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#64463, "Fortunately, I am not Bemused or anyone like him"
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And I don't throw around baseless accusations as my arguments. I do recall some things being changed, and then changed back when people spoke up about how bad the change was. It is my VERY strong belief that this is one of those bad changes. Conjurers are one of my 3 most favorite classes (shapeshifters and thieves being the other two). I've played so many conjurers to hero over the years I've lost count. When I play a conjurer, I'm good enough with them that I tend to accomplish things most others would likely die attempting (I still die attempting them occasionally too, but I succeed more than I fail). With this more recent change, though, things that SHOULD be simple for a conjurer to do are now nearly impossible.
Solo ranking/exploring in a place with closely packed aggro mobs is now impossible, since you have no room to flee from one fight going wrong (due to archon being drawn in) to get healed up, without getting straight into another fight, which will also go wrong the moment the archon gets hit there.
Ranking in a group with no other tanking members is now impossible. A conjurer, a thief, and an axe warrior walk into the Dark City in Organia... The conjurer's archon gets dirt kicked, and the conjurer himself flees badly hurt. The thief and axe spec can't tank very well, so one of them ends up in front. Eventually they get too hurt to continue, but the conjurer is now healed, so he takes over again. Archon gets dirted again, and conjurer flees. Hopefully the wounded group memeber doesn't get hit and killed right away and the non-wounded member takes over while archon heals the conjurer from the back. Now the non-wounded member is badly hurt, so he flees, and conjurer takes over again. Archon gets dirted again, conjurer flees, and now someone dies.
I get the idea of giving player-like tactics to NPCs, and in some situations, I'd be perfectly ok with it. For instance, super-badass NPCs like ancient dragons, the Arcanaloth, Death knight, Matron Mother, etc... are all example where I would be like, "Ok, they want those mobs to be legitimately too tough for a single character to take out. That's cool. Hope they juiced up the reward for killing those NPCs also." But seriously dude, RANKING MOBS? There are so few people playing this game as it is and tanks are already hard enough to come by. Do we REALLY want to remove yet another tanking class from the game? And if we keep this change, what the hell is the point of even bringing an archon in the first place, so you can have defensive preps on a stick just to sit in the back of group with less offensive power? Do we REALLY need almost 1/4 of an entire class just for that?
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Re: Archon and dirt kick from mobs
[View all] , Destuvius, Sun 14-Aug-16 07:48 PM
Thread locked.,
Umiron,
16-Aug-16 06:57 PM, #69
Clarification Within:,
Umiron,
15-Aug-16 06:08 PM, #38
RE: Archon and dirt kick from mobs,
conjurer (Anonymous),
14-Aug-16 08:37 PM, #3
Put it this way,
Bemused,
14-Aug-16 08:45 PM, #4
RE: Put it this way,
Umiron,
14-Aug-16 08:54 PM, #5
Fortunately, I am not Bemused or anyone like him,
conjurer (Anonymous),
14-Aug-16 09:15 PM #6
RE: Put it this way,
Bemused,
14-Aug-16 10:14 PM, #7
You need to stop.,
Aereglen,
15-Aug-16 11:34 AM, #17
+1 (n/t),
N b M,
15-Aug-16 11:44 AM, #19
You know whats strange?,
Beront (Anonymous),
15-Aug-16 11:57 AM, #20
RE: You know whats strange?,
Umiron,
15-Aug-16 12:15 PM, #21
I'm talking on the subject, I don't need to read his of...,
Beront (Anonymous),
15-Aug-16 12:23 PM, #22
It's Valg change, one that he was widely criticized for,
Kstatida,
15-Aug-16 12:42 PM, #23
The problem that it WAS WORKING but,
Beront (Anonymous),
15-Aug-16 12:45 PM, #24
Easy,
Kstatida,
15-Aug-16 12:52 PM, #25
Look for ranking areas.,
Beront (Anonymous),
15-Aug-16 01:01 PM, #26
This is just not true, at all,
conjurer (Anonymous),
15-Aug-16 02:13 PM, #28
Didn't see Umiron's post about blind mobs,
conjurer (Anonymous),
15-Aug-16 02:22 PM, #30
RE: Didn't see Umiron's post about blind mobs,
incognito,
16-Aug-16 11:16 AM, #55
I doubt that,
Kstatida,
16-Aug-16 12:26 PM, #57
Sounds like you don't know how to fight mobs?,
incognito,
15-Aug-16 04:01 PM, #32
RE: Sounds like you don't know how to fight mobs?,
conjurer (Anonymous),
16-Aug-16 03:20 AM, #47
Dude you're making things up to prove an invalid point,
Kstatida,
15-Aug-16 05:00 PM, #33
RE: Dude you're making things up to prove an invalid po...,
conjurer (Anonymous),
16-Aug-16 02:48 AM, #45
Unfortunately,
Kstatida,
16-Aug-16 04:45 AM, #48
You're being very ridiculous in your arguments,
conjurer (Anonymous),
16-Aug-16 05:56 AM, #50
RE: You're being very ridiculous in your arguments,
Kstatida,
16-Aug-16 09:28 AM, #52
RE: You're being very ridiculous in your arguments,
conjurer (Anonymous),
16-Aug-16 09:33 AM, #53
The change is not recent,
Kstatida,
16-Aug-16 10:17 AM, #54
erroneous post nt.,
conjurer (Anonymous),
16-Aug-16 12:33 PM, #58
How is this REMOTELY a good example of conjurer "god-mo...,
conjurer (Anonymous),
16-Aug-16 12:34 PM, #59
Thank you for proving my point,
Kstatida,
16-Aug-16 12:46 PM, #61
I call BS,
conjurer (Anonymous),
16-Aug-16 03:46 PM, #62
This,
mage,
15-Aug-16 12:58 PM, #27
RE: You know whats strange?,
N b M,
15-Aug-16 03:05 PM, #31
RE: You know whats strange?,
Umiron,
15-Aug-16 05:15 PM, #34
Eh.,
Lhydia,
15-Aug-16 05:31 PM, #35
Only problem I have re: mob AI...,
TMNS,
15-Aug-16 07:24 PM, #39
You miss the point, again.,
Aereglen,
16-Aug-16 02:00 AM, #43
You started the Offtop,
Beront (Anonymous),
16-Aug-16 02:53 AM, #46
Look again.,
Aereglen,
16-Aug-16 04:07 PM, #63
My congratulations,
Beront (Anonymous),
16-Aug-16 05:03 PM, #64
Let me get this straight,
Bemused,
16-Aug-16 05:24 PM, #65
Look at what they said.,
Aereglen,
16-Aug-16 06:25 PM, #67
Your constant pandering to the immortals has made you n...,
Bemused,
16-Aug-16 06:55 PM, #68
This topic is not about bugs. n/t,
Lhydia,
16-Aug-16 05:57 PM, #66
RE: You need to stop.,
Bemused,
15-Aug-16 05:37 PM, #36
RE: You need to stop.,
Destuvius,
15-Aug-16 06:04 PM, #37
Oh, thats why you anathemed me?,
Beront (Anonymous),
16-Aug-16 12:43 AM, #40
Sorry I RPed with you on an RP mud. nt,
Destuvius,
16-Aug-16 04:45 AM, #49
Hah,
N b M,
16-Aug-16 07:11 AM, #51
RE: You need to stop.,
Aereglen,
16-Aug-16 01:59 AM, #44
Question re: this change,
Tac,
15-Aug-16 10:42 AM, #14
Because that would make archon conjies unPKllable,
Kstatida,
15-Aug-16 11:07 AM, #15
So what's stopping you,
incognito,
15-Aug-16 01:28 AM, #9
Mobs also redirect now.,
TMNS,
15-Aug-16 02:19 AM, #10
Archon morale,
conjurer (Anonymous),
15-Aug-16 05:44 AM, #11
Umiron, thiiiiiiiiiiiisssss! n/t,
Lhydia,
15-Aug-16 09:07 AM, #12
Well argued,
incognito,
16-Aug-16 01:28 AM, #41
RE: Archon and dirt kick from mobs,
Umiron,
15-Aug-16 11:43 AM, #18
RE: Archon and dirt kick from mobs,
Jormyr,
16-Aug-16 01:47 AM, #42
RE: Archon and dirt kick from mobs,
stlucian1992,
16-Aug-16 12:26 PM, #56
I would 100% endorse this. n/t,
conjurer (Anonymous),
16-Aug-16 12:39 PM, #60
erroneous post nt.,
conjurer (Anonymous),
14-Aug-16 08:35 PM, #2
Because it is stupid and makes the class mostly unplaya...,
Lhydia,
14-Aug-16 08:17 PM, #1
I played before and after the change and I like it.,
laxman,
14-Aug-16 10:16 PM, #8
Can NPCs target the archon while blind?,
lasentia,
15-Aug-16 09:18 AM, #13
RE: Can NPCs target the archon while blind?,
Umiron,
15-Aug-16 11:21 AM, #16
RE: Can NPCs target the archon while blind?,
lasentia,
15-Aug-16 02:14 PM, #29
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