|
#61433, "Commune Sickness - Potential for Abuse"
Edited on Mon 09-Nov-15 02:39 PM
|
I thought of that too, hence the reason it would be limited to things that require TRUST. The last thing I want is for Villagers to get emetic'd for some jackass level 1 mage casting "invis" on them. However, can you think of a reason why a Villager would need to walk around with TRUSTALL up all the time? I can't.
EDIT: Also, just so you know (although I'm sure you probably already do), TRUSTALL is off by default. So you'd have to specifically turn it on for people to abuse this to ruin your day, and as a Villager, it seems like a damn rare situation (how often is your dude really visiting a shrine of the gods to let someone commune on them?) Rare enough, at least, that you'd probably remember to shut it off.
|
|
|
Portal Sickness
[View all] , Verathi, Mon 09-Nov-15 01:28 PM
Now you're thinking with portals,
Murphy,
11-Nov-15 12:47 PM, #33
Suggestion,
Kstatida,
11-Nov-15 08:40 AM, #28
Nope, sorry.,
Umiron,
11-Nov-15 09:23 AM, #29
Does the change include a mechanic to prevent a mage fr...,
Sarien,
11-Nov-15 10:09 AM, #30
RE: Does the change include a mechanic to prevent a mag...,
Umiron,
11-Nov-15 10:33 AM, #31
So this,
incognito,
11-Nov-15 12:06 PM, #32
With my client..,
KaguMaru,
11-Nov-15 02:23 PM, #35
Mine does that too but,
incognito,
12-Nov-15 12:20 AM, #36
Somehow everyone assumed sickness involves lag,
Kstatida,
11-Nov-15 01:40 PM, #34
Lots of non-rager players like it, rager players don't ...,
TMNS,
09-Nov-15 11:41 PM, #24
i'm a rager player. i like it.,
Dallevian,
10-Nov-15 09:24 AM, #27
Great change. Well thought out.,
amazingdonnie,
09-Nov-15 09:01 PM, #21
Games are for fun.,
Quixotic,
09-Nov-15 08:41 PM, #18
It's about roleplaying,
Anonymous1,
09-Nov-15 08:54 PM, #19
RE: Games are for fun.,
Umiron,
09-Nov-15 08:56 PM, #20
Nice change.,
Bemused,
09-Nov-15 10:50 PM, #22
This,
incognito,
10-Nov-15 03:16 AM, #25
I love your posts every time.,
Artificial,
09-Nov-15 11:05 PM, #23
I think this is a good idea, but I would be wary of...,
Saagkri,
09-Nov-15 04:38 PM, #14
I agree it is players and not the cabal that's the issu...,
incognito,
09-Nov-15 05:14 PM, #15
Disagree entirely,
Anonymous1,
09-Nov-15 05:31 PM, #17
Excellent change. Additional idea within.,
Anonymous1,
09-Nov-15 02:28 PM, #7
RE: Excellent change. Additional idea within.,
Verathi,
09-Nov-15 02:32 PM, #9
Commune Sickness - Potential for Abuse,
Anonymous1,
09-Nov-15 02:39 PM #11
An alternative,
incognito,
09-Nov-15 03:14 PM, #13
I actually like your idea better than mine.,
Anonymous1,
09-Nov-15 05:17 PM, #16
Mine is probably harder to code tho,
incognito,
10-Nov-15 03:17 AM, #26
Nice change. n/t,
mharlndarn,
09-Nov-15 02:11 PM, #4
I'll be the first: Could you answer about a few commonl...,
Batman (Anonymous),
09-Nov-15 01:36 PM, #1
RE: I'll be the first: Could you answer about a few com...,
Verathi,
09-Nov-15 01:59 PM, #2
Thanks, that helps.,
Batman (Anonymous),
09-Nov-15 02:07 PM, #3
Signs of magic,
Anonymous1,
09-Nov-15 02:34 PM, #10
RE: Signs of magic,
Verathi,
09-Nov-15 02:53 PM, #12
RE: I'll be the first: Could you answer about a few com...,
Umiron,
09-Nov-15 02:22 PM, #5
All sounds good,
incognito,
09-Nov-15 02:27 PM, #6
Yeah, that was my logic.,
Batman (Anonymous),
09-Nov-15 02:29 PM, #8
| |
|