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Forum Name Gameplay
Topic subjectWebsite Item Search Follow Up
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=59488
59488, Website Item Search Follow Up
Posted by Umiron on Wed 31-Dec-69 07:00 PM
I've opened a thread here for discussion related to our new item search: www.carrionfields.net/itemsearch/
59569, If an item doesn't show up...
Posted by Treebeard on Wed 31-Dec-69 07:00 PM
And we've checked its non-limited, and we suspect it is lvl 30 or under - should we submit to you? Is there a way to expand this?

Thanks! I love it. A lot.
59570, RE: If an item doesn't show up...
Posted by Umiron on Wed 31-Dec-69 07:00 PM
I suppose you can shoot me an email. There are a handful of factors that may exclude an item, one being a brand new flag that mortals can't see which prevents an item from being listed, at the area author's discretion. More likely though, the item is no_locate or something like that.

For the record, items with the following fields/attributes are not listed: no_locate, vis_death, rot_death and anything that cannot be identified. We also exclude explore areas, cabals and shrines. And lastly, the item must repop onto something. Items that are loaded via progs (e.g., quest rewards) are excluded as well.
59531, Possible bug
Posted by Kraken71 on Wed 31-Dec-69 07:00 PM
Looking at the guy:

<worn on head>      a thick strip of red leather

and JSON:

    {
        "name": "a thick strip of red
leather",
        "area_name": "Desert of Araile",
        "material": "leather",
        "item_type": "armor",
        "flags": "bless",
        "wear_flags": "neck",
        "level": "16",
        "weight": "0 lb 10 oz",
        "armor_class": "Pierce: 5 Bash: 3
Slash: 5 Magic: 6 Element: 6",
        "weapon_type": "",
        "weapon_attack": "",
        "weapon_avg": "0",
        "weapon_flags": "",
        "affects": {
            "charisma": "2",
            "hit roll": "3",
            "save vs spell": "-2",
            "strength": "1"
        }
    },
59534, Nope.
Posted by Umiron on Wed 31-Dec-69 07:00 PM
The area author created three items with the same name for
three different wear slots.
59535, Now I have to key on slot too :-) (n/t)
Posted by Kraken71 on Wed 31-Dec-69 07:00 PM
.
59520, Probably should be in bug forum but
Posted by Kstatida on Wed 31-Dec-69 07:00 PM
a blood stained mining pick from Delar-tol is listed six times. I guess it's about area design.
59515, Would it be possible to include item keywords in the JSON info? (n/t)
Posted by Kraken71 on Wed 31-Dec-69 07:00 PM
.
59519, So that you could code an auto-looter? :) NT
Posted by Kstatida on Wed 31-Dec-69 07:00 PM
NT
59530, That would be easy without -- it's not like I cannot guess one or two of the keywords :-)
Posted by Kraken71 on Wed 31-Dec-69 07:00 PM
It's just that the spell identify, and even low percentage lore shows them (which is one of the few trustworthy things with lore), so why not put it into the database.
59533, don't even need lore
Posted by Murphy on Wed 31-Dec-69 07:00 PM
keyword <item>
59508, awesome. wow.
Posted by Odrirg on Wed 31-Dec-69 07:00 PM
I would offer to have your,babies, if I wasn't married...and a guy.....

One question, though....

I saw the (sharp) flag on some bladed weapons but not others. I am unaware of that flag, or it's effects....

And so, I ask, is there a possibility it includes flags players aren't meant to see? Would it be problematic to keep those off the results?
59510, RE: awesome. wow.
Posted by Umiron on Wed 31-Dec-69 07:00 PM
>I would offer to have your,babies, if I wasn't married...and
>a guy.....
>
>One question, though....
>
>I saw the (sharp) flag on some bladed weapons but not others.
>I am unaware of that flag, or it's effects....

There are a few weapon flags that are leftover artifacts of ROM that do absolutely nothing in CF. I'll rig the item search to no longer display them.

>
>And so, I ask, is there a possibility it includes flags
>players aren't meant to see? Would it be problematic to keep
>those off the results?

There are indeed flags that mortals aren't supposed to see, though most of them aren't really all that interesting. For example, one of them is what indicates that an item worn on hands can also be used on paws. I already made sure ITEM_UMIS_MORTALS_NEVER_MISS_CLEAVE remains hidden, so don't worry.
59528, So, when do you make imp?
Posted by TJHuron on Wed 31-Dec-69 07:00 PM
Just curious. ;) you do a good job for the mud and seem to be very familiar with all the code. Like zulg 2.0
59513, That's a legacy ROM flag I suppose
Posted by Kstatida on Wed 31-Dec-69 07:00 PM
It doubled the damage output on occasion, pretty awesome.
59514, Another general flag question
Posted by Calion on Wed 31-Dec-69 07:00 PM
What is the IC/OOC implication of the dark flag? IIRC it says "Dark and cloaked in shadows", but as far as I know it doesn't actually DO anything. So is it just for flair, and not implying "evil" in any way?
59516, In ROM, enchant armor didn't work on such items.
Posted by Murphy on Wed 31-Dec-69 07:00 PM
nt
59517, RE: Another general flag question
Posted by Umiron on Wed 31-Dec-69 07:00 PM
"dark" was another such deprecated flag. It looks like now it does do a whopping one thing, which is factor into Valg's new(er) armor class stuff. Still, it's 99.99% meaningless. I'll leave it in for now, but you really can ignore it.
59507, Way to use it in Cmud
Posted by Jaegendar on Wed 31-Dec-69 07:00 PM
I know I am asking for a lot of spoon...

But I can't help it.

Could one of my fellow players be able to post a step by step on how to upload/connect/automatize the new official item database with Cmud?.

Something like a button or an alias that would allow it to automatically do an id of an item?

like : Identify practice dagger

and I get an in text window display of all practice daggers or some such?. Or even a side window with the info, that would be so bad ass.

I don't know if its possible?, anyone knows how to do this?

Jae
59527, use it with an item search alias - spoon inside
Posted by crsweeney on Wed 31-Dec-69 07:00 PM
This is not terrible pretty but it works for me in Zmud:

Make an alias with this text:

#file 2 "c:\zmud\carritems.txt"
#var tmp_list %grep( 2, %1)
#loop 0,%numitems( @tmp_list) {#echo %item( @tmp_list, %i)}
#unvar tmp_list
#close 2
#GAG Opened "C:\zmud\carritems.txt" as file 2
#GAG Closed "C:\zmud\carritems.txt" on file 2
#GAG Variable tmp_list removed.

Save this file in your zmud folder, it contains a text version of the item search.

https://www.dropbox.com/s/lumkfin2dov530s/carritems.txt?dl=0

Search for items by typing

item name/stat/flag/etc

ie
item onyx
returns:

Name: black robes trimmed with onyx Area: The Consortium Item Type: clothing Wear: body Material: cloth Level: 30 Weight: 5 lb 8 ozFlags: magic Modifies mana by 20 Modifies save vs breath by -5
Name: a shard of onyx Area: The Seaport of Hamsah Mu'tazz Item Type: weapon Wear: wield Material: onyx Level: 30 Weight: 5 lb 15 ozFlags: magic Weapon Class: dagger Weapon Damage: average 18 (slash) Modifies damage roll by 3 Modifies strength by 3
Name: the shield of turning Area: Grinning Skull Village Item Type: armor Wear: shield Material: onyx Level: 30 Weight: 22 lb 7 ozFlags: dark evil anti_good orc_only Armor Class:Pierce: 10 Bash: 10 Slash: 10 Magic: 2 Element: 14 Modifies save vs breath by -7 Modifies save vs paralysis by -5 Modifies save vs spell by -5
Name: small sleeves with onyx plates Area: Upper Cragstone Item Type: armor Wear: arms Material: onyx Level: 25 Weight: 16 lb 15 ozFlags: gnome_only Armor Class:Pierce: 9 Bash: 9 Slash: 9 Magic: 0 Element: 0 Modifies dexterity by 1 Modifies hp by 10 Modifies movement regeneration by 3 Modifies moves by 12
Name: an elaborate beaded onyx belt Area: The Galadon Sewers Item Type: treasure Wear: waist Material: leather Level: 20 Weight: 2 lb 6 ozFlags: dark Modifies armor class by -2 Modifies charisma by -3 Modifies damage roll by 1 Modifies dexterity by 2 Modifies hp by 15 Modifies intelligence by -1 Modifies strength by 1
Name: a studded onyx flail Area: Galadonian Settlement Item Type: weapon Wear: wield Material: onyx Level: 16 Weight: 3 lb 15 oz Weapon Class: flail Weapon Damage: average 13 (smash)
Name: a plain band of gleaming onyx Area: The Seaport of Hamsah Mu'tazz Item Type: treasure Wear: finger Material: onyx Level: 5 Weight: 0 lb 3 oz Modifies intelligence by 1
Name: a black belt beaded with onyx and jade Area: The Seaport of Hamsah Mu'tazz Item Type: clothing Wear: waist Material: cloth Level: 5 Weight: 2 lb 6 oz Modifies strength by 1


item "a black belt"
returns:
Name: a black belt beaded with onyx and jade Area: The Seaport of Hamsah Mu'tazz Item Type: clothing Wear: waist Material: cloth Level: 5 Weight: 2 lb 6 oz Modifies strength by 1
59529, YUUM
Posted by Jaegendar on Wed 31-Dec-69 07:00 PM
Thank you very much for the help, that is pretty bad ass.

-Jae
59503, reset button doesn't seem to be reseting the fields.
Posted by Perpetual_Noob on Wed 31-Dec-69 07:00 PM
N/t
59512, Actually it does reset the "FLAGS" but nothing else. n/t
Posted by Perpetual_Noob on Wed 31-Dec-69 07:00 PM
n/t
59501, The "database".
Posted by Umiron on Wed 31-Dec-69 07:00 PM
Our item search will hopefully have value by being up-to-date and accurate, but we also want this information to be useful to everyone in as many ways as possible.

So, if you'd like to access the information in the item search in a more computer digestible format, I've made it available here: http://www.carrionfields.net/itemsearch/equipment.json

The JSON file contains every item that the item search indexes and should be updated as often as the item search itself. Feel free to use it in your MUD client, mirror it, etc.
59502, JSON FTW!
Posted by Kraken71 on Wed 31-Dec-69 07:00 PM
Got my own web item database based on mongodb, it fits right in with minor transformations.
59500, RE: Website Item Search Follow Up
Posted by incognito on Wed 31-Dec-69 07:00 PM
Looks really good.

Can you put something into the academy to steer newbies towards it too?

Also, not sure how people feel about this but if someone filters for str, say, or wis, maybe just show the beneficial ones? It's pretty unlikely that someone is searching for detrimental stuff for a stat. Damroll being a possible exception, or even hitroll.
59497, Great work. This will be a big help for all, thank you. n/t.
Posted by TheDude on Wed 31-Dec-69 07:00 PM
.
59496, Would have killed for this in the 90's, am still pretty damned grateful for it now. Nice work.
Posted by Falstaff on Wed 31-Dec-69 07:00 PM
.
59498, Minor possible item correction
Posted by Falstaff on Wed 31-Dec-69 07:00 PM
This item also works on felar forepaws I believe:


Name: some cloth wrappings Area: Udgaardian Plains
Item Type: armor Wear: hands Material: cloth
Level: 15 Weight: 1 lb 5 oz
Amor Class: Pierce: 3 Bash: 6 Slash: 4 Magic: 1 Element: 4
•Modifies damage roll by 1

•Modifies hit roll by 1


59499, Yeah, sorta.
Posted by Umiron on Wed 31-Dec-69 07:00 PM
It's wear slot is just hands, but it has a flag that let's you wear it on paws too. If you were to identify it you would see "It would fit paws, too.".

I may try to find a way to make the item search clever enough to take some of those special flags into consideration, but it's not a huge priority.

Good catch though.

59495, This is very nice, thanks. n/t
Posted by Calion on Wed 31-Dec-69 07:00 PM
.
59494, RE: Website Item Search Follow Up
Posted by glerwyn on Wed 31-Dec-69 07:00 PM
Awesome!!!

Cant even begin to express how usefull something like this is for me.

Big thumbs up!!

Many thanks!
59493, RE: Website Item Search Follow Up
Posted by Jhyrbian on Wed 31-Dec-69 07:00 PM
thanks! this is great.
59492, great idea!
Posted by crsweeney on Wed 31-Dec-69 07:00 PM
Love it.

Hope you continue to build on the idea and allow additional items to be searchable.

59491, wowow
Posted by Dallevian on Wed 31-Dec-69 07:00 PM
so much decent lowbie gear that i had no idea about! i love this addition, great stuff again Umiron and imms!
59490, Awesome change, you guys are on the right track.
Posted by amazingdonnie on Wed 31-Dec-69 07:00 PM
Though i doubt i'd use this extensively myself, for new players this is excellent.
59489, RE: Website Item Search Follow Up
Posted by VitriolicStream on Wed 31-Dec-69 07:00 PM
It loads up quick, but when I was just pulling it up it brings up the whole list of everything. Maybe have it just load when you click search?

Awesome though :)