RE: A semi-flame regarding barter.,
Amaranthe,
08-Jun-04 01:52 PM, #1
RE: A semi-flame regarding barter.,
Nhiala,
08-Jun-04 04:05 PM, #2
Yes.,
Cerunnir,
08-Jun-04 04:30 PM, #3
RE: Yes.,
Straklaw,
08-Jun-04 05:14 PM, #4
No.,
(NOT Graatch),
08-Jun-04 06:00 PM, #5
RE: No.,
Zulghinlour,
08-Jun-04 06:43 PM, #6
See?,
(NOT Graatch),
08-Jun-04 08:46 PM, #7
RE: A semi-flame regarding barter.,
Amaranthe,
08-Jun-04 11:32 PM, #8
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Nhiala | Tue 08-Jun-04 04:05 PM |
Member since 26th May 2004
92 posts
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#4715, "RE: A semi-flame regarding barter."
In response to Reply #1
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>If you *choose* to offer a porche for a pair of pants, that's >your choice. The shopkeeper would be an idiot not to accept, >am I wrong?
I guess his point is that in real life, you could offer the porsche for several pairs of pants, while in Thera this isn't possible.
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#4718, "No."
In response to Reply #4
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I'm not saying yes or no to whether barter should work this way or that, but your point is wrong. Indeed, Zulgh has mentioned on another board in a current thread that some changes are made because enough of the playerbase comments on negatively (read: whines) a particular facet of the game.
There's nothing wrong with people repeating a problem they see in the game, especially if it is a new person complaining about it, because that means the issue is agreed upon by many and not merely the whipping boy of one.
Of course, that comes with the caveat that there shouldn't be much attendant rudeness in the request for change. And here, there wasn't. So I think you should back off this time and let him and the others express their upsetness at the system in this regard. Maybe it will get changed to some extent. Some compromise seems possible, providing say three or five potions for that porsche (and could we please all properly spell that fine german driving machine? ) rather than just one, but not so many as ten or what have you.
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Zulghinlour | Tue 08-Jun-04 06:43 PM |
Member since 04th Mar 2003
9792 posts
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#4719, "RE: No."
In response to Reply #5
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>I'm not saying yes or no to whether barter should work this >way or that, but your point is wrong. Indeed, Zulgh has >mentioned on another board in a current thread that some >changes are made because enough of the playerbase comments on >negatively (read: whines) a particular facet of the game.
Yup, and this would be one of those.
>There's nothing wrong with people repeating a problem they see >in the game, especially if it is a new person complaining >about it, because that means the issue is agreed upon by many >and not merely the whipping boy of one.
While it is both annoying, and usually doesn't increase the priority in which it will get fixed, your point is valid.
>Of course, that comes with the caveat that there shouldn't be >much attendant rudeness in the request for change. And here, >there wasn't. So I think you should back off this time and >let him and the others express their upsetness at the system >in this regard. Maybe it will get changed to some extent. >Some compromise seems possible, providing say three or five >potions for that porsche (and could we please all properly >spell that fine german driving machine? ) rather than just >one, but not so many as ten or what have you.
This is one of those annoying problems (like dual-wield) that the coding solution is neither short, nor easy, and we haven't really looked at it from a balance issue (Do we want to allow Tiamat's plate for 10,000 pies?). It's on my list to investigate. Will it ever get changed? Probably. When? When I have the time. So long, and thanks for all the fish!
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#4720, "See?"
In response to Reply #6
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Now that's what I'm talking about.
Pretty much the perfect thread.
Thanks, Pete.
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