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Eskelian | Sat 01-Feb-14 03:25 PM |
Member since 04th Mar 2003
2023 posts
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#53904, "Tremblefist + Door"
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I know there's been many many posts about retrieving from orc village and generally I agree with many of them...
...but, as a compromise, can we get that door removed? That door is ####. Spamming close west should not be a valid way to defend your cabal. That door is a large reason why ragers log out rather than retrieve.
Just a thought, I've seen it hinted at but I didn't see any posts where someone directly addresses the placement of that door.
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Thread locked.,
Valguarnera,
01-Feb-14 03:26 PM, #29
On this note,
Sarien,
31-Jan-14 11:24 AM, #15
The lack of trusted allies and group members who will h...,
Vonzamir,
31-Jan-14 11:37 AM, #16
You could probably...,
Eskelian,
31-Jan-14 11:53 AM, #17
But then we are making ragers builds with intent to fig...,
CD,
31-Jan-14 12:27 PM, #18
Probaly worth it though if battle is getting overrun by...,
Vonzamir,
31-Jan-14 01:27 PM, #19
Why not roll as fort then instead of battle? If you rol...,
CD,
31-Jan-14 01:44 PM, #20
I personnally don't think the orc poplation warrants b...,
Vonzamir,
31-Jan-14 02:16 PM, #21
Both of you are pointing to the real issues,
Sarien,
31-Jan-14 04:22 PM, #22
RE: Both of you are pointing to the real issues,
Vonzamir,
31-Jan-14 04:44 PM, #23
Right: And where is the GSV section of Cabalwars?,
Sarien,
31-Jan-14 04:46 PM, #24
RE: Right: And where is the GSV section of Cabalwars?,
Vonzamir,
31-Jan-14 04:55 PM, #25
RE: Both of you are pointing to the real issues,
Daevryn,
31-Jan-14 06:48 PM, #26
RE: Both of you are pointing to the real issues,
Eskelian,
01-Feb-14 05:19 AM, #27
Sold:,
Daevryn,
30-Jan-14 08:44 PM, #1
Hey that's coo- wait, what?,
TJHuron,
30-Jan-14 08:59 PM, #2
Seriously? Was there a key?,
Tac,
30-Jan-14 09:07 PM, #3
Ouch indeed. Thanks D. n/t,
Eskelian,
30-Jan-14 09:20 PM, #4
Hey man,,
Tsunami,
30-Jan-14 09:34 PM, #5
You hate Battle that much? Jeez.,
Quixotic,
30-Jan-14 11:05 PM, #6
RE: You hate Battle that much? Jeez.,
Daevryn,
30-Jan-14 11:39 PM, #7
There was no need to tweak up Tremblefist though. ,
Lhydia,
31-Jan-14 12:18 AM, #8
RE: There was no need to tweak up Tremblefist though. ,
robdarken_,
31-Jan-14 01:53 AM, #9
RE: There was no need to tweak up Tremblefist though. ,
Eskelian,
31-Jan-14 02:14 AM, #11
I don't get what you're trying to say.,
robdarken_,
31-Jan-14 03:13 AM, #12
RE: I don't get what you're trying to say.,
Eskelian,
31-Jan-14 09:07 AM, #14
RE: I don't get what you're trying to say.,
robdarken_,
31-Jan-14 12:18 PM, #28
RE: There was no need to tweak up Tremblefist though. ,
Daevryn,
31-Jan-14 08:56 AM, #13
You're boosting my self-esteem.,
Eskelian,
31-Jan-14 02:08 AM, #10
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Valguarnera | Sat 01-Feb-14 03:26 PM |
Member since 04th Mar 2003
6904 posts
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#53971, "Thread locked."
In response to Reply #0
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Sarien | Fri 31-Jan-14 11:24 AM |
Member since 14th Feb 2009
740 posts
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#53951, "On this note"
In response to Reply #0
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Can we talk about how orcs have nothing to lose in the big gamble that is cabalwars?
Everyone else who can down an item, has one to lose. This keeps things fair. You know I've been on both sides of Orc/Battle, and I'll tell you that the frustration felt on the battle side on the order of "So, this guy can take my item, force me to retrieve, and profit...and I can do nothing of the sort back to him" is extreme.
I'm not saying, "Remove Orcs from Cabalwars" I'm saying, hey where the heck is the flipside where the village gets to take the Orc item, and then laugh at their pitiful retrieval attempts?
Please balance the field.
Thank you.
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Vonzamir | Fri 31-Jan-14 11:36 AM |
Member since 07th Jun 2011
659 posts
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#53952, "The lack of trusted allies and group members who will h..."
In response to Reply #15
Edited on Fri 31-Jan-14 11:37 AM
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The lack of trusted allies and group members who will have the same objectives as you is a huge downside. Some orcs are badass enough they don't need allies. I'd say they typical experience as an orc is trying to find someone to run around with that will allow you to get something done. As a hero orc you might have 1-2 other orcs that might be in hero range dealing with battle, fort, most outlanders, and maybe empire and tribs. Looking at cabal wars recently, battle, outlander and fort are all sitting at around 100%, so I don't see any of them at a huge disadvantage at a moment.
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CD | Fri 31-Jan-14 12:27 PM |
Member since 05th Jul 2012
279 posts
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#53955, "But then we are making ragers builds with intent to fig..."
In response to Reply #17
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Vonzamir | Fri 31-Jan-14 01:27 PM |
Member since 07th Jun 2011
659 posts
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#53956, "Probaly worth it though if battle is getting overrun by..."
In response to Reply #18
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CD | Fri 31-Jan-14 01:44 PM |
Member since 05th Jul 2012
279 posts
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#53957, "Why not roll as fort then instead of battle? If you rol..."
In response to Reply #19
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Vonzamir | Fri 31-Jan-14 02:16 PM |
Member since 07th Jun 2011
659 posts
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#53958, " I personnally don't think the orc poplation warrants b..."
In response to Reply #20
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Was just being sarcastic.
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Sarien | Fri 31-Jan-14 04:19 PM |
Member since 14th Feb 2009
740 posts
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#53959, "Both of you are pointing to the real issues"
In response to Reply #21
Edited on Fri 31-Jan-14 04:22 PM
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Most villagers are rolled with fighting mages in mind, for obvious reasons.
It is in fact: against the tablet to actively hunt Orcs, unless marked as "hunted" or the commander has declared war.
The issue I have, is that regardless of who actually took the head Nexus/scion/empire you name it, the end result is: it lands in the GSV if there is an orc on to down it
This is nothing more than smart players taking advantage of what (in my opinion) should be a glaringly obvious problem with current cabal war setup.
Orcs, unlike Nexus/Scion/Empire have no item of their own to loose, and therefor participate in cabalwars reaping EVERY benefit of taking an item while having no chance to suffer the consequences of losing their own
So, what you end up with is an enemy that you can't actively hunt as a villager (because it's "poor RP" to do so) and a population of enemies who constantly give the head to orcs (poor RP, but who gives a ####..apparently). And then headless villagers who have to recover vs a shaman progged mob with 2x the strength of any other outer. I fail to see how this at all adds fun/playability. That being said, if Orcs actually had an item that could be taken and it say...cost them their adaption powers? That might be much more fair, if of course competitive play is something we actually care about.
TL/DR version, current GSV involvement in cabalwars completely bites from an IC/OOC village player's perspective.
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Vonzamir | Fri 31-Jan-14 04:44 PM |
Member since 07th Jun 2011
659 posts
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#53960, "RE: Both of you are pointing to the real issues"
In response to Reply #22
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"if of course competitive play is something we actually care about."
It isn't. See below for data.
EMPIRE |Members|Pledges|Taken |Retrieved|Influence|Coverage |Presence | 2014-01-30 |26 |12 |0 |8 |51.73% |81.93% |7.51% | 2014-01-29 |25 |9 |0 |5 |50.63% |72.14% |7.68% | 2014-01-28 |26 |9 |2 |3 |54.24% |80.44% |7.95% | ------------------------------------------------------------------------------- SCARAB |Members|Pledges|Taken |Retrieved|Influence|Coverage |Presence | ------------------------------------------------------------------------------- SCION |Members|Pledges|Taken |Retrieved|Influence|Coverage |Presence | 2014-01-30 |4 |10 |0 |1 |13.90% |12.99% |3.69% | 2014-01-29 |4 |9 |0 |1 |39.07% |13.54% |3.39% | 2014-01-28 |4 |9 |0 |3 |21.89% |35.52% |10.98%
BATTLE |Members|Pledges|Taken |Retrieved|Influence|Coverage |Presence | 2014-01-30 |14 |8 |2 |0 |100.00% |57.37% |7.81% | 2014-01-29 |14 |8 |1 |0 |100.00% |61.50% |8.25% | 2014-01-28 |14 |8 |1 |0 |100.00% |61.09% |5.94%
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Sarien | Fri 31-Jan-14 04:46 PM |
Member since 14th Feb 2009
740 posts
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#53961, "Right: And where is the GSV section of Cabalwars?"
In response to Reply #23
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Or, was GSV involvement just a shoddily thrown together attempt at giving orcs something to do?
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Vonzamir | Fri 31-Jan-14 04:55 PM |
Member since 07th Jun 2011
659 posts
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#53962, "RE: Right: And where is the GSV section of Cabalwars?"
In response to Reply #24
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They aren't in there and yes. But I think you are trying to make the point battle is unplayable because their item can be given to orcs and it really has no bearing on gameplay at all.
It just gives spoiled habitual players of battle and fort something to complain about since there really isn't anything else.
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Daevryn | Fri 31-Jan-14 06:48 PM |
Member since 13th Feb 2007
11117 posts
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#53963, "RE: Both of you are pointing to the real issues"
In response to Reply #22
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This is another one of those posts in a "Anyone who disagrees with me is obviously stupid" tone, FYI.
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Eskelian | Sat 01-Feb-14 05:16 AM |
Member since 04th Mar 2003
2023 posts
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#53964, "RE: Both of you are pointing to the real issues"
In response to Reply #22
Edited on Sat 01-Feb-14 05:19 AM
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"Most villagers are rolled with fighting mages in mind, for obvious reasons."
To be honest, judging by the builds I see in village, maybe one out of every 5 ragers is rolled with fighting casting mages in mind. Most of them are built around defending against everything else that might kill them (which is fine because spellbane and deathblow/critical are certainly fine for handling mages). Fighting orcs is a reality of the metagame as a rager.
In fact, I can't imagine any situation where harmonious would be a terrible choice for most village builds. It just isn't as popular as some of the other choices - maybe because it's not so flashy - but reducing how much you're lagged will clearly help you a lot as a build that cannot control your size or fly.
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Daevryn | Thu 30-Jan-14 08:44 PM |
Member since 13th Feb 2007
11117 posts
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#53912, "Sold:"
In response to Reply #0
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NCR the door is gone, but Tremblefist's stats are tweaked up marginally to compensate a bit.
You may be extra pleased to know that nobody ever seemed to notice that you could lock that thing. Ouch.
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TJHuron | Thu 30-Jan-14 08:59 PM |
Member since 28th Nov 2007
1132 posts
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#53914, "Hey that's coo- wait, what?"
In response to Reply #1
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You made tremblefist tougher?
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Tac | Thu 30-Jan-14 09:07 PM |
Member since 15th Nov 2005
2050 posts
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#53916, "Seriously? Was there a key?"
In response to Reply #1
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Or just something you could have done with a thief? Because that is just plain evil. The number of out of pk kills I could have gotten with Krunk...
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Eskelian | Thu 30-Jan-14 09:20 PM |
Member since 04th Mar 2003
2023 posts
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#53919, "Ouch indeed. Thanks D. n/t"
In response to Reply #1
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Tsunami | Thu 30-Jan-14 09:34 PM |
Member since 25th Mar 2008
1509 posts
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#53922, "Hey man,"
In response to Reply #1
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I posted this idea in an obscure post back in 2009 under an anonymous name while you were on a chaotic project at work that kept you from paying attention to CF for five minutes.
Shame on you for not fixing it then and insulting me so dearly.
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Quixotic | Thu 30-Jan-14 11:05 PM |
Member since 09th Feb 2006
837 posts
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#53926, "You hate Battle that much? Jeez."
In response to Reply #1
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Daevryn | Thu 30-Jan-14 11:39 PM |
Member since 13th Feb 2007
11117 posts
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#53932, "RE: You hate Battle that much? Jeez."
In response to Reply #6
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It's marginal. Overall I think they come out ahead in most of the really bad scenarios with a non-closeable door.
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Eskelian | Fri 31-Jan-14 02:14 AM |
Member since 04th Mar 2003
2023 posts
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#53944, "RE: There was no need to tweak up Tremblefist though. "
In response to Reply #9
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"I also am not sure I agree that proper solution to curing fair-weather play is to just make things easier for those that practice it."
Imagine if any other cabal had a door by the outer that you could close? People would never retrieve unless they could put pass door up. The cure for fair weather play is to stop pretending it doesn't exist or pretending it's irrational and start addressing the reasons why it happens. I want to be optimistic and say that people want to mix things up when it's not totally one-sided and "hopeless".
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Eskelian | Fri 31-Jan-14 09:06 AM |
Member since 04th Mar 2003
2023 posts
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#53948, "RE: I don't get what you're trying to say."
In response to Reply #12
Edited on Fri 31-Jan-14 09:07 AM
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Was responding to you saying, "I don't like the idea of making things easier to deal with fair weather play". I took that to mean you were ok with it as it was. Sometimes things are just so one-sided that anyone reasonable wouldn't walk into it - that's what I was getting at.
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Daevryn | Fri 31-Jan-14 08:56 AM |
Member since 13th Feb 2007
11117 posts
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#53947, "RE: There was no need to tweak up Tremblefist though. "
In response to Reply #9
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It's really marginal. I highly doubt anyone would have noticed if I didn't say something.
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Eskelian | Fri 31-Jan-14 02:08 AM |
Member since 04th Mar 2003
2023 posts
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#53943, "You're boosting my self-esteem."
In response to Reply #8
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I feel special, I killed Tremblefist with a very non-tanky warrior at level 31 with a guy there spamming close door on me. Woo!
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