incognito | Thu 04-Dec-14 02:54 PM |
Member since 04th Mar 2003
4495 posts
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#57340, "Not sure I like the edges for killing mobs"
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Fort, for example, are much better suited to that than others. Off peak players will suffer for lack of allies. It could still turn into a grind. That guy that toes a hard line and fights alone now suffers edge wise for it as well as from lack of allies. Hard mobs already yield good stuff.
Now if you died fighting hard mob I could see edge points being cool.
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Edge Point Changes
[View all] , Whiysdan, Wed 03-Dec-14 07:09 AM
Thanks.,
TMNS,
23-Dec-14 09:25 PM, #47
How nice of you to go out of your way,
Murphy,
24-Dec-14 11:02 PM, #48
RE: How nice of you to go out of your way,
Cleauseau,
25-Dec-14 03:25 AM, #49
Nothing to do with PKs. I just hate inconvenience.,
Murphy,
25-Dec-14 04:21 AM, #50
RE: Nothing to do with PKs. I just hate inconvenience.,
Purmodin,
25-Dec-14 07:45 PM, #51
I have already adapted, I'm just calling out Sam.,
Murphy,
25-Dec-14 08:01 PM, #52
RE: Edge Point Changes,
mackle,
05-Dec-14 05:10 PM, #46
RE: Edge Point Changes,
Demos,
04-Dec-14 05:42 PM, #43
Am I in the minority on edges?,
Amora,
03-Dec-14 11:07 PM, #32
You aren't alone,
Sarien,
04-Dec-14 08:39 AM, #37
RE: Am I in the minority on edges?,
incognito,
04-Dec-14 08:57 AM, #38
Obviously you aren't in the minority,
Murphy,
04-Dec-14 10:22 AM, #39
Not convinced,
incognito,
04-Dec-14 01:25 PM, #40
Those were just examples,
Murphy,
04-Dec-14 01:49 PM, #41
RE: Those were just examples,
Daevryn,
05-Dec-14 12:28 AM, #45
Love this change!,
DeathIncarnate,
03-Dec-14 06:31 PM, #26
RE: Edge Point Changes,
Hutto,
03-Dec-14 06:16 PM, #23
RE: Edge Point Changes,
Bemused,
03-Dec-14 06:05 PM, #25
RE: Edge Point Changes,
Daevryn,
03-Dec-14 10:21 PM, #30
Can we revisit the idea of imm exp on silent tower pret...,
Anti-Hero,
03-Dec-14 11:04 PM, #31
Informed Decisions,
laxman,
03-Dec-14 09:50 AM, #13
On this note,
incognito,
03-Dec-14 01:30 PM, #17
Just out of curiosity,
Pendragon_Surtr,
03-Dec-14 09:20 AM, #10
Impossible to say.,
Umiron,
03-Dec-14 09:39 AM, #12
RE: Impossible to say.,
Pendragon_Surtr,
03-Dec-14 12:13 PM, #16
Not that simple,
incognito,
03-Dec-14 01:32 PM, #18
RE: Not that simple,
Daevryn,
03-Dec-14 09:49 PM, #28
RE: Just out of curiosity,
Daevryn,
03-Dec-14 09:56 PM, #29
I must have been on good drugs I guess,
Pendragon_Surtr,
03-Dec-14 11:27 PM, #33
Please provide alternate routes for edges that aren't I...,
Sarien,
03-Dec-14 07:40 AM, #8
RE: Please provide alternate routes for edges that aren...,
Akresius,
03-Dec-14 09:08 AM, #9
Crap, I screwed that up.,
Sarien,
03-Dec-14 10:27 AM, #14
RE: Crap, I screwed that up.,
Daevryn,
03-Dec-14 09:46 PM, #27
My impression,
incognito,
04-Dec-14 02:31 AM, #34
RE: My impression,
Daevryn,
05-Dec-14 12:24 AM, #44
I guess I must have missed it.,
Sarien,
04-Dec-14 07:53 AM, #36
Not sure I like the edges for killing mobs,
incognito,
04-Dec-14 02:54 PM #42
RE: Edge Point Changes,
Bemused,
02-Dec-14 06:17 PM, #7
RE: Edge Point Changes,
Whiysdan,
02-Dec-14 07:04 PM, #4
Allysia & Salyeris and thoughts on a point system,
lasentia,
03-Dec-14 09:31 AM, #11
You nailed it right there.,
Murphy,
03-Dec-14 11:36 AM, #15
Except, I never see any edges as essential,
lasentia,
03-Dec-14 02:05 PM, #19
A couple are a mechanical neccesity,
laxman,
03-Dec-14 04:36 PM, #20
A thought on slaver,
Tac,
03-Dec-14 04:55 PM, #21
my thoughts on slaver,
laxman,
03-Dec-14 05:09 PM, #22
The thing about ap edges,
incognito,
04-Dec-14 02:35 AM, #35
RE: Allysia & Salyeris and thoughts on a point system,
Bemused,
03-Dec-14 05:59 PM, #24
Why not halve the cap instead of halving the returns?,
Murphy,
03-Dec-14 06:17 AM, #6
Thanks for all you do. I retract my original comments u...,
polmier,
02-Dec-14 06:14 PM, #2
Thanks for your thanks! (n/t),
Whiysdan,
02-Dec-14 07:04 PM, #5
RE: Edge Point Changes,
N b M,
02-Dec-14 05:58 PM, #1
RE: Edge Point Changes,
Whiysdan,
02-Dec-14 07:00 PM, #3
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