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TJHuron | Thu 03-Dec-09 10:33 PM |
Member since 28th Nov 2007
1132 posts
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#794, "Two requests"
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1) A key repop for good aligned mobs. That way you don't have to wait until next reboots to request a key as a goodie.
2) An echo for the Narcalepsy flaw. I haven't seen many take this, but, one person in particular I remember having it. It was kind of tough to tell if they fell asleep from the edge or were actually just going to sleep. I'd it'd be easy to tell if someone passed out on their feet and collapsed!
Thanks!
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Zulghinlour | Sat 05-Dec-09 11:39 AM |
Member since 04th Mar 2003
9792 posts
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#795, "Santa Zulg brings you coal."
In response to Reply #0
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>1) A key repop for good aligned mobs. That way you don't have >to wait until next reboots to request a key as a goodie.
This already exists...
>2) An echo for the Narcalepsy flaw. I haven't seen many take >this, but, one person in particular I remember having it. It >was kind of tough to tell if they fell asleep from the edge or >were actually just going to sleep. I'd it'd be easy to tell if >someone passed out on their feet and collapsed!
That is part of the pain of narcolepsy, you don't "pass out and collapse", you just fall asleep. As someone watching a narcolpetic you have no way of knowing, and that's by design. So long, and thanks for all the fish!
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TJHuron | Sun 06-Dec-09 12:20 AM |
Member since 28th Nov 2007
1132 posts
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#796, "The key repop exists? Can you elaborate?"
In response to Reply #1
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My experience has been that this isn't the case. Thanks.
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Zulghinlour | Sun 06-Dec-09 12:09 PM |
Member since 04th Mar 2003
9792 posts
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#797, "RE: The key repop exists? Can you elaborate?"
In response to Reply #2
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Anything that is requested will repop onto the mob eventually. It's obviously not as quick as if you'd killed the mob, but given our typical uptimes (72 hours before an automated reboot), you could see it many times. So long, and thanks for all the fish!
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