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Top General Discussions Gameplay Topic #8210
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HopelessdwarfSat 09-Apr-05 04:13 PM
Member since 15th Feb 2004
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#8210, "Spear/Staff Skill"


          

So I was minding my own business fighting a few mobs with a spear spec and I was thinking about a new skill.

Spinning slash: During the course of battle as one is mastered in the arts of the spear and staff they learn to use precise strikes while defending themselves.
Syntax: Spinslash

Basically It would be 2 rounds of lag, and what it would do is depending on a spear or staff inflict a slash type damage to everyone who is fighting the warrior. If it is indeed a staff they would hit a little weaker than a slashing attack or even a blunt attack.

  

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NarissaSun 10-Apr-05 10:35 PM
Member since 04th May 2003
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#8220, "Overpowered!"
In response to Reply #0
Edited on Sun 10-Apr-05 10:35 PM

          

None of the warrior specs have something that hits everyone in the room, maybe concealed and riposte. But then the warrior must be the main target to actually activate the skill.

Spear/staff is already a cool (and balanced) specs with recent changes made with a lower-damage charge.

  

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incognitoSat 09-Apr-05 04:29 PM
Member since 04th Mar 2003
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#8211, "umm, but"
In response to Reply #0


          

What you are describing is changing crescent to make it hit everyone instead of one person.

If something like that goes in, it is going to have more lag than crescent, or do a lot less damage, or screw with your defense or something.

  

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HopelessdwarfSat 09-Apr-05 04:54 PM
Member since 15th Feb 2004
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#8212, "RE: umm, but"
In response to Reply #1


          

Well, Either one of those possibilities are viable, Im just throwing stuff out there. So many 3 round lag? And keep the average damage of crescent. Another option would be make it like an assassin type skill where once you get crescent up to 90% you can learn spinslash I dunno

  

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TheerklaSat 09-Apr-05 06:01 PM
Member since 04th Mar 2003
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#8213, "You missed the point - game balance"
In response to Reply #2


          

If spear/staff specs are currently evenly balanced. Adding a skill like that would either mean making them unbalanced or require sacrificing something else.

  

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