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Anon-ymous | Tue 20-Jul-04 03:33 PM |
Member since 20th Jul 2004
1 posts
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#5245, "anti-paladin int and spellcasting"
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a change was made to anti-paladins making int influence the impact of their spells, yes? did that make fire giant/felar aps worse with spells or just make drow/arial aps better?
also valg made it sound like high dex would be neccesary for some new skills, but from the helpfiles I can't guess which ones.
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Valkenar | Tue 20-Jul-04 09:35 PM |
Member since 04th Mar 2003
1203 posts
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#5247, "RE: anti-paladin int and spellcasting"
In response to Reply #1
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>a change was made to anti-paladins making int influence >the impact of their spells, yes? did that make fire >giant/felar aps worse with spells or just make drow/arial aps >better? > >Both.
Out of curiosity, has this change affected the extent to which fire-giant APs are bash-only at all? I would think adding a penalty to their spell-casting would tend to make people rely on bash to win all their fights even more than they already do.
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