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TJHuron | Sat 12-Jan-13 06:17 PM |
Member since 28th Nov 2007
1132 posts
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#48422, "Overhead"
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What factors in to how much damage overhead does? If I were to guess I'd say size and strength are the two main factors on overhead damage. Is this true or do they just effect success?
Im really curious to know if overhead generally does more damage then pincer even if both pincers land?
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What I'm really asking is,
TJHuron,
17-Jan-13 12:38 PM, #4
in a very narrow set of circumstances it is,
laxman,
17-Jan-13 01:39 PM, #5
It also works underwater,
Cenatar_,
18-Jan-13 03:19 PM, #6
Super Overhead combo,
Voralian,
20-Jan-13 05:49 AM, #7
Enlarge giant it does great.,
hadashdakon,
12-Jan-13 09:46 PM, #2
I always felt like it did more damage against sleeping/...,
Homard,
12-Jan-13 06:23 PM, #1
That's true of everything.,
Java,
12-Jan-13 10:07 PM, #3
So Nineteen Ninety Eight, *lightbulb* push,
Voralian,
21-Jan-13 01:19 AM, #8
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TJHuron | Thu 17-Jan-13 12:38 PM |
Member since 28th Nov 2007
1132 posts
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#48451, "What I'm really asking is"
In response to Reply #0
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In what ways is Overhead better than Pincer? Or is it even better in anyway?
Logically, I have to think it would do more damage. I think both are 3 round lag skills but people go with pincer instead for the lagging ability. But, does it really do more damage? Does one OBLIT, or whatever it does, do more damage then the DEVA + MANGLE (or whatever) that pincer does?
Or is it really as simple as a straight up dam comparison? Maybe overhead checks on size and strength so a giant would get more damage out of it then pincer but a human would not.
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laxman | Thu 17-Jan-13 01:39 PM |
Member since 18th Aug 2003
1867 posts
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#48452, "in a very narrow set of circumstances it is"
In response to Reply #4
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circumstance 1 You are an enlarged giant with the trapping legacy a 50 pound axe and you are using it against a sleeping gnome sized target.
circumstance 2 You can only wield one axe for whatever reason and have the overhead edge and want to try and use it as an opening lag move (for instance against an invoker with shield of ice up)
If it lands I suspect its average damage is not all that far off from the average damage of pincer (keep in mind pincer partially hits a lot to bring that average down from what you get from a full hit). It also has a pretty high miss rate and only can achieve lag occasionaly with an edge.
End of the day, if you are practicing overhead as something that can gain limited value out of it (aka a giant) then likly you would be better off using the practice sessions on something else.
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Cenatar_ | Fri 18-Jan-13 03:19 PM |
Member since 08th Jan 2006
85 posts
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#48453, "It also works underwater"
In response to Reply #5
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Voralian | Sun 20-Jan-13 05:49 AM |
Member since 13th Dec 2011
291 posts
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#48482, "Super Overhead combo"
In response to Reply #4
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Heavy Weapons hit hard legacy Enlarged Giant
Sigil foe stun Overhead, 600-800 damage?
I ws going to do a pole/axe fire emperor heavy legacy damage legacy
............. Sigil.stun.enlarge all factors. --------------
Cranial -wis-int at times Overhead max -7wis -7int? not sure on the max .. it does -wis-int for sure
Stsf. duh. Orrr anti stsf.
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hadashdakon | Sat 12-Jan-13 09:46 PM |
Member since 29th Mar 2009
9 posts
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#48424, "Enlarge giant it does great."
In response to Reply #0
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Noticed I got bigger damage out of higher avg axes too
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Homard | Sat 12-Jan-13 06:23 PM |
Member since 10th Apr 2010
959 posts
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#48423, "I always felt like it did more damage against sleeping/..."
In response to Reply #0
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Voralian | Mon 21-Jan-13 01:19 AM |
Member since 13th Dec 2011
291 posts
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#48507, "So Nineteen Ninety Eight, *lightbulb* push"
In response to Reply #3
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that thug skill no one uses...
If you only push/backstab for an extra 100=150hp guyz
I think resting targets are affected by cranial/blackjack easier.
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