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#133755, "RE: Re: moving away from treating NPCs as objects"
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To add:
I personally wouldn't mind it if staff were more proactive about punishing good-aligned PCs who kill neutral sentient NPCs with no mitigating context.
For instance, the elemental bishops are technically neutral, but it's not difficult to justify killing them since they're leading an evil cult. Much harder to justify killing wood-elf guards in Evermoon, Tarus, etc.
It may boil down to mechanics, since it's technically difficult to monitor for "bad" neutral kills. If a staff member sees a good-aligned PC with 100 neutral kills, I doubt it's possible to know whether they were "bad" or "okay". So enforcement would probably only happen when someone is being snooped, meaning it would be spotty at best and players would be unhappy when some characters are punished but not others.
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(RAGE DELETE) [None] Allaluvial the Grand Mistress of C...
[View all] , Death_Angel, Sat 14-Apr-18 11:32 AM
Good luck with your next,
Korsgaard,
14-Apr-18 12:50 PM, #1
To be fair,
jalbrin,
14-Apr-18 05:21 PM, #2
Yes and no.,
Jormyr,
14-Apr-18 07:32 PM, #3
Haha, now I finally know who you are.,
Murphy,
15-Apr-18 07:30 AM, #6
Re: moving away from treating NPCs as objects,
Murphy,
15-Apr-18 10:27 PM, #12
RE: Re: moving away from treating NPCs as objects,
Thaedan (Anonymous),
16-Apr-18 08:35 AM, #14
RE: Re: moving away from treating NPCs as objects,
Thaedan (Anonymous),
16-Apr-18 09:46 AM #15
Snark aside, this is a valid point.,
Tac,
16-Apr-18 10:57 AM, #16
Sloppy or ignoring align,
incognito,
15-Apr-18 04:01 AM, #4
I hate predictive text,
incognito,
15-Apr-18 06:19 AM, #5
That's a good route to take,
Korsgaard,
15-Apr-18 02:12 PM, #10
This is news to me.,
Allaluvial (Anonymous),
15-Apr-18 12:06 PM, #7
RE: This is news to me.,
the other goodie (Anonymous),
15-Apr-18 01:42 PM, #8
Goodie on Goodie action,
Korsgaard,
15-Apr-18 02:07 PM, #9
RE: Goodie on Goodie action,
Allaluvial (Anonymous),
15-Apr-18 05:15 PM, #11
Did you rp it?,
incognito,
16-Apr-18 02:27 AM, #13
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