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IsildurTue 24-Jun-03 10:48 AM
Member since 04th Mar 2003
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#1489, "RE: Armor, Levels, Formula"


          

Ok, so all that's true. Despite his whining, though, he may have a point. Consider how easy it is for a low-ranked, well-geared, well-practiced warrior (with the right spec) to take out a mage, thief or assassin when he gets first-strike. Basically you can one-round people. Esp. when vulns are taken into account. Obviously warriors can't hide, so they should theoretically never get first strike on someone who's being vigilant about their surroundings, but nobody can be vigilant 100% of the time.

I don't feel all that strongly about it, but something like making "effective" weapon average lower for low-ranking characters might do good things. Maybe have effective avg. be 2/3 actual average, approaching 100% as the character reaches some reasonable rank (25 maybe?). Could exempt weapons w/ avgs. less than 15. Just a thought.

  

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HOT TopicArmor, Levels, Formula [View all] , josiah (inactive user), Mon 23-Jun-03 10:57 PM
Reply RE: Armor, Levels, Formula, incognito, 24-Jun-03 07:15 AM, #3
Reply RE: Armor, Levels, Formula, josiah (Anonymous), 24-Jun-03 07:28 AM, #4
     Reply damroll is not the only thing that determines damage, incognito, 24-Jun-03 11:30 AM, #16
Reply RE: Armor, Levels, Formula, Valguarnera, 24-Jun-03 02:53 AM, #2
Reply RE: Armor, Levels, Formula, josiah (Anonymous), 24-Jun-03 07:31 AM, #5
     Reply Could be wrong, but I think it only applies to weapons, Theerkla, 24-Jun-03 07:45 AM, #6
          Reply So the obvious suggestion., josiah (Anonymous), 24-Jun-03 09:38 AM, #7
               Reply I wouldn't be in favor of that, Theerkla, 24-Jun-03 10:03 AM, #8
               Reply Less about me, more about the topic at hand =nt=, josiah (Anonymous), 24-Jun-03 10:16 AM, #9
                    Reply Sometimes you're the bug, Theerkla, 24-Jun-03 10:44 AM, #11
                         Reply The suggestion is not to limit gear., josiah (Anonymous), 24-Jun-03 11:25 AM, #15
                              Reply If it does less, I'd want it less, Theerkla, 24-Jun-03 11:39 AM, #17
                              Reply You are assuming only fighters benefit from decent gear, Theerkla, 24-Jun-03 11:59 AM, #18
               Reply RE: So the obvious suggestion., Valguarnera, 24-Jun-03 10:33 AM, #10
               Reply More directly, Theerkla, 24-Jun-03 10:46 AM, #12
Reply RE: Armor, Levels, Formula, nepenthe, 24-Jun-03 02:19 AM, #1
     Reply RE: Armor, Levels, Formula, Isildur, 24-Jun-03 10:48 AM #13
     Reply RE: Armor, Levels, Formula, nepenthe, 25-Jun-03 02:17 AM, #19
          Reply RE: Armor, Levels, Formula, Isildur, 25-Jun-03 08:40 AM, #20
          Reply RE: Armor, Levels, Formula, Boldereth, 25-Jun-03 09:04 AM, #22
          Reply Of course you can gang it, Marcus_, 25-Jun-03 11:49 AM, #24
          Reply RE: Armor, Levels, Formula, Hutto, 25-Jun-03 12:03 PM, #25
          Reply Just gimme a few lodestones. Err...nevermind n/t, Boogie, 01-Jul-03 12:52 PM, #26
          Reply RE: Armor, Levels, Formula, Ululari, 01-Jul-03 05:18 PM, #27
          Reply Ooooooh, dwimmerling, 25-Jun-03 09:04 AM, #21
               Reply You of all people should know., Marcus_, 25-Jun-03 11:39 AM, #23
     Reply RE: Armor, Levels, Formula, Valguarnera, 24-Jun-03 11:07 AM, #14
Top General Discussions Gameplay Topic #1473 Previous topic | Next topic