|
>Create an official, search-able item database that contains >the vast majority of items available in CF and their stats >along with their area of origin.
I have no intention of creating anything like this. I think it completely negates one aspect of the game (exploration), and pushes the game more towards Halo/Quake/FPS.
>I know this will probably be circular filed, but I would >suggest that All non-limited armor and weapons + All sold >magical items + All limited non-magical items would be a good >start.
I read this as "please just tell me where the hell to get preps, I don't want to have to actually look for them!".
>Excluding those items from explore areas of course. >Knowing how to gear is a huge advantage to vets, and knows >where to actually get the gear makes it even worse.
Here is where the thoughts come in. Where I think there is something reasonable is a list of "I just died and need to re-gear quickly" list. Think ice worm gear, sandy brown cloaks, skull rings, charred bracers, etc. As you will see shortly, we're going to have a wiki and something like that I'd be fine with.
>This >would solve at least half of that and is a commonly available >thing in other games from my understanding (MMO's mostly).
Being different than MMO's isn't a bad thing. This is not World of Warcraft. So long, and thanks for all the fish!
|