| Topics in this discussion:
Sorted by last modified date |
| ID |
Discussion topic |
Author |
Last updated date | Views |
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To become an Immortal [ View all ] | Noir | Mon 23-Jun-03 08:11 PM | 346 |
 RE: To become an Immortal,
Valguarnera ,
23-Jun-03 08:11 PM, #1
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Yet another thought for thieves..... | Santa Claus | Sun 22-Jun-03 07:36 PM | 251 |
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New skill idea to allow moving corpses. [ View all ] | Exit | Sun 22-Jun-03 09:55 AM | 364 |
 game balance,
incognito,
21-Jun-03 05:56 PM, #2
  Please explain,
Vladamir,
21-Jun-03 07:21 PM, #3
 It changes the looting equation,
incognito,
22-Jun-03 06:10 AM, #4
 RE: It changes the looting equation,
Exit,
22-Jun-03 09:32 AM, #5
 RE: It changes the looting equation,
incognito,
22-Jun-03 09:55 AM, #6
 Cool idea. n/t,
Random Thinker,
21-Jun-03 05:04 PM, #1
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If you keep leveling the playing ground it's going to b... [ View all ] | ORB | Sat 21-Jun-03 03:07 AM | 346 |
 Ignore above post.,
ORB,
21-Jun-03 03:07 AM, #1
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Aggro Healers [ View all ] | Wilhath | Fri 20-Jun-03 03:21 AM | 384 |
 RE: Aggro Healers,
Zargu,
20-Jun-03 03:21 AM, #1
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A few things.. | Jarvino | Thu 19-Jun-03 11:17 PM | 266 |
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Strength and Defiance [ View all ] | CaptainAverage | Thu 19-Jun-03 09:57 PM | 519 |
 RE: Strength and Defiance,
Isildur,
19-Jun-03 09:57 PM, #7
 Nicely said.,
Zepachu,
12-Jun-03 01:40 AM, #1
 Random note re: ideas:,
Valguarnera ,
12-Jun-03 02:01 AM, #2
 RE: Nicely said.,
Karel,
12-Jun-03 04:17 AM, #3
  RE: Nicely said.,
Zepachu,
12-Jun-03 08:08 AM, #4
 RE: Nicely said.,
Racli,
19-Jun-03 02:02 AM, #6
 A little extra rambling.,
Quislet,
13-Jun-03 01:52 PM, #5
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Mages | Circuits Edge (Anonymous) | Thu 19-Jun-03 10:15 AM | 255 |
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Random skill at level thing [ View all ] | DwE | Thu 19-Jun-03 02:27 AM | 579 |
 RE: Random skill at level thing,
CaptainAverage,
14-Jun-03 12:35 PM, #7
  RE: Random skill at level thing,
Racli,
19-Jun-03 02:13 AM, #8
 RE: Random skill at level thing,
Zulghinlour,
10-Jun-03 07:12 PM, #1
 RE: Random skill at level thing,
Mayaletha,
10-Jun-03 10:20 PM, #2
  RE: Random skill at level thing,
Valguarnera ,
10-Jun-03 10:35 PM, #3
 RE: Random skill at level thing,
Mayaletha,
10-Jun-03 10:59 PM, #4
 RE: Random skill at level thing,
Quislet,
12-Jun-03 05:03 PM, #5
 Nope.,
Valguarnera ,
12-Jun-03 05:34 PM, #6
 RE: Nope.,
Racli,
19-Jun-03 02:16 AM, #9
 Been discussed:,
Valguarnera ,
19-Jun-03 02:27 AM, #10
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Forest Issues [ View all ] | CaptainAverage | Thu 19-Jun-03 01:59 AM | 427 |
 RE: Forest Issues,
Circuits Edge (Anonymous),
19-Jun-03 01:59 AM, #3
 As if it isnt bad enaugh already. nt,
ATK,
10-Jun-03 03:30 PM, #1
 cosign - he's nuts,
Racli,
19-Jun-03 01:34 AM, #2
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thornheart [ View all ] | Larshalv | Thu 19-Jun-03 01:46 AM | 483 |
 Done!,
nepenthe ,
11-Jun-03 02:42 PM, #2
  RE: Done!,
Zepachu,
11-Jun-03 03:09 PM, #3
   You're nuts,
Racli,
19-Jun-03 01:46 AM, #5
  clarification,
Larshalv,
12-Jun-03 09:20 AM, #4
 Just throw out a rejuvenate or 10 ever so often..nt,
ATK,
11-Jun-03 08:14 AM, #1
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Spell Renewal [ View all ] | Urden | Thu 19-Jun-03 01:39 AM | 416 |
 RE: Spell Renewal,
Random Thinker,
11-Jun-03 01:32 PM, #2
  RE: No.,
Urden,
11-Jun-03 01:46 PM, #4
 RE: Spell Renewal,
Valguarnera ,
11-Jun-03 01:27 PM, #1
 Elaborate...,
Urden,
11-Jun-03 01:37 PM, #3
 RE: Elaborate...,
Racli,
19-Jun-03 01:39 AM, #5
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Fortress powers. [ View all ] | Dallevian | Wed 18-Jun-03 10:15 PM | 332 |
 RE: Fortress powers.,
Random Thinker,
18-Jun-03 10:15 PM, #1
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idea on ghosts and explore areas [ View all ] | Isildur | Wed 18-Jun-03 09:37 PM | 563 |
 RE: idea on ghosts and explore areas,
Valguarnera ,
17-Jun-03 12:48 PM, #4
  RE: idea on ghosts and explore areas,
Isildur,
17-Jun-03 01:03 PM, #5
  RE: idea on ghosts and explore areas,
Gabe,
17-Jun-03 02:36 PM, #6
   RE: idea on ghosts and explore areas,
Isildur,
17-Jun-03 03:01 PM, #7
  Quite true. (n/t),
Gabe,
17-Jun-03 04:40 PM, #9
  How about...,
Ululari,
18-Jun-03 09:37 PM, #11
 Players shouldn't be able to voluntarily remove ghost s...,
Valkenar,
17-Jun-03 12:45 PM, #3
 How about..,
Gabe,
17-Jun-03 12:40 PM, #2
 RE: idea on ghosts and explore areas,
Karel,
17-Jun-03 12:18 PM, #1
 RE: idea on ghosts and explore areas,
Isildur,
17-Jun-03 03:06 PM, #8
 RE: idea on ghosts and explore areas,
Karel,
17-Jun-03 05:28 PM, #10
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The idea we are concern with today | Doge | Wed 18-Jun-03 09:36 PM | 252 |
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seeds of an idea [ View all ] | incognito | Wed 18-Jun-03 03:34 PM | 530 |
 RE: seeds of an idea,
Gwyn,
18-Jun-03 02:41 PM, #12
 RE: seeds of an idea,
Valkenar,
17-Jun-03 11:17 PM, #7
  should be simple enough,
incognito,
18-Jun-03 03:51 AM, #8
 RE: should be simple enough,
Valkenar,
18-Jun-03 08:51 AM, #10
 RE: should be simple enough,
Caysh,
18-Jun-03 09:03 AM, #11
 Sold,
Valkenar,
18-Jun-03 03:34 PM, #13
 You could even...,
Charlie Sheen,
17-Jun-03 06:41 PM, #4
  sounds fair, as long as,
incognito,
17-Jun-03 06:56 PM, #5
 Caveat Emptor == Buyer Beware (n/t),
Zulghinlour,
17-Jun-03 08:24 PM, #6
 RE: Caveat Emptor == Also a great cigar! (n/t),
Dugruain,
18-Jun-03 05:48 AM, #9
 Good ideas, bra.,
Dallevian,
17-Jun-03 06:21 PM, #3
 Sounds like a good tail end for fence,
Wilhath,
17-Jun-03 06:07 PM, #1
 I like that. Wish I'd thought of it nt,
incognito,
17-Jun-03 06:10 PM, #2
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ranger idea | Isildur | Tue 17-Jun-03 05:19 PM | 249 |
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Shape shifters and what they look like. [ View all ] | Korran | Tue 17-Jun-03 12:53 PM | 401 |
 And that is intentional...,
Zulghinlour,
17-Jun-03 11:31 AM, #4
  Or,
Valkenar,
17-Jun-03 12:53 PM, #6
 RE: Shape shifters and what they look like.,
Karel,
17-Jun-03 06:29 AM, #2
 along the same lines,
incognito,
17-Jun-03 06:19 AM, #1
 RE: along the same lines,
Isildur,
17-Jun-03 10:17 AM, #3
 RE: along the same lines,
Hutto,
17-Jun-03 12:47 PM, #5
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Is this a graveyard? [ View all ] | Hutto | Tue 17-Jun-03 03:27 AM | 430 |
 For the most part...,
Zepachu,
17-Jun-03 12:53 AM, #1
 Yes!,
Dallevian,
17-Jun-03 01:05 AM, #2
 RE: For the most part...,
Hutto,
17-Jun-03 03:27 AM, #3
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Immortal Faith Points [ View all ] | Zepachu | Mon 16-Jun-03 08:27 PM | 565 |
 RE: Immortal Faith Points,
DemonLlama,
16-Jun-03 03:06 PM, #9
  Cool,
Zepachu,
16-Jun-03 08:27 PM, #10
 Psst.,
Valguarnera ,
14-Jun-03 02:11 PM, #5
  RE: Psst.,
Zepachu,
14-Jun-03 02:43 PM, #6
 I snicker because I care...,
shokai ,
14-Jun-03 01:14 PM, #4
  Well now, wouldja look at that.,
Zepachu,
14-Jun-03 02:46 PM, #7
 Uh...,
Ululari,
14-Jun-03 12:45 PM, #3
  *gong noise*,
Zepachu,
14-Jun-03 02:47 PM, #8
 RE: Immortal Faith Points,
Isildur,
14-Jun-03 11:43 AM, #1
 It's not crack.,
Zepachu,
14-Jun-03 11:50 AM, #2
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Svirfs an gnomes [ View all ] | Korran | Mon 16-Jun-03 12:41 PM | 415 |
 They can reduce just fine (n/t),
Zulghinlour,
16-Jun-03 12:41 PM, #1
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Maybe to avoid level sitting... [ View all ] | Beer | Mon 16-Jun-03 08:13 AM | 489 |
 RE: Maybe to avoid level sitting...,
Zepachu,
14-Jun-03 09:34 PM, #1
 I don't see level sitting as a real problem either.,
Little Timmy (Anonymous),
15-Jun-03 04:17 PM, #2
 RE: I don't see level sitting as a real problem either.,
incognito,
15-Jun-03 04:20 PM, #3
 RE: I don't see level sitting as a real problem either.,
nepenthe ,
15-Jun-03 05:03 PM, #4
 Good points, bruthas.,
Little Timmy (Anonymous),
16-Jun-03 08:13 AM, #5
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Murder-wake [ View all ] | Romanul | Sun 15-Jun-03 10:39 PM | 471 |
 RE: Murder-wake,
Isildur,
15-Jun-03 10:39 PM, #3
 RE: Murder-wake,
Ululari,
15-Jun-03 05:28 PM, #2
 No thanks.,
Dallevian,
15-Jun-03 12:19 PM, #1
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SHOUT command [ View all ] | Zepachu | Sat 14-Jun-03 04:03 PM | 402 |
 RE: SHOUT command,
prs,
14-Jun-03 03:56 PM, #1
 Perhaps...,
Zepachu,
14-Jun-03 04:03 PM, #2
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Invoker idea? [ View all ] | permanewbie | Sat 14-Jun-03 03:30 PM | 360 |
 A good idea... in Theory.,
Zepachu,
14-Jun-03 03:30 PM, #1
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Acute Hearing | Zepachu | Sat 14-Jun-03 03:20 PM | 248 |
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Imperial Woes? | Anal_Retentive | Sat 14-Jun-03 04:58 AM | 251 |
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Question about certain skills... [ View all ] | Vladamir | Sat 14-Jun-03 02:33 AM | 382 |
 No. No. No. Maybe. No. (n/t),
Zulghinlour,
14-Jun-03 02:33 AM, #1
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Shifters and offense forms [ View all ] | Korran | Fri 13-Jun-03 11:36 AM | 626 |
 RE: Shifters and offense forms,
Isildur,
11-Jun-03 02:35 PM, #2
 RE: Shifters and offense forms,
Zulghinlour,
11-Jun-03 01:17 PM, #1
 RE: Shifters and offense forms,
Korran,
11-Jun-03 09:13 PM, #3
 just a few points..,
Larshalv,
12-Jun-03 09:06 AM, #4
  A hint:,
nepenthe ,
12-Jun-03 10:04 AM, #5
   your killing me...,
Larshalv,
12-Jun-03 12:16 PM, #6
  If this wasn't already clear:,
nepenthe ,
12-Jun-03 09:18 PM, #8
  just the eye of the beholder.,
Larshalv,
13-Jun-03 06:01 AM, #9
  this might relate to what nep is talking about,
incognito,
13-Jun-03 06:36 AM, #10
  I've ranked well with a bobcat as tank. n/t,
Random Thinker,
12-Jun-03 02:17 PM, #7
 RE: Shifters and offense forms,
Jhard,
13-Jun-03 11:36 AM, #11
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Shift in playing style: Flame away [ View all ] | Kadsuane | Thu 12-Jun-03 05:09 PM | 613 |
 I think you are looking at things through some bizzaro ...,
permanewbie,
05-Jun-03 12:49 PM, #5
  The numbers,
Wilhath,
05-Jun-03 01:53 PM, #6
 Underdog,
Wilhath,
05-Jun-03 09:20 AM, #4
 I've just a wee bit of time, so...,
Narissa,
05-Jun-03 03:07 AM, #2
 I'd give it time. (long-ish),
Valguarnera ,
05-Jun-03 02:51 AM, #1
 Excellent,
Aidan,
05-Jun-03 08:35 AM, #3
 RE: I'd give it time. (long-ish),
Falstaff,
05-Jun-03 03:13 PM, #7
 Eastern Road=Newbie death trap,
Gwyn,
11-Jun-03 01:38 PM, #8
 RE: Eastern Road=Newbie death trap,
Quislet,
12-Jun-03 05:09 PM, #9
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