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laxmanFri 23-Sep-05 12:01 PM
Member since 18th Aug 2003
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#758, "your missing the point"


          

Most people gang not because they don't want a one on one fight but because the outcome of a one on one fight is more often then not somebody dieing. People don't play this game to make people run away. By making it more viable to actually kill somebody one on one by improving lag techniques one on one, removing easy to get preps like teleport and fly and word, and putting say a penalty on teleport or something then you will take away the need to gang after all who really wants to split loot and credit.

if you make it harder to seal a kill then people will go to further lengths to do it, until you make the penalty forganging so severe that it does not hold an advantage over solo killing people will use it. if you actually achieve that this game will be no fun because no vets would ever really die unless they choose to.

  

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HOT Topicnew anti-ganging code [View all] , Sebeok, Thu 22-Sep-05 08:02 PM
Reply I like!, Xaannix, 03-Sep-07 03:31 PM, #38
Reply Ahem, Xaannix, 06-Sep-07 04:31 PM, #39
Reply Well-pleased. Thank you to all who made it possible ~, Abernyte, 09-Apr-07 07:12 PM, #37
Reply RE: new anti-ganging code, valrow22, 07-Apr-07 02:19 PM, #35
Reply A few thoughts for you, Terwin05, 08-Apr-07 01:07 PM, #36
Reply Anti-Gang Code Empowered!, nepenthe, 10-Dec-05 12:50 AM, #30
Reply Orcs, Wilhath, 10-Dec-05 03:24 PM, #31
Reply I have a plan! (n/t), nepenthe, 10-Dec-05 03:24 PM, #32
Reply Moooore Anti-gang Empowerment!, Daevryn, 03-Apr-07 02:01 AM, #33
     Reply RE: Moooore Anti-gang Empowerment!, Marcus_, 03-Apr-07 02:50 AM, #34
Reply Thanks Sebeok, I think a comeback is in the works now. ..., Minyar, 15-Nov-05 12:15 AM, #29
Reply Very nice Seb, Good work., Oddjob, 19-Oct-05 07:09 PM, #27
Reply I <3 U. 'Nuff said nt, shamanman, 24-Sep-05 10:14 AM, #25
Reply Nice job Sebeok. Appreciate your work in this. n/t, Lightmage, 24-Sep-05 09:10 AM, #23
Reply Do people really do that?, (NOT Pro), 23-Sep-05 03:16 PM, #17
Reply Sadly, yes., Sebeok, 23-Sep-05 03:19 PM, #21
Reply Without any specifics...an idea, Odrirg, 23-Sep-05 10:24 AM, #11
Reply RE: Without any specifics...an idea, Sebeok, 23-Sep-05 10:26 AM, #12
Reply RE: Without any specifics...an idea, Rastorenn (Anonymous), 23-Sep-05 10:29 AM, #13
Reply RE: Without any specifics...an idea, Aarn, 23-Sep-05 01:37 PM, #16
Reply Speaking from experience with Dorn lately, jasmin, 23-Sep-05 03:16 PM, #20
Reply Sounds quite promising., appelsien, 23-Sep-05 10:22 AM, #9
Reply Fan-bloody-tastic! Three cheers for Sebeok! ~, Abernyte, 23-Sep-05 09:46 AM, #5
Reply Why don't you attack the root of the problem instead of..., laxman, 23-Sep-05 09:46 AM, #4
Reply RE: Why don't you attack the root of the problem instea..., Sebeok, 23-Sep-05 10:10 AM, #6
Reply If gangs get worse add "battle-chaos" code, Theerkla, 23-Sep-05 10:22 AM, #8
Reply I like that a lot., (NOT Pro), 23-Sep-05 03:16 PM, #19
Reply your missing the point, laxman, 23-Sep-05 12:39 PM #14
     Reply I understood the point., Sebeok, 23-Sep-05 12:41 PM, #15
     Reply Why must people die? Seriously?, (NOT Pro), 23-Sep-05 03:16 PM, #18
     Reply RE: your missing the point, Eskelian, 23-Sep-05 07:29 PM, #22
Reply RE: Why don't you attack the root of the problem instea..., Evil Genius (Anonymous), 23-Sep-05 10:22 AM, #7
Reply I believe his argument is, incognito, 24-Sep-05 09:10 AM, #24
Reply RE: Why don't you attack the root of the problem instea..., Rastorenn (Anonymous), 23-Sep-05 10:24 AM, #10
Reply I think that, Xaannix, 19-Oct-05 07:21 PM, #26
     Reply That already happens., Sebeok, 19-Oct-05 07:43 PM, #28
Reply RE: new anti-ganging code, Evil Genius (Anonymous), 23-Sep-05 06:57 AM, #3
Reply Good idea, Nivek1, 22-Sep-05 09:47 PM, #2
Reply RE: new anti-ganging code, Larcat, 22-Sep-05 09:10 PM, #1
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