RE: Critical Hit,
Daevryn,
04-Oct-12 12:50 AM, #3
No sheet, eh? ,
Stunna,
04-Oct-12 06:43 AM, #4
Take heart, good sir!,
Mek,
04-Oct-12 01:35 PM, #8
Well,
Marcus_,
04-Oct-12 03:40 PM, #9
RE: Well,
DurNominator,
05-Oct-12 01:54 AM, #10
RE: Well,
Daevryn,
06-Oct-12 01:59 PM, #13
Actually,
Splntrd,
04-Oct-12 08:45 AM, #5
I see what you did there...,
Tsunami,
04-Oct-12 11:16 AM, #6
Man, nothing gets passed you. nt,
Stunna,
04-Oct-12 12:02 PM, #7
Torpedoed? No. You just reinforced my next rager build....,
vargal,
05-Oct-12 01:31 PM, #11
Best way to think of it.,
lasentia,
03-Oct-12 02:31 PM, #2
Taerg was porcupine bane,
Gaspar,
06-Oct-12 09:44 AM, #12
correct nt,
Tesline,
02-Oct-12 09:22 AM, #1
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Daevryn | Thu 04-Oct-12 12:50 AM |
Member since 13th Feb 2007
11117 posts
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#47321, "RE: Critical Hit"
In response to Reply #0
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> Basically you have the natural hit you roll X a modifier you roll which can be about 1 to 1.5.
The multiplier on critical hit is not random, but it does factor in the scout's intelligence to some degree.
Likely I've just torpedoed any number of hypothetical scout builds.
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Mek | Thu 04-Oct-12 01:35 PM |
Member since 20th Jun 2011
47 posts
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#47331, "Take heart, good sir!"
In response to Reply #4
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There's always the time-honored elven scout trapping/cry axe/pole spec.
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DurNominator | Fri 05-Oct-12 01:54 AM |
Member since 08th Nov 2004
2018 posts
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#47338, "RE: Well"
In response to Reply #9
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If it's base damage x int-dependent multiplier, then I'd argue that the base damage is still a big factor in it, likely more so than int.
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Daevryn | Sat 06-Oct-12 01:59 PM |
Member since 13th Feb 2007
11117 posts
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#47344, "RE: Well"
In response to Reply #10
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This is pretty much correct.
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Splntrd | Thu 04-Oct-12 08:45 AM |
Member since 08th Feb 2004
1096 posts
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#47323, "Actually"
In response to Reply #3
Edited on Thu 04-Oct-12 08:45 AM
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You just made my roleplay-oriented scout role into a powergamey combo.
Splntrd
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Tsunami | Thu 04-Oct-12 11:16 AM |
Member since 25th Mar 2008
1509 posts
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#47326, "I see what you did there..."
In response to Reply #3
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Immortals hate Orctoberfest, but they don't want a #### storm like before. So they cleverly slip in something that makes elf sound really good.
Orctober becomes elfscouttober.
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Stunna | Thu 04-Oct-12 12:02 PM |
Member since 04th Mar 2003
1048 posts
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#47328, "Man, nothing gets passed you. nt"
In response to Reply #6
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vargal | Fri 05-Oct-12 01:31 PM |
Member since 07th Apr 2004
384 posts
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#47340, "Torpedoed? No. You just reinforced my next rager build...."
In response to Reply #3
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lasentia | Wed 03-Oct-12 02:31 PM |
Member since 27th Apr 2010
987 posts
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#47312, "Best way to think of it."
In response to Reply #0
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You get a regular swing with your weapon that ignores all damage reduction protections on the person you are swinging at, with the exception of it will not bypass the immnuity portion of things which grant immunities in addition to dam redux. (Invoker shields being the best example, it does make them unaffected if you critical someone with an attack type they are shielded from, but if you use physical you will bypass the dam reduction that shielding gives)
This hit appears to take into account everything a regular melee swing does (weapon average + enhanced damage + dam roll) It does exploit a vuln if you are hitting one, which makes me expect the trapping legacy would work (as I witnessed a thief scout with prey on the weak hitting harder when that skill was firing). I imagine the one of the best critical hits would be a giant berserker decked out in dam gear with trapping and cry of thunder, wielding the 54 pound staff and criticalling a gnome or svirf. I could usually hit devastates/obliterates when criticalling with a staff on gnomes/svirfs, and that was with a bard with a dam roll in the 50s.
Taerg would use Cry of Thunder with an iron polearm against my wood elf and hit me pretty consistently for obliterates using critical, occassionally even a rare annihilate.
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Gaspar | Sat 06-Oct-12 09:44 AM |
Member since 08th Oct 2007
367 posts
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#47343, "Taerg was porcupine bane"
In response to Reply #2
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Full dern, chilling and cry legacy, forged polearm for +10 dam, berserk, .... I wouldn't be surprised at 100 damroll crit hits.
Of course, if Taerg was a dwarf with 3 more INT, what would it have been like then....
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Tesline | Tue 02-Oct-12 09:22 AM |
Member since 25th Jun 2010
582 posts
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#47306, "correct nt"
In response to Reply #0
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nt I've got a single #### to give...and it's just for you.
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