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atanek | Mon 21-Apr-14 04:00 PM |
Member since 27th Jan 2014
17 posts
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#54895, "RE: CF Economics"
In response to Reply #0
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Pay taxes to live in your hometown or you get evicted and your recall relocated to the nearest accepting altar.
If enough people don't pay their taxes, the city decays and becomes overrun with shin-kicking kobolds who give you the (Stinky) tag.
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Moligant | Tue 22-Apr-14 12:36 PM |
Member since 30th Dec 2010
327 posts
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#54898, "Taxes"
In response to Reply #2
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I like the idea of taxes in an RP sense and instead of kobolds I have a easier idea - auto-WANTED flags when you fall behind in your payments after a certain time period.
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#54894, "Adding an additional currency type"
In response to Reply #0
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I would not be against adding "platinum" which is only gained as part of certain processes like "merc"ing and not part of the coin conversion. Else make it really expensive, i.e. 1000 or 10000 gold = 1 platinum.
That way you can do cool things with platinum.
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Moligant | Tue 22-Apr-14 12:33 PM |
Member since 30th Dec 2010
327 posts
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#54897, "RE: Adding an additional currency type"
In response to Reply #1
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Glad you brought this up, I had the same idea when I was thinking about my merc idea. Like having the mercs be paid in a different currency that they use at their special merc shops. Good idea.
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