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TMNSThu 09-Jan-14 10:35 PM
Member since 10th Jun 2009
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#53599, "I think (re: partial shifts) a couple things..."


          

...and they may suck and you may say "Blah, this sucks".

1) How about if you master a partial shift spell (any of them), you can have that shift up + 1 other shift. IE, you get claw of the lion to 100%, you can now have claw of the lion and horns of the bull up at the same time.

Make it so you can only do this once you learn the shapeshift skill

2) At hero, I see no reason why my shifter shouldn't be able to have all the partial shifts up. Really? My level 51 hero who knows like 6 different animals can't have tail of the lizard, claw of the lion, and fangs of the serpent up at the same time? Where's the IC logic of that?

  

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HOT TopicFor discussion: abilities that stop being good [View all] , Daevryn, Thu 09-Jan-14 11:10 AM
Reply RE: For discussion: abilities that stop being good, Want2Shift. (Anonymous), 27-Jan-14 11:04 PM, #99
Reply How about a discussion for edges that are not worth it., Eskelian, 27-Jan-14 04:02 PM, #96
Reply RE: How about a discussion for edges that are not worth..., Illanthos, 27-Jan-14 05:58 PM, #97
Reply RE: How about a discussion for edges that are not worth..., Daevryn, 27-Jan-14 08:28 PM, #98
     Reply Did nothing for me when I took it, KaguMaru, 28-Jan-14 05:32 AM, #100
     Reply RE: Did nothing for me when I took it, Daevryn, 28-Jan-14 08:54 AM, #102
     Reply Opportunity cost., Eskelian, 28-Jan-14 08:38 AM, #101
Reply Chromatic fire. Though it is never good., Tesline, 27-Jan-14 02:56 PM, #95
Reply rallyforces, Ex Orc Chief (Anonymous), 18-Jan-14 10:50 AM, #93
Reply RE: rallyforces, Straklaw, 18-Jan-14 05:34 PM, #94
Reply Will'o'the'wisp, Scrimbul, 11-Jan-14 07:13 PM, #76
Reply RE: Few conjurer spells, Drag0nSt0rm, 11-Jan-14 08:24 PM, #79
     Reply RE: Few conjurer spells, Eskelian, 11-Jan-14 11:50 PM, #81
     Reply Flash is fine..., Scrimbul, 12-Jan-14 10:45 AM, #83
          Reply RE: Flash is fine..., Daevryn, 12-Jan-14 12:18 PM, #84
               Reply Interesting., Scrimbul, 12-Jan-14 02:17 PM, #85
               Reply RE: Interesting., Eskelian, 13-Jan-14 12:17 AM, #88
                    Reply Your going to do it, CD, 13-Jan-14 12:30 AM, #89
                         Reply Maybe, if there's ever a time goodies aren't overwhelmi..., Eskelian, 13-Jan-14 03:34 AM, #90
               Reply Isnt the point of flash to force people onto you over s..., CD, 12-Jan-14 07:54 PM, #86
                    Reply RE: Isnt the point of flash to force people onto you ov..., Daevryn, 12-Jan-14 08:15 PM, #87
     Reply I used will-o-wisp once, KaguMaru, 12-Jan-14 05:38 AM, #82
Reply RE: For discussion: abilities that stop being good, Daevryn, 10-Jan-14 11:24 PM, #69
Reply Shapeshifters, Klaak, 10-Jan-14 05:44 PM, #58
Reply Just deleted a shapeshifter and got a ton of mileage fr..., TMNS, 10-Jan-14 05:58 PM, #59
Reply RE: Shapeshifters, Daevryn, 10-Jan-14 08:10 PM, #61
     Reply RE: Shapeshifters, Zephon, 10-Jan-14 09:05 PM, #64
Reply Leverage kick and poison darts n/t, Hopelessdwarf, 10-Jan-14 11:43 AM, #51
Reply I like poison darts., Homard, 10-Jan-14 01:25 PM, #55
Reply RE: Leverage kick and poison darts n/t, Daevryn, 10-Jan-14 08:11 PM, #63
Reply predator's stance, Dallevian, 10-Jan-14 11:35 AM, #50
Reply RE: predator's stance, Daevryn, 10-Jan-14 08:10 PM, #62
     Reply Perhaps a further bonus to "animal" attacks, Murphy, 11-Jan-14 12:28 AM, #71
     Reply some sort of auto strike or auto defend, Dallevian, 11-Jan-14 07:52 PM, #78
Reply tame, Dallevian, 10-Jan-14 11:08 AM, #46
Reply bramblepit, Dallevian, 10-Jan-14 11:05 AM, #45
Reply RE: bramblepit, Daevryn, 10-Jan-14 02:15 PM, #56
     Reply yes. it did an *edited*, Dallevian, 10-Jan-14 02:54 PM, #57
          Reply Plainsrunning, Kalageadon, 10-Jan-14 07:05 PM, #60
          Reply RE: yes. it did an *edited*, Daevryn, 10-Jan-14 09:57 PM, #65
               Reply RE: yes. it did an *edited*, kolb, 10-Jan-14 10:07 PM, #66
               Reply Just call it brample trap, Abernyte, 11-Jan-14 07:39 AM, #73
               Reply what it needs, Dallevian, 11-Jan-14 07:50 PM, #77
Reply Haven-, Faenral (Anonymous), 10-Jan-14 10:42 AM, #42
Reply RE: Haven-, Daevryn, 10-Jan-14 11:03 AM, #44
     Reply Another use for Haven., wareagle, 10-Jan-14 11:16 AM, #48
Reply Most spell-based maledicts, KaguMaru, 10-Jan-14 07:56 AM, #40
Reply Ranger things, -flso, 09-Jan-14 07:37 PM, #31
Reply Improvise weapon, Murphy, 10-Jan-14 11:28 AM, #49
Reply Charge + Pierce, vargal, 09-Jan-14 05:10 PM, #22
Reply RE: Charge + Pierce, Daevryn, 09-Jan-14 07:13 PM, #26
     Reply RE: Charge, vargal, 10-Jan-14 12:05 PM, #52
Reply Piercing Dissonance nt, TJHuron, 09-Jan-14 04:28 PM, #18
Reply RE: Piercing Dissonance nt, Illanthos, 09-Jan-14 07:51 PM, #32
     Reply RE: Piercing Dissonance nt, TJHuron, 09-Jan-14 11:11 PM, #39
          Reply RE: Piercing Dissonance nt, lasentia, 10-Jan-14 12:49 PM, #53
Reply not all of these are ever useful, laxman, 09-Jan-14 02:34 PM, #11
Reply RE: not all of these are ever useful, Ekaerok (Anonymous), 09-Jan-14 02:58 PM, #13
Reply RE: not all of these are ever useful, Daevryn, 09-Jan-14 07:17 PM, #27
     Reply I think (re: partial shifts) a couple things..., TMNS, 09-Jan-14 10:35 PM #38
          Reply expansion on ideas for partials, laxman, 10-Jan-14 11:03 AM, #43
          Reply I really like all of these..., TMNS, 10-Jan-14 12:52 PM, #54
          Reply RE: I think (re: partial shifts) a couple things..., Daevryn, 10-Jan-14 11:21 PM, #68
Reply Gate. NT, TMNS, 09-Jan-14 02:16 PM, #9
Reply RE: For discussion: abilities that stop being good, Moligant, 09-Jan-14 01:12 PM, #7
Reply RE: For discussion: abilities that stop being good, Daevryn, 09-Jan-14 07:20 PM, #28
Reply Kick/Elbow/Knee/etc, Sarien, 09-Jan-14 01:10 PM, #6
Reply RE: Kick/Elbow/Knee/etc -edge?, Calion, 09-Jan-14 02:27 PM, #10
Reply RE: Kick/Elbow/Knee/etc -edge?, Eskelian, 09-Jan-14 02:56 PM, #12
Reply Yeah, that would be useless, figured it has to be somet..., Calion, 09-Jan-14 03:06 PM, #15
Reply RE: Kick/Elbow/Knee/etc -edge?, Ekaerok (Anonymous), 09-Jan-14 03:03 PM, #14
     Reply RE: Kick/Elbow/Knee/etc -edge?, Calion, 09-Jan-14 03:13 PM, #16
Reply RE: Kick/Elbow/Knee/etc, Daevryn, 09-Jan-14 07:23 PM, #29
     Reply Could you elaborate a bit?, Calion, 13-Jan-14 04:13 PM, #91
Reply Few early abilities for shamans and APs, Torak, 09-Jan-14 12:49 PM, #5
Reply RE: Few early abilities for shamans and APs, Vonzamir, 09-Jan-14 02:08 PM, #8
     Reply Some notes, Torak, 09-Jan-14 04:59 PM, #20
          Reply Polearm is there so you can defend from it. nt, Artificial, 09-Jan-14 10:01 PM, #37
Reply armor spell for rangers, morocco, 09-Jan-14 12:13 PM, #4
Reply PS: hunter precision at whatever level warriors get min..., morocco, 09-Jan-14 03:39 PM, #17
Reply Dervish dance is ftw n/t, Destuvius, 09-Jan-14 04:50 PM, #19
Reply Seconded, Torak, 09-Jan-14 05:03 PM, #21
Reply i forgot dance, dance is great, but you give up snare (..., morocco, 09-Jan-14 06:23 PM, #23
Reply RE: armor spell for rangers, Daevryn, 10-Jan-14 10:31 PM, #67
     Reply Makes sense to me. n/t, Eskelian, 11-Jan-14 12:17 AM, #70
     Reply not all rangers get barkskin, but that's ok, morocco, 11-Jan-14 05:47 AM, #72
Reply RE: For discussion: abilities that stop being good, Mort, 09-Jan-14 11:25 AM, #2
Reply Assassin kicks, Zephon, 09-Jan-14 11:25 AM, #1
     Reply RE: Assassin kicks, Eskelian, 09-Jan-14 11:49 AM, #3
     Reply RE: Assassin kicks, Daevryn, 09-Jan-14 08:02 PM, #36
          Reply RE: Assassin kicks, Moligant, 10-Jan-14 11:13 AM, #47
          Reply RE: Assassin kicks, Isildur, 11-Jan-14 09:24 AM, #74
               Reply FWIW, mule is epic. One round lag, feints, mega damage...., Eskelian, 11-Jan-14 10:00 PM, #80
     Reply throw, Malakhi, 09-Jan-14 06:38 PM, #24
          Reply Fwiw, I would still use throw on a gnome., Zephon, 09-Jan-14 07:00 PM, #25
          Reply RE: throw, Daevryn, 09-Jan-14 07:27 PM, #30
          Reply RE: throw, Elerosse, 09-Jan-14 07:54 PM, #33
          Reply RE: throw, Illanthos, 09-Jan-14 07:57 PM, #34
          Reply RE: throw, Eskelian, 09-Jan-14 08:02 PM, #35
          Reply To play Devil's advocate..., Sarien, 10-Jan-14 09:04 AM, #41
          Reply RE: throw, Marcus_, 15-Jan-14 10:18 AM, #92
          Reply RE: throw, Isildur, 11-Jan-14 09:26 AM, #75
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