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TsunamiMon 19-Aug-13 10:10 AM
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#50898, "Maledict vs. Mobs"


          

Do stat maledictions affect mobs? Obviously blind/bleed/etc. helps, but wondered if things like stacked vital, nerve strike, boneshatter, etc. would end up making the mob easier to fight or not.

  

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Reply This is the very reason assassins are good tanks., Murphy, 21-Aug-13 07:21 AM, #6
Reply Meh, assassins are dexy, Valkenar, 21-Aug-13 08:47 AM, #7
Reply RE: Maledict vs. Mobs, Eskelian, 19-Aug-13 11:54 AM, #1
     Reply Definitely haven't noticed any effect from dropping mob..., KaguMaru, 21-Aug-13 02:13 AM, #2
     Reply It absolutely affects their output, absolutely. nt, Gaplemo, 21-Aug-13 03:43 AM, #3
     Reply RE: Definitely haven't noticed any effect from dropping..., Eskelian, 21-Aug-13 07:04 AM, #5
     Reply You still can rot mobs, incognito, 21-Aug-13 06:00 AM, #4

MurphyWed 21-Aug-13 07:21 AM
Member since 30th Dec 2010
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#50920, "This is the very reason assassins are good tanks."
In response to Reply #0


          

nt

  

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ValkenarWed 21-Aug-13 08:47 AM
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#50922, "Meh, assassins are dexy"
In response to Reply #6


          

They're good tanks mostly because they have good (or great) dodge, can go sword/shield without gimping themselves, and have a decent self-heal. Maladiction ability is a distant runner-up.

  

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EskelianMon 19-Aug-13 11:53 AM
Member since 04th Mar 2003
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#50899, "RE: Maledict vs. Mobs"
In response to Reply #0
Edited on Mon 19-Aug-13 11:54 AM

          

Yes. You used to be able to rot mobs and kill them that way by spamming nerve or damnation for -con. I believe this has been fixed.

Strength maledictions reduce their damage noticeably (weaken might make a MASSACRE go down to an EVISCERATE or MUTILATE). Dexterity afflictions seem to hurt their hitroll.

I don't know if there are any other effects in addition to that though or not.

  

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KaguMaruWed 21-Aug-13 02:13 AM
Member since 15th Sep 2012
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#50915, "Definitely haven't noticed any effect from dropping mob..."
In response to Reply #1


          

Maybe confirmation bias on your part?

  

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GaplemoWed 21-Aug-13 03:43 AM
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#50916, "It absolutely affects their output, absolutely. nt"
In response to Reply #2


          

nt

  

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EskelianWed 21-Aug-13 07:02 AM
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#50919, "RE: Definitely haven't noticed any effect from dropping..."
In response to Reply #2
Edited on Wed 21-Aug-13 07:04 AM

          

This is pretty easy to confirm by playing a necromancer. After gathering zombie armies 100 times by sleeping them and stacking scourge it's hard to dispute. If I had to guess, much like PCs they get some kind of bonus to damroll based on strength so you can potentially drop that from +7 to 0 or something like that. You can't make something that hits for mangles hit for wounds though, there's a finite amount that it seems to help with, likely once their +strength bonus is erased you're done.

  

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incognitoWed 21-Aug-13 06:00 AM
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#50918, "You still can rot mobs"
In response to Reply #1


          

I used to rot the cabal outers because I got the impression they didn't shout out when dying to it. Then I could jump the defender inside.

Not sure if this is accurate but sure seemed to work like that.

  

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