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The Heretic | Sat 26-Jan-13 11:05 AM |
Member since 04th Mar 2003
212 posts
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#48642, "Thief: Train for points?"
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If you can use 1 train for 1 thief point, would you? Would this be a fair trade?
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Variable value.,
Vortex Magus,
04-Jun-13 11:03 PM, #12
QUESTION FOR IMMS: Thief: Train for points?,
vorian,
04-Jun-13 07:06 PM, #10
RE: QUESTION FOR IMMS: Thief: Train for points?,
Daevryn,
04-Jun-13 07:47 PM, #11
Lol yea, Flaaaaayin,Cabru,Zorsaul, Minlicar.,
Voralian,
05-Jun-13 04:35 AM, #13
Variation: thief skills cost trains,
Valkenar,
28-Jan-13 08:44 AM, #6
VERY interesting... I think...,
Amberion,
28-Jan-13 02:15 PM, #7
Yea, if the thief point system were meant to run on tra...,
Tac,
28-Jan-13 06:09 PM, #8
Wasn't meant as a suggestion,
Valkenar,
28-Jan-13 06:24 PM, #9
Great idea, wouldn't be OP in any way I can think of.,
Amberion,
27-Jan-13 09:06 AM, #5
RE: Thief: Train for points?,
Splntrd,
26-Jan-13 09:30 PM, #4
RE: Thief: Train for points?,
TheDude,
26-Jan-13 09:11 PM, #3
RE: Thief: Train for points?,
Isildur,
26-Jan-13 08:43 PM, #2
I might be tempted, and it would give gnome thief somet...,
orangepowered,
26-Jan-13 02:29 PM, #1
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Vortex Magus | Tue 04-Jun-13 11:03 PM |
Member since 20th Apr 2005
400 posts
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#49860, "Variable value."
In response to Reply #0
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Some builds would become incredibly difficult to deal with while others would barely benefit.
We all saw what extra thief points turned Flaaaaaaaaaayin (or whatever) into. But I honestly believe that even with twenty or more extra skill points, Otuerghad's built would have kept him ineffective and rather weak.
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vorian | Tue 04-Jun-13 07:06 PM |
Member since 23rd Oct 2009
212 posts
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#49857, "QUESTION FOR IMMS: Thief: Train for points?"
In response to Reply #0
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On jan 26 2013, The Heretic brought up this idea wich was positively received by players.
No Immortals responsed to the thread and i wonder what they (& Implementors) think about it?
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Daevryn | Tue 04-Jun-13 07:47 PM |
Member since 13th Feb 2007
11117 posts
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#49858, "RE: QUESTION FOR IMMS: Thief: Train for points?"
In response to Reply #10
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I don't think it's a good idea at this time.
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Voralian | Wed 05-Jun-13 04:35 AM |
Member since 13th Dec 2011
291 posts
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#49865, "Lol yea, Flaaaaayin,Cabru,Zorsaul, Minlicar."
In response to Reply #11
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Ok. Flaaayin Kay. #### I hated to read flaayin bitches. I nearly got him!
Atleast he didn't Oshui me. Jk Oshui.
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Valkenar | Mon 28-Jan-13 08:44 AM |
Member since 04th Mar 2003
1203 posts
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#48658, "Variation: thief skills cost trains"
In response to Reply #0
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>If you can use 1 train for 1 thief point, would you? Would >this be a fair trade?
If you could do the reverse, how many thief points would you use? In other words, if thieves just got tons of trains and thief skills only cost trains, how would you build your thief?
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Amberion | Mon 28-Jan-13 02:15 PM |
Member since 06th Jun 2007
945 posts
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#48664, "VERY interesting... I think..."
In response to Reply #6
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... gnome thief... dodge/parry/shieldblock/arcane lore/acrobatics and then just loads and loads of trains for insane HP.
One mean tanking machine. Well, perhaps not... But it would be kinda funny. Always shoot first and then call whatever you hit the target.
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Tac | Mon 28-Jan-13 06:09 PM |
Member since 15th Nov 2005
2050 posts
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#48666, "Yea, if the thief point system were meant to run on tra..."
In response to Reply #7
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It already would. Having decreased cost for DV for high wis does make some sense though and would be a boon to gnome thieves (the sorriest excuse for thieves). Give me halflings/hobbits already! My first character was Bilbobaggins the gnome thief for goodness sake, haven't I waited decades enough?
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Valkenar | Mon 28-Jan-13 06:24 PM |
Member since 04th Mar 2003
1203 posts
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#48667, "Wasn't meant as a suggestion"
In response to Reply #8
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Thieves getting trains instead of thief points would be bad. It was just a thought experiment. Another way of looking at it: If you could drop skills for 20-50 max hp a pop, what skills would you keep on a given class?
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Splntrd | Sat 26-Jan-13 09:29 PM |
Member since 08th Feb 2004
1096 posts
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#48650, "RE: Thief: Train for points?"
In response to Reply #0
Edited on Sat 26-Jan-13 09:30 PM
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Depends on the build. If I tallied everything up and had one extra point, absolutely. One extra is almost useless. Two is another skill.
If I was a gnome, I might spring for 2-3 and pick up a whole two extra skill, or one that costs 4. Which, I think is fitting - I'm so wise I know extra stuff. Splntrd
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TheDude | Sat 26-Jan-13 09:11 PM |
Member since 20th Sep 2005
285 posts
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#48649, "RE: Thief: Train for points?"
In response to Reply #0
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I would probably do it in the case where I end up with one point or something that I can't use by its lonesome self.
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orangepowered | Sat 26-Jan-13 02:29 PM |
Member since 29th Jun 2011
348 posts
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#48646, "I might be tempted, and it would give gnome thief somet..."
In response to Reply #0
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