|
Turambar | Thu 09-Sep-04 04:08 PM |
Member since 04th Mar 2003
26 posts
| |
|
#5787, "Movement and resting"
|
Would it be possible to increase the movement regen ratio? I'm sure I don't want to know how much of my time is wasted resting those sore legs, even with dextrous chars.
|
|
|
|
Buy padded boots from the armorer in Galadon.,
Qaledus,
10-Sep-04 09:43 AM, #4
Or...,
Valguarnera,
10-Sep-04 10:16 AM, #5
Devils' advocate...,
nepenthe,
09-Sep-04 04:38 PM, #1
Compromise Negotiator,
Straklaw,
09-Sep-04 05:39 PM, #2
That's true, but,
Turambar,
10-Sep-04 12:57 AM, #3
FYI...,
nepenthe,
10-Sep-04 11:44 AM, #6
Oh, I see (not :P). Thanks for the replies everyone nt,
Turambar,
10-Sep-04 12:21 PM, #7
Constitution affects movement gain and I think regen. n...,
Little Timmy (Anonymous),
10-Sep-04 03:22 PM, #8
Why should dex affect movement regen?,
Theerkla,
11-Sep-04 09:39 AM, #9
| |
|
Qaledus | Fri 10-Sep-04 09:43 AM |
Member since 09th May 2004
458 posts
| |
|
#5798, "Buy padded boots from the armorer in Galadon."
In response to Reply #0
|
You might have missed the specifics when they went in, but these boots will help with movement regeneration. Probably not at the level you're looking for, but it *is* a boost.
There are rare items in the game with that capability and it does show up on identify, appraise, lore, etc.
|
|
|
|
|
nepenthe | Thu 09-Sep-04 04:38 PM |
Member since 04th Mar 2003
3430 posts
| |
|
#5790, "Devils' advocate..."
In response to Reply #0
|
You know, running an opponent out of moves is meant to be a viable PK tactic -- and classes with mobility advantages either in the sense of greater movement points, greater movement regeneration, or alternate forms of locomotion, are meant to have just that: advantages.
|
|
|
|
  |
Turambar | Fri 10-Sep-04 12:57 AM |
Member since 04th Mar 2003
26 posts
| |
|
#5795, "That's true, but"
In response to Reply #1
|
You'd still run out just as soon, but instead of having to sleep eight ingame hours, you'd only need five. And, in case of a pk chase, those faster pursuers are still going to find you resting.
It's just annoying that a dextrous mid-rank char has to fully rest to reach a somewhat nearby area
|
|
|
|
    |
nepenthe | Fri 10-Sep-04 11:44 AM |
Member since 04th Mar 2003
3430 posts
| |
|
#5800, "FYI..."
In response to Reply #3
|
Dex isn't really a factor in movement, the last I checked.
|
|
|
|
      |
Turambar | Fri 10-Sep-04 12:21 PM |
Member since 04th Mar 2003
26 posts
| |
|
#5801, "Oh, I see (not :P). Thanks for the replies everyone nt"
In response to Reply #6
|
|
|
        |
|
#5802, "Constitution affects movement gain and I think regen. n..."
In response to Reply #7
|
|
|
        |
Theerkla | Sat 11-Sep-04 09:39 AM |
Member since 04th Mar 2003
1055 posts
| |
|
#5803, "Why should dex affect movement regen?"
In response to Reply #7
|
I'd argue the faster you move and the higher your metabolism the LONGER you take to regenerate movement.
|
|
|
|
|