Daevryn | Thu 11-Mar-10 06:40 PM |
Member since 13th Feb 2007
11117 posts
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#2283, "Tweak(s): Air Shifters etc."
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Coming in the next reboot or so:
- You may or may not already be aware that characters who have very recently (realtime) died can't be targetted by Bind Nightgaunt, a protection that typically extends just a couple ticks past the ghost period. Spotting characters from the skies above Thera, flyto, and glideto have essentially gained an identical restriction -- recently dead characters won't be seen from above and can't be flown to.
- Shifted characters that have afflictions that cause them shifting trauma will experience a very small (a fraction of a combat round) additional delay following flyto, swimto, and glideto.
Generally speaking, I'm trying to find solutions to the cases where air forms feel too unfair/unfun to deal with (e.g., air shifter stalking you as you're regearing as a ghost and pouncing on you as soon as you unghost) without doing too much to impact their power and playability in the general case. We'll give this a try and if it works, great; if it's too much or not enough, I'll revisit it.
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Tweak(s): Air Shifters etc.
[View all] , Daevryn, Thu 11-Mar-10 06:40 PM
Thats funny..,
Lightmage,
18-Apr-10 10:37 AM, #4
RE: Tweak(s): Air Shifters etc.,
Klaak,
12-Mar-10 06:03 PM, #1
I'll be honest:,
Daevryn,
12-Mar-10 06:06 PM, #2
To clarify,
Humbert,
13-Mar-10 05:02 PM, #3
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