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Warrior (Anonymous)Wed 02-Oct-13 02:51 AM
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#51923, "Illuminate commune working as intended?"


          


civilized <935hp 449m 734mv 5923tnl (72.58%) 10 PM>
Tremblefist narrows his eyes and glares in your direction.
Pinpoints of light envelop you, revealing your presence to all!
Tremblefist's illumination *** DEMOLISHES *** you!
Tremblefist has some small but disgusting cuts.

That seems like a lot of damage for fairy fog type stuff, but maybe it's as intended for the new shaman paths?

This seems to be the damage every time the commune is cast, from a small sample of 5ish.

  

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DaevrynWed 02-Oct-13 07:06 PM
Member since 13th Feb 2007
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#51927, "RE: Illuminate commune working as intended?"
In response to Reply #0


          

Not every shaman mob should have that. I'll address it.

  

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Perpetual_NoobThu 03-Oct-13 01:03 AM
Member since 28th Jul 2012
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#51930, "Human Shaman in Ruined Keep has it as well. n/t"
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n/t

  

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ArvamWed 02-Oct-13 04:03 PM
Member since 04th Mar 2003
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#51926, "RE: Illuminate commune working as intended?"
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It looks like with the shaman revamp any mobs that had the shaman fight set is gaining access to some/all of the neo-shaman passives. This likely makes those mobs a bit more mean than they were previously. We'll take a look at this to see what they're gaining and make some adjustment so certain things aren't seeing huge leaps in power. (IE: Tremblefist)

  

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RayihnWed 02-Oct-13 06:07 AM
Member since 08th Oct 2006
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#51924, "Revelations"
In response to Reply #0


          

This is one of the revelations path communes. Does similar damage to a few of their other dam supps and also they can't cast it again while you have a faerie fire on you. If they can then that' a bug.

  

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