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Perpetual_Noob | Mon 02-Feb-15 01:34 PM |
Member since 28th Jul 2012
358 posts
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#58257, "Lag movies?"
Edited on Mon 02-Feb-15 01:40 PM
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How many lag moves are out there?
Ability - lags enemy - lags self:
Bash - 1 to 4 rounds - 2 rounds? Trip - 1.9 rounds - 2 rounds? Cranial - 1.9 rounds - 2 rounds? Savage blow - 1.9 rounds - 2 rounds? Pebble to boulder - 2 rounds - 2 rounds? Bear Charge - 2 rounds - 2 rounds? Throw - 1.9 rounds - 2 rounds? Pincer - 2 rounds - 3 rounds? Charge - 2 rounds - 2 rounds? Shield bash - 1.9 - 2 rounds? Bat - 1 round (heat shot)? - .75 rounds?
What affects add to them?
Cheap shot - adds 1 round if successful to a knock down attack. Which ones?
Bear Charge - only lags on certain ranger builds? Mountaineer?
Bash - greeting the avalanche - Higher likely hood of over 2 rounds or just higher likely hood of landing it and greater damage?
Throw - ground control - Adds lag rounds?
That is about all I know. Please help me in accuracy. I know many new people need to learn this and understand it as much as I do.
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RE: Lag moves,
Umiron,
02-Feb-15 04:32 PM, #9
Can't read tone...,
Perpetual_Noob,
03-Feb-15 03:08 PM, #14
RE: Lag moves?,
Artificial,
02-Feb-15 01:51 PM, #1
Don't forget the assassin kicks,
lasentia,
02-Feb-15 02:02 PM, #2
Break it down by class,
laxman,
02-Feb-15 02:48 PM, #3
RE: Break it down by class,
Destuvius,
02-Feb-15 03:07 PM, #4
nope,
laxman,
02-Feb-15 03:55 PM, #5
I'm siding with Destuvius on this one.,
Umiron,
02-Feb-15 04:18 PM, #6
Nope,
-flso,
02-Feb-15 04:19 PM, #7
It's true,
Tsunami,
02-Feb-15 04:17 PM, #8
derp,
laxman,
02-Feb-15 06:24 PM, #10
You're human.,
Tsunami,
02-Feb-15 08:48 PM, #11
You are partially incorrect...,
Sarien,
03-Feb-15 08:02 AM, #12
That's right,
Tsunami,
03-Feb-15 08:47 AM, #13
Thanks, I"m going to try and get it all compiled and pu...,
Perpetual_Noob,
03-Feb-15 06:11 PM, #15
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Umiron | Mon 02-Feb-15 04:32 PM |
Member since 29th May 2017
1497 posts
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#58272, "RE: Lag moves"
In response to Reply #0
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I really have no interest in digging around upwards of two dozen abilities across the codebase and spelling it out down to the decimal point.
Some of (much of?) this has been answered over the years and regardless, I'm fine with this being something that requires some experimentation to figure out.
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Perpetual_Noob | Tue 03-Feb-15 03:08 PM |
Member since 28th Jul 2012
358 posts
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#58277, "Can't read tone..."
In response to Reply #9
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That sounded harsh and flippant... I was just looking for information from the community.
But thanks for letting me know I guess.
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Artificial | Mon 02-Feb-15 01:51 PM |
Member since 22nd Apr 2008
1180 posts
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#58258, "RE: Lag moves?"
In response to Reply #0
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Misdirect, vibrato, that new shaman supp, headbutt, aimed shot I think?, crushing blow, roundhouse, swing, batter, vault, rake, pinch, telluric surge is what I can think of off hand.
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lasentia | Mon 02-Feb-15 02:02 PM |
Member since 27th Apr 2010
987 posts
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#58259, "Don't forget the assassin kicks"
In response to Reply #1
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There's just too many to really name.
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laxman | Mon 02-Feb-15 02:48 PM |
Member since 18th Aug 2003
1867 posts
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#58260, "Break it down by class"
In response to Reply #2
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Assassin - side kick, sweep kick, scissor kick, throw, double spin kick, rising phoenix kick, mountain storm kick
Ranger - Waylay, bearcharge, savage blow, aimed shot, lash
Berserker - Bash, lash, headbutt, rush, womp, cheapshot*, pin*, savage feeding
Thief - trip, weapontrip, push (very minor)
Warrior - Bash, trip, cranial, drum, pincer, overhead with edge, drive with legacy, crushing blow, pummel, charge with edge and legacy, lash, legsweep, misdirect
transmuter - neurological disruption, lash
necromancer - ghoul touch, various special undead will bash, trip, headbutt, crushing blow, pummel, and MORE!
invoker - pebble to boulder, rain of stone, lash
shaman - lava fountain, lash
paladin - strike of faith (mace), bat (pole/staff), shield bash (shield), various Templar defense moves
druid - telluric surge, some call of the wild will bash/trip
Conjurer - lash, some demons and all angels will bash, edged nightgaunt can trip
bard - trip, roundhouse, vibrato
I ran out of steam but I am sure I missed plenty
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laxman | Mon 02-Feb-15 03:55 PM |
Member since 18th Aug 2003
1867 posts
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#58264, "nope"
In response to Reply #4
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This has been hotly debated but logs show waylay then command without snare.
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Umiron | Mon 02-Feb-15 04:14 PM |
Member since 29th May 2017
1497 posts
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#58267, "I'm siding with Destuvius on this one."
In response to Reply #5
Edited on Mon 02-Feb-15 04:18 PM
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I took an admittedly quick look, but I don't see any lag coming from waylay. In the context of waylay, ambush can result in no lag <1> for the ranger which would make it very likely they would get a command in immediately, but that's different than lag.
EDIT: <1> This depends on wilderness time.
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Tsunami | Mon 02-Feb-15 04:17 PM |
Member since 25th Mar 2008
1509 posts
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#58271, "It's true"
In response to Reply #5
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Waylay does not lag the opponent that I know of. The ranger can get an immediate command in because there is no lag on waylay being triggered. There is only lag on setting up the waylay. If you use waylay while the target is in the room you will get lagged like normal ambush. If you use it and then sit still, you will have 0 lag when it triggers.
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laxman | Mon 02-Feb-15 06:24 PM |
Member since 18th Aug 2003
1867 posts
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#58273, "derp"
In response to Reply #8
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Why did I confuse that with causing lag? It's been a long day.
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Tsunami | Mon 02-Feb-15 08:48 PM |
Member since 25th Mar 2008
1509 posts
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#58274, "You're human."
In response to Reply #10
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It's inevitable you will make mistakes, get confused, and forget things.
That's why you keep gnomes like me around.
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Sarien | Tue 03-Feb-15 08:02 AM |
Member since 14th Feb 2009
740 posts
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#58275, "You are partially incorrect..."
In response to Reply #8
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This part: "If you use waylay while the target is in the room you will get lagged like normal ambush." is wrong.
If you use normal ambush while enemy is in a snare, you DO NOT get the next command (normal ambush lags you 2 rounds)
If you use waylay on an enemy in the same room in a snare, you ALWAYS get the next command. Snare is like 2 rounds of lag, and waylay is 1.5/1.9 or so as compared to full-on ambush which is also 2.
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Perpetual_Noob | Tue 03-Feb-15 06:11 PM |
Member since 28th Jul 2012
358 posts
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#58279, "Thanks, I"m going to try and get it all compiled and pu..."
In response to Reply #3
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