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Grifter | Wed 04-May-16 08:50 AM |
Member since 17th Dec 2015
13 posts
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#63565, "Code Changes? "
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Could we please go back to publishing code changes? It feels like game is changing significantly and it would be nice to know when material changes impact our experience.
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RE: Code Changes? ,
Umiron,
04-May-16 02:13 PM, #1
RE: Code Changes? ,
Assassin (Anonymous),
04-May-16 02:49 PM, #2
I don't think this is new.,
robdarken_,
04-May-16 04:30 PM, #3
You're right. ,
Lhydia,
04-May-16 05:09 PM, #5
RE: You're right. ,
Assassin (Anonymous),
04-May-16 05:27 PM, #6
RE: You're right. ,
Destuvius,
04-May-16 05:32 PM, #7
Which reminds me of why I love Valg. Link inside.,
Jormyr,
04-May-16 05:57 PM, #8
Umiron isn't invested enough in gameplay itself to lie ...,
Lhydia,
04-May-16 05:57 PM, #9
RE: Edges.,
Umiron,
04-May-16 07:14 PM, #11
RE: Code Changes? ,
Umiron,
04-May-16 04:39 PM, #4
RE: Your Forum Ban,
Umiron,
04-May-16 07:09 PM, #10
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Umiron | Wed 04-May-16 02:13 PM |
Member since 29th May 2017
1499 posts
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#63568, "RE: Code Changes? "
In response to Reply #0
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> It feels like game is changing significantly ...
Every change we ordinarily would have published on the code changes forum (i.e., not new progs for unreleased areas, bug fixes go on their own forum, etc.) has been.
Which is to say it's been slow lately.
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#63569, "RE: Code Changes? "
In response to Reply #1
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Somehow I fail to see the nerf to chance of successful vanish from combat there. Or would you play Daevryn here with shove vs nightwalkers or crushing legacy never changed?
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#63574, "RE: You're right. "
In response to Reply #5
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I have the edge and I used to vanish from fights 9/10. Now it's 1/10. But yeah code just changed itself.
Btw I don't mind the nerfage. Assassins sure got too much power. I just don't like that nothing was changed thing.
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Jormyr | Wed 04-May-16 05:57 PM |
Member since 31st Dec 2014
423 posts
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#63576, "Which reminds me of why I love Valg. Link inside."
In response to Reply #7
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Umiron | Wed 04-May-16 07:12 PM |
Member since 29th May 2017
1499 posts
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#63583, "RE: Edges."
In response to Reply #5
Edited on Wed 04-May-16 07:14 PM
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There are no assassin edges that specifically modify vanish during combat. However, there are edges that just flat make vanish better.
The effect I imagine people are noticing is that being in combat reduces the effectiveness of vanish while certain edges increase it (in or out of combat). The sum of the two in play together is that vanish works better in combat if you have certain edges because vanish just works better with edges.
EDIT: None of this changes the fact that the only lines of code in vanish that have changed since at least 2010 are three lines related to attempting to vanish while trussed.
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Umiron | Wed 04-May-16 04:39 PM |
Member since 29th May 2017
1499 posts
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#63572, "RE: Code Changes? "
In response to Reply #2
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I don't know what you're talking about, but vanish hasn't changed since at least 2010 which is as far back as our VCS goes.
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Umiron | Wed 04-May-16 07:09 PM |
Member since 29th May 2017
1499 posts
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#63582, "RE: Your Forum Ban"
In response to Reply #2
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Your IP was previously banned from the forums (I don't know when or why). You've been using proxies to circumvent your ban, so I've disabled your account. If you wish to appeal your ban please email imps@carrionfields.com.
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