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Graatch (inactive user)Mon 20-Sep-04 10:05 AM
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#5917, "On Stun"


          

So I watched a fight the other day between a svirf hand spec and a giant axe spec. Twice the svirf stunned the giant. During the third period of combat (after the second stun) the svirf expanded to normal size, so he must have been reduced, presumably because like most svirf warriors he has the autumn harvest legacy.

This got me to thinking: how the hell is this svirf knocking this giant unconscious? Lets forget reduce and enlarge and just deal with regular racial statistics: the svirf or gnome is about 3 or 4 feet tall, yes? And giants average out at about 13 or 14 feet tall, yes? So what exactly is this gnome or svirf doing to knock the giant unconscious? Is he really jumping 10 feet in the air and hitting the giant in the head?

Add in the use of reduce and enlarge. You are now talking four, count 'em 4, size differences. In physical terms, that's something like a 1 foot gnome jumping up and knocking a 20 foot giant in the head, unconscious.

No doubt the basic answer is gamebalance. So fine. The real question then is how it works. It seems to me that a greater size differential should likewise create a greater chance to fail or succeed on stunning someone. Like bearcharge. Or like bash and trip, simple immunity, if the warrior chooses to take advantage of a big size different for other reasons. I just don't see a gnome or svirf, especially a reduced one, having any real chance to stun someone three or four sizes bigger. Hell, that's like a human stunning a dragon, right? Just doesn't make sense.

I recognize that reducing or removing a significantly smaller opponent's ability to stun the larger foe, and increasing the chance a larger opponent will stun the smaller foe, has some implications for the spec. I do not know how good giant hand specs are already, so maybe they shouldn't get a bonus, or maybe they suck at them and this would be a good addition. But I do know that these tiny little one foot tall warriors just shouldn't be having such an easy time stunning creatures that tower over them. No?

  

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Reply Picture Yoda, Clone Wars style. Keeyah bitch! nt, Vladamir, 20-Sep-04 08:01 PM, #5
Reply Hand specs as a whole need to be looked at, in my opini..., Domino, 20-Sep-04 05:50 PM, #3
Reply Groin shot, Theerkla, 20-Sep-04 10:39 AM, #1
     Reply Toe flip, Timewatcher, 20-Sep-04 04:46 PM, #2
          Reply Groin flip, Scarabaeus, 20-Sep-04 07:14 PM, #4
               Reply I can't seem to find the help file :), Astillian, 20-Sep-04 09:04 PM, #6
               Reply RE: Groin flip, Lochzan, 21-Sep-04 06:32 AM, #7

VladamirMon 20-Sep-04 08:01 PM
Member since 04th Mar 2003
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#5922, "Picture Yoda, Clone Wars style. Keeyah bitch! nt"
In response to Reply #0


          

nt

  

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DominoMon 20-Sep-04 05:50 PM
Member since 03rd Sep 2004
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#5920, "Hand specs as a whole need to be looked at, in my opini..."
In response to Reply #0


          

really...

  

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TheerklaMon 20-Sep-04 10:39 AM
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#5918, "Groin shot"
In response to Reply #0


          

A much more painful version of stun.

  

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TimewatcherMon 20-Sep-04 04:46 PM
Member since 27th Jun 2004
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#5919, "Toe flip"
In response to Reply #1


          

A 1 foot high svirf grabbing the giant by the toe and flipping him over his shoulder and cracks his head on the ground.

  

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ScarabaeusMon 20-Sep-04 07:14 PM
Member since 19th Feb 2011
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#5921, "Groin flip"
In response to Reply #2


  

          


What? You were going to read about something called "groin flip"?

  

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AstillianMon 20-Sep-04 09:04 PM
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#5923, "I can't seem to find the help file :)"
In response to Reply #4


          

  

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LochzanTue 21-Sep-04 06:32 AM
Member since 24th Mar 2004
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#5926, "RE: Groin flip"
In response to Reply #4


          

Sounds like a great idea for a new transmuter spell. Sex change, minor damage, and massive -morale.

  

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