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DestuviusSat 07-Jun-14 08:22 AM
Member since 08th Oct 2013
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#55591, "I'm going to give something a shot"


          

** Disclaimer **
I am by no way promising that anything will actually go live from this "Suggestion Box" test run I am going to make. I would however like to give this a shot and see what happens.

Overall, I felt like the responses received on the "How to make Empire more fun" thread were really good and well thought out. For that very reason I am going to give a test run to something that is kind of similar.

Feel free to shoot me an email (destuvius@carrionfields.com) with ONE change that you think would be beneficial to making CF more fun. And when I say one change, I don't mean things like "Give me a quest form!" or "Bring back (insert old IMM name here)."

I will end up doing the majority of the responding to people via email. I am not sure how long I will be accepting "suggestions" in this manner, but I will probably try to at least every few days post what I think is the best/most realistic suggestion onto this thread for some feedback from the masses in order to try and fine tune it. At that point, I will attempt to poke up the ladder and see if I can convince the rest of team IMM that its a viable idea.

IF this test run works, I might try to turn this into a semi-regular thing. So please, don't spam my email with all sorts of stupid stuff.

PS: Go back up and read the disclaimer one more time. I am NOT telling you I am going to make any of these ideas come true. I am however going to try to find a few gems with your guys help and see what happens.

  

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Reply Round 1 Complete, Destuvius, 08-Jun-14 11:53 AM, #13
Reply An expansion on 2, Falstaff, 09-Jun-14 07:02 AM, #14
     Reply Just to add to this, incognito, 10-Jun-14 08:00 AM, #15
          Reply Severely reduce/remove RNG on skill learn., Scrimbul, 10-Jun-14 08:25 AM, #16
Reply 10 halflings or less., Babalubagini, 08-Jun-14 01:17 AM, #12
Reply Ugh, bouncing email is the suck., Destuvius, 06-Jun-14 11:21 PM, #5
Reply Yes., Tsunami, 07-Jun-14 12:04 AM, #9
     Reply You mean Kender? (n/t), N b M, 07-Jun-14 12:30 AM, #6
          Reply RE: You mean Kender? (n/t), atanek, 07-Jun-14 12:51 AM, #7
               Reply Blasphemy. , SuperIsisMan, 07-Jun-14 07:44 AM, #8
Reply Tried emailing you and got a delivery failed message..., Falstaff, 06-Jun-14 09:58 PM, #3
Reply This could be done now., Kalageadon, 06-Jun-14 10:20 PM, #4
Reply Their kicks should suck though, Zephon, 07-Jun-14 09:12 AM, #10
Reply Couple quick things, Destuvius, 04-Jun-14 05:05 PM, #2
Reply I'd send over some if I wasn't swamped with work., Eskelian, 07-Jun-14 09:28 AM, #11
Reply Halflings., Tsunami, 04-Jun-14 02:01 PM, #1

DestuviusSun 08-Jun-14 11:53 AM
Member since 08th Oct 2013
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#55644, "Round 1 Complete"
In response to Reply #0


          

I am pretty happy with how this turned out. And will probably be doing something similar to this again in the future. I have pulled two suggestions that I will take further up the ladder for discussion and we might have something occur from it.

1) Perks for new players that scale away as they level, like an extra carry slot or reduced cost of food etc

2) Expansion of group range to accommodate a lower player base

Both of these ideas are pretty straight forward so I don't really think having an open discussion to flesh them out is necessary. Thanks again for all the suggestions.

  

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FalstaffMon 09-Jun-14 07:02 AM
Member since 04th Mar 2003
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#55646, "An expansion on 2"
In response to Reply #13


          

Increase the learning percentage for groups (not just the exp percentage). It might help encourage lowbies to work together more vs hiding for 10 hours perfecting skills and spells.

  

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incognitoTue 10-Jun-14 08:00 AM
Member since 04th Mar 2003
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#55649, "Just to add to this"
In response to Reply #14


          

I get asked to group a lot and I'd really like to.

If I do though, I know I've got no chance of improving certain skills significantly (ie the skills where you rely on level gains). So instead I spam all the other skills up, and that means not grouping.

If I could have a significant skill learn boost from grouping instead of exp boost I would be in the group, with more rp etc for all. The boost would need to be significant as even with no exp boost, mobs would die a lot faster.

  

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ScrimbulTue 10-Jun-14 08:25 AM
Member since 22nd Apr 2003
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#55650, "Severely reduce/remove RNG on skill learn."
In response to Reply #15


  

          

I can understand if you don't want every player dumping their skill learn into evade, but it's questionably useful if you personally are annoyed by having to use dirt kick when you are trying to practice bash and trip.

CF relies too much on implementing RNG and luck as a barrier to people becoming competitive and this is one example where it's just plain unnecessary.

  

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BabalubaginiSun 08-Jun-14 01:17 AM
Member since 05th May 2010
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#55639, "10 halflings or less."
In response to Reply #0


          

But no more than 10.

  

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DestuviusFri 06-Jun-14 11:21 PM
Member since 08th Oct 2013
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#55622, "Ugh, bouncing email is the suck."
In response to Reply #0


          

Has anyone else run into this problem with trying to email suggestions?

  

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TsunamiSat 07-Jun-14 08:22 AM
Member since 25th Mar 2008
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#55623, "Yes."
In response to Reply #5


          

I sent about 5000 emails suggesting various things about halflings. About.

  

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N b MSat 07-Jun-14 12:30 AM
Member since 29th Sep 2005
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#55625, "You mean Kender? (n/t)"
In response to Reply #9


          

.

  

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atanekSat 07-Jun-14 12:51 AM
Member since 27th Jan 2014
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#55626, "RE: You mean Kender? (n/t)"
In response to Reply #6


          

What is kender?

  

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SuperIsisManSat 07-Jun-14 07:44 AM
Member since 22nd Nov 2008
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#55627, "Blasphemy. "
In response to Reply #7


          

See Dragon Lance.

  

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FalstaffFri 06-Jun-14 09:58 PM
Member since 04th Mar 2003
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#55620, "Tried emailing you and got a delivery failed message..."
In response to Reply #0


          

Anyway, here's my idea: Duergar Assassins! It kinda fits their temperment anyway (aka foul and full of dirty tricks), and I can't see a reason that you can't be one. As the class and race already exist, it can't be hard to implement either.

*shrug* Just my $0.02

-F

  

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KalageadonFri 06-Jun-14 10:20 PM
Member since 23rd Oct 2003
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#55621, "This could be done now."
In response to Reply #3


          

Don't forget that a while back the IMMs began allowing these type of builds with the proper role. Many unique combinations have been approved, like Dwarf Bard/Invoker and Gnome Shaman. Good luck and have fun.

  

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ZephonSat 07-Jun-14 09:12 AM
Member since 21st Mar 2007
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#55629, "Their kicks should suck though"
In response to Reply #3


          

Stubby legs and all.

  

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DestuviusWed 04-Jun-14 05:05 PM
Member since 08th Oct 2013
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#55603, "Couple quick things"
In response to Reply #0


          

So far I have received 5 emails with suggestions, I am kind of surprised there were not more up to this point. I will be accepting the suggestions for the rest of this week because I had forgotten that I am running the RC this month.

If there are any questions or anything about this all so far, feel free to either post here and ask or send them in email.

  

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EskelianSat 07-Jun-14 09:28 AM
Member since 04th Mar 2003
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#55630, "I'd send over some if I wasn't swamped with work."
In response to Reply #2


          

My wife just got surgery (she's fine) - so I'm kinda busy with that plus some major things at work. I'll hit you up for round 2 in the future.

  

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TsunamiWed 04-Jun-14 02:01 PM
Member since 25th Mar 2008
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#55599, "Halflings."
In response to Reply #0


          

Thought I'd save you the spam from me.

  

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