Flaw Idea!,
Dragomir,
05-Mar-13 07:45 PM, #6
RE: Suggested cabal economy changes,
Amaranthe,
05-Mar-13 02:47 PM, #2
Better question: What would villagers need much gold fo...,
laxman,
05-Mar-13 04:30 PM, #3
The only real advantage is for thieves.,
Homard,
05-Mar-13 05:03 PM, #4
Well,
Amaranthe,
05-Mar-13 05:24 PM, #5
What about villagers who are not barbarians? ,
Vhloughvang (Anonymous),
06-Mar-13 05:32 PM, #7
Prosperous reputation helps some with bank fees,
lasentia,
05-Mar-13 02:17 PM, #1
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Dragomir | Tue 05-Mar-13 07:45 PM |
Member since 09th Mar 2006
220 posts
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#49101, "Flaw Idea!"
In response to Reply #0
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A flaw that does not allow you to deposit money into the banks! Maybe you allow them to withdraw money (otherwise would make being a Tribunal interesting) but you can not deposit any. I have not looked at the flaw list in a while, maybe this exists? "you do not trust others with your coppers."
Maybe make an edge that only people with this flaw can take? Hidden Money: Allows you to "hide" a certain amount or % of money on yourself. So if you are looted, you can at least keep some? Of course, not sure I want to know where a fully looted fire giant was hiding his gold...
This next part is probably way too much of a coding pain to be an edge, but if you wanted to expand it maybe do it so you can hide it in particular equipment? Hide the money in your boots and someone takes them and you lose the stash too? hmmm...maybe I do not like this last idea anymore.
Just some thoughts.
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laxman | Tue 05-Mar-13 04:30 PM |
Member since 18th Aug 2003
1867 posts
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#49098, "Better question: What would villagers need much gold fo..."
In response to Reply #2
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Don't use healers Don't buy preps.
So only buying weapon/armor (rare to be worthwhile after rank 30) Repairing weapons/armor
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Homard | Tue 05-Mar-13 05:03 PM |
Member since 10th Apr 2010
959 posts
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#49099, "The only real advantage is for thieves."
In response to Reply #3
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Quas the character actually dumped 1,800 gold that he had just taken from some Scion mage's corpse on my Battle thief for letting him out of a locked room at one point.
I was able to get Enforcer in short order and oust the Imperial who had been bullying me. Was nice.
But other than that, there's practically no reason for Battle to have a lot of gold. My Villagers almost always end up with ridiculous amounts of coin that I usually end up dumping on the thieves.
Gourmet, morale boosting food is pretty expensive, but it's just further ridiculousness for Villagers to be pulling the fanciest foods out of their sacks, too.
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Amaranthe | Tue 05-Mar-13 05:24 PM |
Member since 17th Mar 2003
536 posts
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#49100, "Well"
In response to Reply #3
Edited on Tue 05-Mar-13 05:24 PM
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While having a *massive* bank account has little purpose for a Battlerager beyond some RP situations I can dream up, having a *modest* bank account can provide relief, especially for a lower-level ragers or one not intimately familiar with CF. On the occasion of a total loss (which I know rarely happens these days, but it *can* happen), having a modest bank account is a huge help to getting back on your feet and geared in some basics. Considering Battleragers are more restricted than anyone in terms of whom they can turn to for help, what gear they can use, what resources they can use to get their gear, and how they travel, the savings does have some use.
Not to mention, there are other uses for money - including placing bounties, certain quests (both automated and imm-run), thief guild memberships, a few access points (the lift in Cragstone) - to say nothing of the RP situations I can dream up. And while a full looting is rare these days, a full moneygrub is not, and having absolutely *no* savings does impact things.
And I do think the "Battleragers Don't Bank" idea makes logical sense, but I wouldn't 100% trivialize the loss of bank access, especially for newer or casual players who don't have some *gear recovery plan* memorized and ready to roll in the event of total loss. Not using magic is probably a big adjustment in and of itself for those players.
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#49104, "What about villagers who are not barbarians? "
In response to Reply #2
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I mean there could be thousands of reasons someone hates magic. Those people could be 100% civilized, cultured, highly intelligent, and fully reasoning. Nothing is hard coded that battleragers = barbarians. Sure there are lots of players who RP that way, but there are also lots who do not. I have had villagers who never bank, and some who have. I have had Imperials who did not bank at all, and some who did as well. Things like that I don't think follow hard coded needs of the cabal/community.
Lots of villagers refer to their own "hut" too but some I have seen talk about building their home in the wooded areas of the village. Or digging out hovels in the tunnel or so on depending on their race/class and so on.
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lasentia | Tue 05-Mar-13 02:17 PM |
Member since 27th Apr 2010
987 posts
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#49096, "Prosperous reputation helps some with bank fees"
In response to Reply #0
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The imperial thing is interesting, though of course the empire would probably say why are you keeping coins for yourself instead of giving to the empire.
What if in empire your individual donations was your account, you need a sustained balance for your echelon like you do now, and the empire still periodcally takes from it like it does, but a player can withdraw from the balance above what they have as their required level for their echelon?
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