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Tsunami | Mon 19-Aug-13 10:10 AM |
Member since 25th Mar 2008
1509 posts
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#50898, "Maledict vs. Mobs"
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Do stat maledictions affect mobs? Obviously blind/bleed/etc. helps, but wondered if things like stacked vital, nerve strike, boneshatter, etc. would end up making the mob easier to fight or not.
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This is the very reason assassins are good tanks.,
Murphy,
21-Aug-13 07:21 AM, #6
Meh, assassins are dexy,
Valkenar,
21-Aug-13 08:47 AM, #7
RE: Maledict vs. Mobs,
Eskelian,
19-Aug-13 11:54 AM, #1
Definitely haven't noticed any effect from dropping mob...,
KaguMaru,
21-Aug-13 02:13 AM, #2
It absolutely affects their output, absolutely. nt,
Gaplemo,
21-Aug-13 03:43 AM, #3
RE: Definitely haven't noticed any effect from dropping...,
Eskelian,
21-Aug-13 07:04 AM, #5
You still can rot mobs,
incognito,
21-Aug-13 06:00 AM, #4
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Murphy | Wed 21-Aug-13 07:21 AM |
Member since 30th Dec 2010
1639 posts
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#50920, "This is the very reason assassins are good tanks."
In response to Reply #0
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Valkenar | Wed 21-Aug-13 08:47 AM |
Member since 04th Mar 2003
1203 posts
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#50922, "Meh, assassins are dexy"
In response to Reply #6
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They're good tanks mostly because they have good (or great) dodge, can go sword/shield without gimping themselves, and have a decent self-heal. Maladiction ability is a distant runner-up.
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Eskelian | Mon 19-Aug-13 11:53 AM |
Member since 04th Mar 2003
2023 posts
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#50899, "RE: Maledict vs. Mobs"
In response to Reply #0
Edited on Mon 19-Aug-13 11:54 AM
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Yes. You used to be able to rot mobs and kill them that way by spamming nerve or damnation for -con. I believe this has been fixed.
Strength maledictions reduce their damage noticeably (weaken might make a MASSACRE go down to an EVISCERATE or MUTILATE). Dexterity afflictions seem to hurt their hitroll.
I don't know if there are any other effects in addition to that though or not.
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KaguMaru | Wed 21-Aug-13 02:13 AM |
Member since 15th Sep 2012
805 posts
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#50915, "Definitely haven't noticed any effect from dropping mob..."
In response to Reply #1
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Maybe confirmation bias on your part?
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Gaplemo | Wed 21-Aug-13 03:43 AM |
Member since 06th May 2010
619 posts
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#50916, "It absolutely affects their output, absolutely. nt"
In response to Reply #2
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Eskelian | Wed 21-Aug-13 07:02 AM |
Member since 04th Mar 2003
2023 posts
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#50919, "RE: Definitely haven't noticed any effect from dropping..."
In response to Reply #2
Edited on Wed 21-Aug-13 07:04 AM
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This is pretty easy to confirm by playing a necromancer. After gathering zombie armies 100 times by sleeping them and stacking scourge it's hard to dispute. If I had to guess, much like PCs they get some kind of bonus to damroll based on strength so you can potentially drop that from +7 to 0 or something like that. You can't make something that hits for mangles hit for wounds though, there's a finite amount that it seems to help with, likely once their +strength bonus is erased you're done.
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incognito | Wed 21-Aug-13 06:00 AM |
Member since 04th Mar 2003
4495 posts
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#50918, "You still can rot mobs"
In response to Reply #1
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I used to rot the cabal outers because I got the impression they didn't shout out when dying to it. Then I could jump the defender inside.
Not sure if this is accurate but sure seemed to work like that.
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