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Umiron | Thu 04-Jun-15 11:44 AM |
Member since 29th May 2017
1497 posts
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#59488, "Website Item Search Follow Up"
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If an item doesn't show up...,
Treebeard,
09-Jun-15 09:00 AM, #35
RE: If an item doesn't show up...,
Umiron,
09-Jun-15 09:13 AM, #36
Possible bug,
Kraken71,
06-Jun-15 01:31 AM, #31
Nope.,
Umiron,
06-Jun-15 08:32 AM, #33
Now I have to key on slot too :-) (n/t),
Kraken71,
06-Jun-15 08:38 AM, #34
Probably should be in bug forum but,
Kstatida,
05-Jun-15 10:35 AM, #26
Would it be possible to include item keywords in the JS...,
Kraken71,
05-Jun-15 04:03 AM, #22
So that you could code an auto-looter? :) NT,
Kstatida,
05-Jun-15 10:03 AM, #25
That would be easy without -- it's not like I cannot gu...,
Kraken71,
06-Jun-15 01:38 AM, #30
don't even need lore,
Murphy,
06-Jun-15 01:51 AM, #32
awesome. wow.,
Odrirg,
04-Jun-15 09:02 PM, #17
RE: awesome. wow.,
Umiron,
04-Jun-15 09:18 PM, #18
So, when do you make imp?,
TJHuron,
06-Jun-15 12:03 AM, #28
That's a legacy ROM flag I suppose,
Kstatida,
05-Jun-15 02:31 AM, #20
Another general flag question,
Calion,
05-Jun-15 03:38 AM, #21
In ROM, enchant armor didn't work on such items.,
Murphy,
05-Jun-15 06:25 AM, #23
RE: Another general flag question,
Umiron,
05-Jun-15 08:56 AM, #24
Way to use it in Cmud,
Jaegendar,
04-Jun-15 08:41 PM, #16
use it with an item search alias - spoon inside,
crsweeney,
05-Jun-15 09:17 PM, #27
YUUM,
Jaegendar,
06-Jun-15 12:45 AM, #29
reset button doesn't seem to be reseting the fields.,
Perpetual_Noob,
04-Jun-15 06:24 PM, #15
Actually it does reset the "FLAGS" but nothing else. n...,
Perpetual_Noob,
04-Jun-15 11:00 PM, #19
The "database".,
Umiron,
04-Jun-15 03:29 PM, #13
JSON FTW!,
Kraken71,
04-Jun-15 03:57 PM, #14
RE: Website Item Search Follow Up,
incognito,
04-Jun-15 03:24 PM, #12
Great work. This will be a big help for all, thank you....,
TheDude,
04-Jun-15 02:56 PM, #9
Would have killed for this in the 90's, am still pretty...,
Falstaff,
04-Jun-15 02:46 PM, #8
Minor possible item correction,
Falstaff,
04-Jun-15 03:03 PM, #10
Yeah, sorta.,
Umiron,
04-Jun-15 03:06 PM, #11
This is very nice, thanks. n/t,
Calion,
04-Jun-15 02:10 PM, #7
RE: Website Item Search Follow Up,
glerwyn,
04-Jun-15 01:57 PM, #6
RE: Website Item Search Follow Up,
Jhyrbian,
04-Jun-15 12:59 PM, #5
great idea!,
crsweeney,
04-Jun-15 12:50 PM, #4
wowow,
Dallevian,
04-Jun-15 12:48 PM, #3
Awesome change, you guys are on the right track.,
amazingdonnie,
04-Jun-15 12:38 PM, #2
RE: Website Item Search Follow Up,
VitriolicStream,
04-Jun-15 11:52 AM, #1
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Umiron | Tue 09-Jun-15 09:13 AM |
Member since 29th May 2017
1497 posts
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#59570, "RE: If an item doesn't show up..."
In response to Reply #35
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I suppose you can shoot me an email. There are a handful of factors that may exclude an item, one being a brand new flag that mortals can't see which prevents an item from being listed, at the area author's discretion. More likely though, the item is no_locate or something like that.
For the record, items with the following fields/attributes are not listed: no_locate, vis_death, rot_death and anything that cannot be identified. We also exclude explore areas, cabals and shrines. And lastly, the item must repop onto something. Items that are loaded via progs (e.g., quest rewards) are excluded as well.
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Kraken71 | Sat 06-Jun-15 01:31 AM |
Member since 04th Aug 2006
34 posts
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#59531, "Possible bug"
In response to Reply #0
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Looking at the guy:
<worn on head> a thick strip of red leather
and JSON:
{
"name": "a thick strip of red
leather",
"area_name": "Desert of Araile",
"material": "leather",
"item_type": "armor",
"flags": "bless",
"wear_flags": "neck",
"level": "16",
"weight": "0 lb 10 oz",
"armor_class": "Pierce: 5 Bash: 3
Slash: 5 Magic: 6 Element: 6",
"weapon_type": "",
"weapon_attack": "",
"weapon_avg": "0",
"weapon_flags": "",
"affects": {
"charisma": "2",
"hit roll": "3",
"save vs spell": "-2",
"strength": "1"
}
},
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Umiron | Sat 06-Jun-15 08:32 AM |
Member since 29th May 2017
1497 posts
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#59534, "Nope."
In response to Reply #31
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The area author created three items with the same name for
three different wear slots.
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Kraken71 | Sat 06-Jun-15 08:38 AM |
Member since 04th Aug 2006
34 posts
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#59535, "Now I have to key on slot too :-) (n/t)"
In response to Reply #33
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Kstatida | Fri 05-Jun-15 10:35 AM |
Member since 12th Feb 2015
2214 posts
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#59520, "Probably should be in bug forum but"
In response to Reply #0
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a blood stained mining pick from Delar-tol is listed six times. I guess it's about area design.
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Kraken71 | Fri 05-Jun-15 04:03 AM |
Member since 04th Aug 2006
34 posts
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#59515, "Would it be possible to include item keywords in the JS..."
In response to Reply #0
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Kstatida | Fri 05-Jun-15 10:03 AM |
Member since 12th Feb 2015
2214 posts
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#59519, "So that you could code an auto-looter? :) NT"
In response to Reply #22
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Kraken71 | Sat 06-Jun-15 01:28 AM |
Member since 04th Aug 2006
34 posts
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#59530, "That would be easy without -- it's not like I cannot gu..."
In response to Reply #25
Edited on Sat 06-Jun-15 01:38 AM
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It's just that the spell identify, and even low percentage lore shows them (which is one of the few trustworthy things with lore), so why not put it into the database.
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Murphy | Sat 06-Jun-15 01:51 AM |
Member since 30th Dec 2010
1639 posts
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#59533, "don't even need lore"
In response to Reply #30
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Odrirg | Thu 04-Jun-15 09:02 PM |
Member since 16th Oct 2004
431 posts
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#59508, "awesome. wow."
In response to Reply #0
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I would offer to have your,babies, if I wasn't married...and a guy.....
One question, though....
I saw the (sharp) flag on some bladed weapons but not others. I am unaware of that flag, or it's effects....
And so, I ask, is there a possibility it includes flags players aren't meant to see? Would it be problematic to keep those off the results?
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Umiron | Thu 04-Jun-15 09:18 PM |
Member since 29th May 2017
1497 posts
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#59510, "RE: awesome. wow."
In response to Reply #17
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>I would offer to have your,babies, if I wasn't married...and >a guy..... > >One question, though.... > >I saw the (sharp) flag on some bladed weapons but not others. >I am unaware of that flag, or it's effects....
There are a few weapon flags that are leftover artifacts of ROM that do absolutely nothing in CF. I'll rig the item search to no longer display them.
> >And so, I ask, is there a possibility it includes flags >players aren't meant to see? Would it be problematic to keep >those off the results?
There are indeed flags that mortals aren't supposed to see, though most of them aren't really all that interesting. For example, one of them is what indicates that an item worn on hands can also be used on paws. I already made sure ITEM_UMIS_MORTALS_NEVER_MISS_CLEAVE remains hidden, so don't worry.
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TJHuron | Sat 06-Jun-15 12:03 AM |
Member since 28th Nov 2007
1132 posts
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#59528, "So, when do you make imp?"
In response to Reply #18
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Just curious. you do a good job for the mud and seem to be very familiar with all the code. Like zulg 2.0
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Kstatida | Fri 05-Jun-15 02:31 AM |
Member since 12th Feb 2015
2214 posts
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#59513, "That's a legacy ROM flag I suppose"
In response to Reply #17
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It doubled the damage output on occasion, pretty awesome.
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Calion | Fri 05-Jun-15 03:38 AM |
Member since 04th Mar 2003
367 posts
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#59514, "Another general flag question"
In response to Reply #17
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What is the IC/OOC implication of the dark flag? IIRC it says "Dark and cloaked in shadows", but as far as I know it doesn't actually DO anything. So is it just for flair, and not implying "evil" in any way?
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Murphy | Fri 05-Jun-15 06:25 AM |
Member since 30th Dec 2010
1639 posts
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#59516, "In ROM, enchant armor didn't work on such items."
In response to Reply #21
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Umiron | Fri 05-Jun-15 08:56 AM |
Member since 29th May 2017
1497 posts
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#59517, "RE: Another general flag question"
In response to Reply #21
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"dark" was another such deprecated flag. It looks like now it does do a whopping one thing, which is factor into Valg's new(er) armor class stuff. Still, it's 99.99% meaningless. I'll leave it in for now, but you really can ignore it.
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Jaegendar | Thu 04-Jun-15 08:41 PM |
Member since 30th May 2014
136 posts
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#59507, "Way to use it in Cmud"
In response to Reply #0
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I know I am asking for a lot of spoon...
But I can't help it.
Could one of my fellow players be able to post a step by step on how to upload/connect/automatize the new official item database with Cmud?.
Something like a button or an alias that would allow it to automatically do an id of an item?
like : Identify practice dagger
and I get an in text window display of all practice daggers or some such?. Or even a side window with the info, that would be so bad ass.
I don't know if its possible?, anyone knows how to do this?
Jae
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Jaegendar | Sat 06-Jun-15 12:45 AM |
Member since 30th May 2014
136 posts
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#59529, "YUUM"
In response to Reply #27
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Thank you very much for the help, that is pretty bad ass.
-Jae
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Perpetual_Noob | Thu 04-Jun-15 06:24 PM |
Member since 28th Jul 2012
358 posts
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#59503, "reset button doesn't seem to be reseting the fields."
In response to Reply #0
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Perpetual_Noob | Thu 04-Jun-15 11:00 PM |
Member since 28th Jul 2012
358 posts
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#59512, "Actually it does reset the "FLAGS" but nothing else. n..."
In response to Reply #15
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Umiron | Thu 04-Jun-15 03:28 PM |
Member since 29th May 2017
1497 posts
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#59501, "The "database"."
In response to Reply #0
Edited on Thu 04-Jun-15 03:29 PM
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Our item search will hopefully have value by being up-to-date and accurate, but we also want this information to be useful to everyone in as many ways as possible.
So, if you'd like to access the information in the item search in a more computer digestible format, I've made it available here: http://www.carrionfields.net/itemsearch/equipment.json
The JSON file contains every item that the item search indexes and should be updated as often as the item search itself. Feel free to use it in your MUD client, mirror it, etc.
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Kraken71 | Thu 04-Jun-15 03:57 PM |
Member since 04th Aug 2006
34 posts
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#59502, "JSON FTW!"
In response to Reply #13
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Got my own web item database based on mongodb, it fits right in with minor transformations.
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incognito | Thu 04-Jun-15 03:21 PM |
Member since 04th Mar 2003
4495 posts
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#59500, "RE: Website Item Search Follow Up"
In response to Reply #0
Edited on Thu 04-Jun-15 03:24 PM
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Looks really good.
Can you put something into the academy to steer newbies towards it too?
Also, not sure how people feel about this but if someone filters for str, say, or wis, maybe just show the beneficial ones? It's pretty unlikely that someone is searching for detrimental stuff for a stat. Damroll being a possible exception, or even hitroll.
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TheDude | Thu 04-Jun-15 02:56 PM |
Member since 20th Sep 2005
285 posts
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#59497, "Great work. This will be a big help for all, thank you...."
In response to Reply #0
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Falstaff | Thu 04-Jun-15 02:46 PM |
Member since 04th Mar 2003
136 posts
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#59496, "Would have killed for this in the 90's, am still pretty..."
In response to Reply #0
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Falstaff | Thu 04-Jun-15 03:03 PM |
Member since 04th Mar 2003
136 posts
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#59498, "Minor possible item correction"
In response to Reply #8
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This item also works on felar forepaws I believe:
Name: some cloth wrappings Area: Udgaardian Plains Item Type: armor Wear: hands Material: cloth Level: 15 Weight: 1 lb 5 oz Amor Class: Pierce: 3 Bash: 6 Slash: 4 Magic: 1 Element: 4 •Modifies damage roll by 1
•Modifies hit roll by 1
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Umiron | Thu 04-Jun-15 03:06 PM |
Member since 29th May 2017
1497 posts
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#59499, "Yeah, sorta."
In response to Reply #10
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It's wear slot is just hands, but it has a flag that let's you wear it on paws too. If you were to identify it you would see "It would fit paws, too.".
I may try to find a way to make the item search clever enough to take some of those special flags into consideration, but it's not a huge priority.
Good catch though.
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Calion | Thu 04-Jun-15 02:10 PM |
Member since 04th Mar 2003
367 posts
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#59495, "This is very nice, thanks. n/t"
In response to Reply #0
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glerwyn | Thu 04-Jun-15 01:57 PM |
Member since 22nd Jul 2014
5 posts
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#59494, "RE: Website Item Search Follow Up"
In response to Reply #0
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Awesome!!!
Cant even begin to express how usefull something like this is for me.
Big thumbs up!!
Many thanks!
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Jhyrbian | Thu 04-Jun-15 12:59 PM |
Member since 04th Mar 2003
919 posts
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#59493, "RE: Website Item Search Follow Up"
In response to Reply #0
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crsweeney | Thu 04-Jun-15 12:50 PM |
Member since 17th Apr 2013
202 posts
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#59492, "great idea!"
In response to Reply #0
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Love it.
Hope you continue to build on the idea and allow additional items to be searchable.
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Dallevian | Thu 04-Jun-15 12:48 PM |
Member since 04th Mar 2003
1646 posts
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#59491, "wowow"
In response to Reply #0
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so much decent lowbie gear that i had no idea about! i love this addition, great stuff again Umiron and imms!
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amazingdonnie | Thu 04-Jun-15 12:38 PM |
Member since 19th Nov 2013
148 posts
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#59490, "Awesome change, you guys are on the right track."
In response to Reply #0
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Though i doubt i'd use this extensively myself, for new players this is excellent.
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#59489, "RE: Website Item Search Follow Up"
In response to Reply #0
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It loads up quick, but when I was just pulling it up it brings up the whole list of everything. Maybe have it just load when you click search?
Awesome though
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