Cabal Assumptions,
Tsunami,
03-Apr-13 01:22 PM, #5
People throwing their role away when it suits them,
incognito,
03-Apr-13 05:30 AM, #4
Everything connection-related.,
Murphy,
02-Apr-13 11:38 PM, #2
When the RP sucks.,
Homard,
02-Apr-13 11:16 PM, #1
RE: When the RP sucks.,
SideStrider,
03-Apr-13 12:04 AM, #3
I think the total other way on it. ,
Meh (Anonymous),
03-Apr-13 08:36 PM, #6
Then people need to step it up.,
Homard,
04-Apr-13 09:29 AM, #7
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Tsunami | Wed 03-Apr-13 01:22 PM |
Member since 25th Mar 2008
1509 posts
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#49367, "Cabal Assumptions"
In response to Reply #0
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I hate that every first interaction I have with someone they have to ask me what cabal I am in or I'm going to be in. Who are your enemies? Are you joining the Tree (I play rangers a lot)?
Or, when they assume you have an affiliation with a cabal or are a particular type of character. Just because I'm a ranger doesn't mean I'm not orderly or that I dont' know about the laws/tribunal/etc.
I won't ramble on about the issue, but suffice it to say, a cabal does not make your roleplay. Don't forget characters have a race, class, alignment, background, ethos, and sphere. Not everything has to be so cabal-centric. Even if you're in the cabal you don't have to epitomize everything about it. Have a little conflict, internal or otherwise.
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incognito | Wed 03-Apr-13 05:30 AM |
Member since 04th Mar 2003
4495 posts
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#49358, "People throwing their role away when it suits them"
In response to Reply #0
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e.g. I am a defender of the weak. Unless it looks like there's a small chance of my death, in which case, screw the weak.
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Murphy | Tue 02-Apr-13 11:38 PM |
Member since 30th Dec 2010
1639 posts
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#49354, "Everything connection-related."
In response to Reply #0
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Losing link in the middle of combat and mob-dying.
Losing link in the middle of combat and being killed and looted.
Killing someone, only to realize they were link-dead or lagging.
Logging on and finding that every minute or so the mud stops reacting to my commands. And then someone demands that I go retrieve. Big reason I stopped joining cabals.
No, doing "ping carrionfields.net" doesn't always show it reliably. Sometimes ping is fine, yet I find I am lagging when I log on.
It usually happens at a certain time of the day so it's not that bad. Still, drives me nuts as that time is exactly when I happen to be free and able to play.
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Homard | Tue 02-Apr-13 11:16 PM |
Member since 10th Apr 2010
959 posts
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#49353, "When the RP sucks."
In response to Reply #0
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I'll restrict this to the realm of killing or being killed, as there are a lot of valid reasons that a character engaged in a lot of other activities might not want to stop and RP.
But, after a PK (or PK attempt, even) I hate it when any attempt to roleplay out the encounter goes unanswered.
Now, I know that there are times when someone who just killed me is running, bleeding, and has someone else on their tail. I get that.
What I can't stand are the players who play characters that are little more than mobs that range across multiple areas.
If Graazur'Ukal RPs better than you, you're doing it wrong.
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SideStrider | Wed 03-Apr-13 12:04 AM |
Member since 30th Dec 2007
208 posts
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#49355, "RE: When the RP sucks."
In response to Reply #1
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I agree completely and is mostly my beef.
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#49382, "I think the total other way on it. "
In response to Reply #1
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I would much rather people don't try to RP with me after I kill them. Unless they are legit. 75% of the time its whining bitching bad RP disguised versions of "Don't loot me" "Why did you loot me" "I am going to loot you sooo hard".
I hate the corpse guard factor of this game for that reason. I kill someone and then I sit there protecting their #### from others, even though in my role I hate them and want nothing more then to destroy them forever. But I do it because as a player I know that it sucks to get fulled by a lowbie. If there is #### I am not going to loot, then some rank 12 shouldn't get it because your slow or too busy bitching rather then running back to GAC. Then again, as a lowbie I love looting cool #### you wouldn't other wise get on your own. That being said 95% of the time you are better off murdering the #### out of your lowbie range and taking cool #### that way you learn the PK dynamics of the class and also weaken your foes as you grow.
Sure sometimes it happened where someone dies and comes back and there is mutual respect and its a good showing and you both can jib it out friendly as players but in char and that is the real greatness of CF shining. PVP with class, and RP. But that happens far less then people actually believe. Mostly it's #### talking RP AT YOU!!! and that just blows goats.
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Homard | Thu 04-Apr-13 09:29 AM |
Member since 10th Apr 2010
959 posts
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#49387, "Then people need to step it up."
In response to Reply #6
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One of the main points of conflict, and thus one of the main opportunities for RP, is the PK situation.
Maybe it's because I grew up reading comic books (a lot of comic books,) but I find the whole notion of "I hate you so much I won't talk to you" to be the worst way to play this game. (Personally I think people play characters like that because they're emotionally disturbed and can't handle even text-based interactions with strangers.)
CF is a fantasy realm where things are bigger and bolder than in real life and I feel that things should play out that way. If you've just killed someone based on ideological differences, here's a chance to show them just why your particular ideology is superior to theirs.
If someone has just killed you based on ideological differences, here's a chance for you to question them about the validity of their ideologies (in many cases.)
Unfortunately, a good portion of the playerbase is too autistic to begin to grasp how this should work, and that's why many interactions go as poorly as they do.
The good news is that each of us can improve the quality of each interaction simply by improving the quality of how we interact.
The craziest among us can produce characters who RP successfully. There's no reason that this should escape any of the rest of us.
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