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StunnaTue 02-Oct-12 07:54 AM
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#47305, "Critical Hit"


          

How I assume it works...

You get a hit that disregards all protections on a mob or player. This hit does damage with a modifier. Basically you have the natural hit you roll X a modifier you roll which can be about 1 to 1.5.

The biggest critical hits come from the damroll and weapon average and do not consider hitroll in the equation.

Trapping + monster damroll + critical hit would result in some mega critical hits.

Correct me if I'm wrong.

  

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Reply RE: Critical Hit, Daevryn, 04-Oct-12 12:50 AM, #3
Reply No sheet, eh? , Stunna, 04-Oct-12 06:43 AM, #4
Reply Take heart, good sir!, Mek, 04-Oct-12 01:35 PM, #8
     Reply Well, Marcus_, 04-Oct-12 03:40 PM, #9
          Reply RE: Well, DurNominator, 05-Oct-12 01:54 AM, #10
               Reply RE: Well, Daevryn, 06-Oct-12 01:59 PM, #13
Reply Actually, Splntrd, 04-Oct-12 08:45 AM, #5
Reply I see what you did there..., Tsunami, 04-Oct-12 11:16 AM, #6
Reply Man, nothing gets passed you. nt, Stunna, 04-Oct-12 12:02 PM, #7
Reply Torpedoed? No. You just reinforced my next rager build...., vargal, 05-Oct-12 01:31 PM, #11
Reply Best way to think of it., lasentia, 03-Oct-12 02:31 PM, #2
Reply Taerg was porcupine bane, Gaspar, 06-Oct-12 09:44 AM, #12
Reply correct nt, Tesline, 02-Oct-12 09:22 AM, #1

DaevrynThu 04-Oct-12 12:50 AM
Member since 13th Feb 2007
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#47321, "RE: Critical Hit"
In response to Reply #0


          

> Basically you have the natural hit you roll X a modifier you roll which can be about 1 to 1.5.

The multiplier on critical hit is not random, but it does factor in the scout's intelligence to some degree.

Likely I've just torpedoed any number of hypothetical scout builds.

  

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StunnaThu 04-Oct-12 06:43 AM
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#47322, "No sheet, eh? "
In response to Reply #3


          

Well that just screws with all kinds of ideas I've had.

It gives a little edge to arial over felar/human assassin scouts.

It makes a guy wonder if he should play an elf battle bard.

It makes a guy rethink his trapping/cry cloud giant scout he's said he's going to play since legacies came in...

Well darnit......

  

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MekThu 04-Oct-12 01:35 PM
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#47331, "Take heart, good sir!"
In response to Reply #4


          

There's always the time-honored elven scout trapping/cry axe/pole spec.

  

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Marcus_Thu 04-Oct-12 03:40 PM
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#47332, "Well"
In response to Reply #8


          

It't not like taerg had crappy crits.. :p

so I'm willing to bet that your base damage is still the overwhelming factor.. Maybe try a dwarf version of him?

  

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DurNominatorFri 05-Oct-12 01:54 AM
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#47338, "RE: Well"
In response to Reply #9


          

If it's base damage x int-dependent multiplier, then I'd argue that the base damage is still a big factor in it, likely more so than int.

  

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DaevrynSat 06-Oct-12 01:59 PM
Member since 13th Feb 2007
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#47344, "RE: Well"
In response to Reply #10


          

This is pretty much correct.

  

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SplntrdThu 04-Oct-12 08:45 AM
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#47323, "Actually"
In response to Reply #3
Edited on Thu 04-Oct-12 08:45 AM

          

You just made my roleplay-oriented scout role into a powergamey combo.

Splntrd

  

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TsunamiThu 04-Oct-12 11:16 AM
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#47326, "I see what you did there..."
In response to Reply #3


          

Immortals hate Orctoberfest, but they don't want a #### storm like before. So they cleverly slip in something that makes elf sound really good.

Orctober becomes elfscouttober.

  

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StunnaThu 04-Oct-12 12:02 PM
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#47328, "Man, nothing gets passed you. nt"
In response to Reply #6


          

sd

  

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vargalFri 05-Oct-12 01:31 PM
Member since 07th Apr 2004
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#47340, "Torpedoed? No. You just reinforced my next rager build...."
In response to Reply #3


          

nt

  

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lasentiaWed 03-Oct-12 02:31 PM
Member since 27th Apr 2010
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#47312, "Best way to think of it."
In response to Reply #0


          

You get a regular swing with your weapon that ignores all damage reduction protections on the person you are swinging at, with the exception of it will not bypass the immnuity portion of things which grant immunities in addition to dam redux. (Invoker shields being the best example, it does make them unaffected if you critical someone with an attack type they are shielded from, but if you use physical you will bypass the dam reduction that shielding gives)

This hit appears to take into account everything a regular melee swing does (weapon average + enhanced damage + dam roll) It does exploit a vuln if you are hitting one, which makes me expect the trapping legacy would work (as I witnessed a thief scout with prey on the weak hitting harder when that skill was firing). I imagine the one of the best critical hits would be a giant berserker decked out in dam gear with trapping and cry of thunder, wielding the 54 pound staff and criticalling a gnome or svirf. I could usually hit devastates/obliterates when criticalling with a staff on gnomes/svirfs, and that was with a bard with a dam roll in the 50s.

Taerg would use Cry of Thunder with an iron polearm against my wood elf and hit me pretty consistently for obliterates using critical, occassionally even a rare annihilate.

  

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GasparSat 06-Oct-12 09:44 AM
Member since 08th Oct 2007
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#47343, "Taerg was porcupine bane"
In response to Reply #2


          

Full dern, chilling and cry legacy, forged polearm for +10 dam, berserk, .... I wouldn't be surprised at 100 damroll crit hits.

Of course, if Taerg was a dwarf with 3 more INT, what would it have been like then....

  

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TeslineTue 02-Oct-12 09:22 AM
Member since 25th Jun 2010
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#47306, "correct nt"
In response to Reply #0


          

nt

I've got a single #### to give...and it's just for you.

  

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