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ZulghinlourWed 17-Dec-03 11:04 PM
Member since 04th Mar 2003
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#3295, "RE: I've done something like this"


          

>Then that function returns the correct flag to place
> vuln/resist/immunity/double-resist/double-vuln) to the code
>that called the function, THEN the flag is set.

We don't want to have vuln/resist/immunity flags any longer. We want a sliding scale of integers, and a way for that to keep some semblance of balance with the way things are now. This is the biggest piece of the problem.

>I basically made "dual" a seperate command....and one that
>anyone can use.

All of the rules CF has for what you can hold in your second hand makes this a royal pain in the ass. If I let you hold whatever the hell you want in there, it becomes mostly trivial (and fairly stupid in my opinion).

> To effect that I put checks in one_hit and multi_hit and
>damage to see what class you are, and if you are high enough
>level to be able to use the offhand wield effectively. Also
>in the do_dual code I had it check weapon weights and all (and
>other specifics that don't really apply here) If you are
>wielding a light weapon and try to wield a heavier...it checks
>to see if you can wield them in the right order, and if so it
>puts the weapons in the right order for you.

So you opt to change the code in the damage, and let the player be as stupid as they like. We opt to allow them only to use what is useful and take the burden on ourselves to code it.

So long, and thanks for all the fish!

  

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Topictwo ideas re: resistances & vulns [View all] , Isildur, Wed 17-Dec-03 06:57 PM
Reply RE: two ideas re: resistances & vulns, Zulghinlour, 17-Dec-03 08:36 PM, #1
     Reply I've done something like this, permanewbie, 17-Dec-03 09:04 PM, #2
          Reply RE: I've done something like this, Zulghinlour, 17-Dec-03 11:04 PM #3
               Reply Ha! exactly!, permanewbie, 18-Dec-03 12:26 AM, #4
               Reply Oh...., permanewbie, 18-Dec-03 12:36 AM, #5
               Reply RE: Oh...., Zulghinlour, 18-Dec-03 01:23 AM, #6
                    Reply Yup!, nepenthe, 18-Dec-03 11:44 PM, #7
               Reply RE: I've done something like this too, Marcus_, 21-Dec-03 01:47 PM, #8
                    Reply I'm not so sure that the way it is now is wrong, Theerkla, 21-Dec-03 02:21 PM, #9
                    Reply I think Zulgh knows how to do it., Valguarnera, 22-Dec-03 01:54 PM, #10
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