Go back to previous topic
Forum Name Announcements
Topic subjectTweak(s): Air Shifters etc.
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=3&topic_id=2283&mesg_id=2283
2283, Tweak(s): Air Shifters etc.
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Coming in the next reboot or so:

- You may or may not already be aware that characters who have very recently (realtime) died can't be targetted by Bind Nightgaunt, a protection that typically extends just a couple ticks past the ghost period. Spotting characters from the skies above Thera, flyto, and glideto have essentially gained an identical restriction -- recently dead characters won't be seen from above and can't be flown to.

- Shifted characters that have afflictions that cause them shifting trauma will experience a very small (a fraction of a combat round) additional delay following flyto, swimto, and glideto.

Generally speaking, I'm trying to find solutions to the cases where air forms feel too unfair/unfun to deal with (e.g., air shifter stalking you as you're regearing as a ghost and pouncing on you as soon as you unghost) without doing too much to impact their power and playability in the general case. We'll give this a try and if it works, great; if it's too much or not enough, I'll revisit it.