the
fur.

|124hp 318mv 3 PM outdoors| role
Your role is:
Added Sun Mar 2 22:56:26 2003 at level 22:
The tale of this felar is an odd one. As a youth his parents braved
the Aryth ocean to seek freedom from the lingering slave-trade of
Corte. Arriving in Seantryn, they found little reprieve from the harsh
young empress. Forced labor once again became part of their lives,
and this time their young Alarn was stripped from them. Alarn was
given as a gift to the Wavemistress of the Fist of the Empress, where
where he served to the best of his abilities for many years, growing
older and living a seaman's life. Surprisingly, he was an able seaman
and soon found himself promoted out of slavery.


Added Sun Mar 2 23:04:38 2003 at level 22:
Things took an interesting turn during a raid by the pirate ship,
Black Storm. Captured in the melee, Alarn came under the influence
of their unsavory influences. He in turn grew into their ways.

Added Sun Mar 2 23:05:26 2003 at level 22:
Years later after many successful raids, and having procured much
wealth, he bid goodbye to his mates on Black Storm and went to see
what dry land was all about.



Added Mon Mar 3 02:34:33 2003 at level 24:
Alarn takes pride in his seafarring youth, and continues to honor
the tradition and mannerisms that many find to be at the very least,
odd.

Added Tue Mar 4 19:29:08 2003 at level 29:
Alarn finds life on land to be an uphill battle. The culture shock he finds
constantly strains him to no end. Taunts target everything from the weapons
he wields to the way he speaks. He often finds it necessary to defend himself
aggressively. In the case of Scythaeus, he earns respect for his surprising
competance with an axe.

Added Wed Mar 5 18:43:49 2003 at level 31:
Alarn begins to meditate on his greater plans in life. An idea begins to
form...

He sees his vengeance played out on the Empress of Seantryn Modan. He sees
a way to gain the power needed to avenge his family's slavery. There exists,
an organization, a cabal of unbridled power. Alarn sees their beliefs as trivial
yet their power immense and untapped...



And thus he has decided that he will slip his way into this organization,
this cabal of dark summoners, he will rise in power by speaking the right
things to the right people, calculating every move until he has risen to
the coveted position of Chancellor of the Scions.

Added Sat Mar 15 21:31:31 2003 at level 44:
The first stage of Alarn's deceptions are complete. Jhaelryna was deceived,
and Alarn brought into the fold of the Scions of the Eternal Night. By wielding
a staff upon their first meeting, he suggested without stating explicitly that
his weapon of choice is a staff. Facing many questions about his desires for
his future, Alarn delicately fabricated his answers so as not to reveal his
true designs.

Added Sat Mar 15 21:33:08 2003 at level 44:
Alarn's speech is a unique blend of pirate slang, common, and his own individual
accent. The influence each of these three elements exudes on his mannerisms is as
variable as the winds.

Added Fri Mar 28 20:04:12 2003 at level 51:
Years have passed, and Alarn's foothold within the Chasm is beginning
to strengthen. With confidence he commands the will of others in battle,
and a potential ally has been found in Ghuljun. His opinion of the Chancellor


and her Advisor have fallen steadily, as he observes their apparent apathy
for the cause they claim to champion. Particularly, Darian has irritated
Alarn by refusing to even awknowledge a strike on the Archmage that was
defensible.

In his following of the mistress Niryaza he is ever-faithful, but the burden
of responsibility and battle have made his prayers difficult, if not suicidal
at times. It has been long since he has spoken to Narissa, and he wonders
if he is to be included in his mistresses' grand schemes. Regardless, he
holds true to his designs within the chasm.

Added Wed Apr 2 19:22:31 2003 at level 51:
As Alarn's loathing for Jhaelryna and Darian grew steadily, his patience for
for them dropped just as steadily. Realizing that the Chasm was not ripe for
his plans, he cast himself from their name in search of better vehical for his
grand designs.

Added Wed Apr 2 19:28:26 2003 at level 51:
Speaking to Ghuljun, he realizes that his hopes for Scion are not entirely dashed.
The lich has assured him that his sentiments are shared, and to bide his time
until the Chancellor can be dispatched.



Added Wed Apr 2 19:56:48 2003 at level 51:
With the young Lich secured as an ally, Alarn sets forth his designs to keep
himself alive while he bides time. With the Lich forewarned of possible strange
behavior, he sets out to adjust himself to new--and temporary--conditions.

  

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Topic(DEL) Alarn Seaclaw, Exile of Scion [View all] , Alarn (Guest), Wed 14-May-03 01:18 AM
Reply RE: (DEL) Alarn Seaclaw, Exile of Scion, Krath (Guest), 14-May-03 10:36 PM, #16
Reply RE: (DEL) Alarn Seaclaw, Exile of Scion, Alarn (Guest), 14-May-03 11:01 PM, #17
Reply Yar! Don't forget to switch the patch to the other eye...., Sylvrin (Guest), 14-May-03 01:14 PM, #7
Reply Ah ha!, Alarn (Guest), 14-May-03 03:40 PM, #13
Reply Yargh! You dirty pirate!, Kucerael (Guest), 14-May-03 12:17 PM, #6
Reply Well..., Alarn (Guest), 14-May-03 03:39 PM, #11
     Reply Regarding Aenail, Kucerael (Guest), 14-May-03 09:37 PM, #15
Reply RE: (DEL) Alarn Seaclaw, Exile of Scion, nepenthe, 14-May-03 10:40 AM, #5
Reply Arrrgh Nepenthe!, Alarn (Guest), 14-May-03 03:39 PM, #12
     Reply RE: Arrrgh Nepenthe!, nepenthe, 14-May-03 04:07 PM, #14
     Reply I'm that arial warrior your talking about.., Tardern (Guest), 15-May-03 12:29 AM, #18
     Reply RE: Arrrgh Nepenthe!, Valguarnera, 15-May-03 04:35 AM, #19
Reply Heh, Sakard, 14-May-03 10:08 AM, #4
Reply If only you knew..., Alarn (Guest), 14-May-03 03:29 PM, #10
Reply RE: (DEL) Alarn Seaclaw, Exile of Scion, Zepachu, 14-May-03 09:11 AM, #3
Reply Thanks for all your help, Alarn (Guest), 14-May-03 03:27 PM, #9
Reply RE: (DEL) Alarn Seaclaw, Exile of Scion, Zargu, 14-May-03 02:58 AM, #2
Reply That's good to hear..., Alarn (Guest), 14-May-03 03:26 PM, #8
Reply Role, desc., Alarn (Guest), 14-May-03 01:20 AM #1
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