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FrequentplayerThu 07-Nov-13 03:36 AM
Member since 31st Jul 2013
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#52824, "Wat does CF have against humans?"


          

With Halfies losing their exp penalty I can't think of a good reason to play humans anymore.

RP reasons aside, their vulns are minimal.

I always felt Halfies sould have been better than their parents and with a higher penalty. Given that one of the reasons for exp penalties was to encourage rarity, does it make sense that there are so many half-breeds?

I remember WOW had a joke about their being more Halfies than humas and elves combined...that seems to be the case here too.

Is it?

Do humans need more love?

  

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Reply What's your deal?, Aereglen, 07-Nov-13 12:07 PM, #10
Reply What's wrong with you?, Frequentplayer, 08-Nov-13 08:10 PM, #16
     Reply Is it really?, Aereglen, 09-Nov-13 12:12 PM, #21
Reply Humans can wear both mithril and iron. (n/t), Ekaerok (Anonymous), 07-Nov-13 10:08 AM, #9
Reply Halfies lost their xp penalty since they were underplay..., DurNominator, 07-Nov-13 08:30 AM, #6
Reply I'd like to see this addressed with edges. , Homard, 07-Nov-13 05:56 AM, #3
Reply Many human edges can be taken by halfies too., Murphy, 07-Nov-13 06:45 AM, #4
Reply RE: Many human edges can be taken by halfies too., KaguMaru, 07-Nov-13 06:56 AM, #5
     Reply Am I missing something?, Eskelian, 07-Nov-13 09:55 AM, #7
          Reply RE: Am I missing something?, Homard, 07-Nov-13 10:02 AM, #8
               Reply RE: Am I missing something?, Eskelian, 07-Nov-13 12:35 PM, #11
                    Reply A-P casting is based on int, level difference is a fact..., KaguMaru, 07-Nov-13 03:29 PM, #12
Reply Suggest some interesting ones and I'll consider them., Daevryn, 07-Nov-13 06:11 PM, #13
     Reply Unmatched Specialization/Versatility, vargal, 07-Nov-13 08:19 PM, #14
     Reply Just an idea to throw out, TJHuron, 08-Nov-13 04:37 PM, #15
     Reply That might be a cool one if it let you slip past guards..., Frequentplayer, 08-Nov-13 08:12 PM, #17
     Reply How about lowering the threshholds for edges across the..., Frequentplayer, 08-Nov-13 08:13 PM, #18
     Reply This is probably a better idea than anything I came up ..., Homard, 08-Nov-13 08:39 PM, #20
     Reply Some probably terrible ideas., Homard, 08-Nov-13 08:37 PM, #19
Reply You know..., You know... (Anonymous), 07-Nov-13 05:30 AM, #1
     Reply You....win. n/t, Frequentplayer, 07-Nov-13 05:47 AM, #2

AereglenThu 07-Nov-13 12:07 PM
Member since 23rd Apr 2011
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#52840, "What's your deal?"
In response to Reply #0


          

You always make every discussion something "against" something else. Why must everything be a conflict with you? Why does everyone of your discussions have some side that is missing out and "needs more love"? The imms gave the all players benefits all the way across the board by removing those exp pentalties. That's a lot of love. I'm not saying they're perfect. I'm saying christ you really try to find reasons to complain.

  

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FrequentplayerFri 08-Nov-13 08:10 PM
Member since 31st Jul 2013
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#52879, "What's wrong with you?"
In response to Reply #10


          

It's only a conflict with me if you want it to be.

Like this senseless post you just made attacking me.

You could have simply read my post and said yes or no. But instead you decided to read way more into it than was there and light a flame.

  

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AereglenSat 09-Nov-13 12:12 PM
Member since 23rd Apr 2011
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#52897, "Is it really?"
In response to Reply #16


          

It's only a conflict with you if I want it to be? Senseless post "attacking" you? Most of what you say are senseless whiney rants. If I'm really making this more than it is, why is someone else creating a whole new thread asking your posts be made invisible after a certain time because they are nothing but a waste of space?

  

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Ekaerok (Anonymous)Thu 07-Nov-13 10:08 AM
Charter member
#52839, "Humans can wear both mithril and iron. (n/t)"
In response to Reply #0


          

(n/t)

  

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DurNominatorThu 07-Nov-13 08:30 AM
Member since 08th Nov 2004
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#52835, "Halfies lost their xp penalty since they were underplay..."
In response to Reply #0


          

One of the halfs is the least played or among least played combos among most classes in CF.

5019 humans played
670 half-elves played
918 half-drows played

So it isn't as you claim.

  

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HomardThu 07-Nov-13 05:56 AM
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#52828, "I'd like to see this addressed with edges. "
In response to Reply #0


          

The herbal focus edge was the main reason I went human over cloud with my Druid.

It's a small, but very significant, difference.

More edges for humans, I say.

  

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MurphyThu 07-Nov-13 06:45 AM
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#52829, "Many human edges can be taken by halfies too."
In response to Reply #3


          

I'd rather have halfies lose their ability to choose prime stat.
And humans should be able to choose it regardless of class.

Human AP with 23 int.
Human thief with 23 str.
Human shapeshifter with 23 con.
Human transmuter with 23 dex.
Human paladin with 23 wis.

Yes please.

  

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KaguMaruThu 07-Nov-13 06:56 AM
Member since 15th Sep 2012
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#52830, "RE: Many human edges can be taken by halfies too."
In response to Reply #4


          

"Human AP with 23 int"

*drool*

  

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EskelianThu 07-Nov-13 09:55 AM
Member since 04th Mar 2003
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#52836, "Am I missing something?"
In response to Reply #5


          

23 int, 20 str, 20 dex, 20 con...I don't know it doesn't sound that good to me.

  

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HomardThu 07-Nov-13 10:02 AM
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#52837, "RE: Am I missing something?"
In response to Reply #7


          

Near Drow intelligence plus 4 more CON and no vulns?

  

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EskelianThu 07-Nov-13 12:32 PM
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#52841, "RE: Am I missing something?"
In response to Reply #8
Edited on Thu 07-Nov-13 12:35 PM

          

And no dex for lashes, faceslash and no sneak...I feel like against people you can't kill entirely with sleep + vault you're going to have a lot of problems...I mean keep in mind that even drow sleep on an AP isn't as good as spellcraft on a necro...so if that's all you're in it for you're way better off with a necromancer.

  

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KaguMaruThu 07-Nov-13 03:29 PM
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#52847, "A-P casting is based on int, level difference is a fact..."
In response to Reply #11


          

23 and 0 exp penalty has a much greater chance of landing sleep than 24 int and 400 exp penalty. Necromancers don't get vault.

By the time you reach level 36 you can't bash anyone you can beat in melee, so you need to sleep people to get kills. A 23 int human would be optimal for this. If you think I play A-P's because they are mechanically strong you are very much mistaken - I'm quite aware I'd be better off with a necromancer, invoker or warrior, however anything that would increase the viability of the class would be very much welcomed.

On a side note, I'm not entirely convinced that faceslash is dex based.

  

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DaevrynThu 07-Nov-13 06:11 PM
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#52849, "Suggest some interesting ones and I'll consider them."
In response to Reply #3


          

At hero especially I have a hard time justifying some of their combinations currently.

Heroing has become easy enough that time-to-hero isn't a compelling argument for picking a low penalty anymore, either. There was a time that picking cloud ranger meant you were committing to a lot more painful leveling.

  

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vargalThu 07-Nov-13 08:19 PM
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#52854, "Unmatched Specialization/Versatility"
In response to Reply #13


          

Mutually exclusive set of edges which give some kind of combat bonus to human warriors wielding their specialized weapon, or the versatility version, unspecialized weapons.

  

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TJHuronFri 08-Nov-13 04:37 PM
Member since 28th Nov 2007
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#52866, "Just an idea to throw out"
In response to Reply #13


          

I think in theory humans are supposed to be one of the most populous races so how about some sort of blend in edge? It might be that when a human is in a highly populous place they would be easy to miss. For example, you could see them in the area with the where command but when in the same room you might not see them in that room unless you did something directly at them like look human or murder human.

  

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FrequentplayerFri 08-Nov-13 08:12 PM
Member since 31st Jul 2013
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#52880, "That might be a cool one if it let you slip past guards..."
In response to Reply #15


          

zdfavdfv

  

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FrequentplayerFri 08-Nov-13 08:13 PM
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#52881, "How about lowering the threshholds for edges across the..."
In response to Reply #13


          

fgbsbg

  

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HomardFri 08-Nov-13 08:39 PM
Member since 10th Apr 2010
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#52883, "This is probably a better idea than anything I came up ..."
In response to Reply #18


          

n/t

  

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HomardFri 08-Nov-13 08:37 PM
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#52882, "Some probably terrible ideas."
In response to Reply #13


          

These ideas are based off of Herbal Focus, which is a seriously significant boost for a human druid. I don't see any of the other races (except maybe woodies) having perks that can compete with an extra set of herbs. That said, I tried to think of things along the same lines.

AP:
Pool of Knowledge-Drawing on the breadth (if not depth) of human knowledge, human AP's with this edge get a boost to all
their spells.

Assassin:
Hiding in Plain Sight-Human assassins with this edge get more value out of stalking done in Thera's cities. Who would
notice just another human skulking about, after all?

Bard:
Rich History-Drawing from the songs of humanity's varied cultures, bards with this edge get a bonus to songs sung outside
of their preferred repertoire.

Conjurer:
Human conjies don't need a boost.

Healer:
Human healers probably don't need a boost.

Invoker:
Extra Affinity is slightly more expensive for humans, but it garners two points each time it's taken.

Necro:
Human necros don't need a boost.

Paladin:
Blood of the First Men-Human paladins with this edge get a bonus to communes that are not part of their virtues.

Ranger:
Human rangers probably don't need a boost.

Shaman:
Probably something like what I suggested for paladins.

Shapeshifter:
At Least I'm Not a Gnome-Human shapeshifters can get locate object with this rather expensive edge.

Thief:
I'm not convinced that human thieves need a boost.

Transmuter:
Flat-Eyed Ogler: Human transmuters with this edge can use consider while in duo-dimension. that you can't consider while flat.]

Warrior:
Human warriors might need a boost, but I'm not entirely convinced of it.

My two cents.

  

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You know... (Anonymous)Thu 07-Nov-13 05:29 AM
Charter member
#52826, "You know..."
In response to Reply #0
Edited on Thu 07-Nov-13 05:30 AM

          

You'd think humans getting a little love would be the reason for there being so many half-breeds.

Just saying.

  

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FrequentplayerThu 07-Nov-13 05:47 AM
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#52827, "You....win. n/t"
In response to Reply #1


          

sdfvfv

  

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