Nevermind, I'm dumb nt,
Valkenar,
01-Sep-11 03:47 PM, #5
Cheesy suspend disbelief excuse inside!,
Angynn (Anonymous),
01-Sep-11 02:21 PM, #4
I honestly don't think it's a bug.,
Straklaw,
01-Sep-11 05:55 PM, #7
Well yer see,
Bhowaer (Anonymous),
31-Aug-11 06:48 PM, #1
AKA,
Habbs,
31-Aug-11 06:50 PM, #2
feels buggy to me,
incognito,
01-Sep-11 10:16 AM, #3
It probably is,
Habbs,
01-Sep-11 03:50 PM, #6
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Valkenar | Thu 01-Sep-11 03:43 PM |
Member since 04th Mar 2003
1203 posts
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#39949, "Nevermind, I'm dumb nt"
In response to Reply #0
Edited on Thu 01-Sep-11 03:47 PM
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#39948, "Cheesy suspend disbelief excuse inside!"
In response to Reply #0
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Most of the monk abilities involve some form of short term prediction (they forsee this, anticipate that, etc...) It's all about seeing the future man. Monks just start to move before the even has taken place. yeah we'll go with that. What do ya think? RP-wise it sort of makes sense, but CF vs RW then a player can always state they were never going to hit fistywrath the paladin in the first place... ahh but then we go to minority report where maybe just maybe the future you envision is not exactly what was REALLY going to happen and you have made a mistake. Hey if we can't make mistakes then I submit that I should be able to avoid EVERY hit that avoid can dodge. Gimme that and I'll go with not ever making a mistake. hehe In case people don't realize THAT WAS A JOKE.
Honestly I didn't know this would open combat, and though I do now I'll probably hold off until someone with more clout chimes in about it, in case it is a bug.
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Straklaw | Thu 01-Sep-11 05:55 PM |
Member since 10th Mar 2003
1014 posts
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#39951, "I honestly don't think it's a bug."
In response to Reply #4
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I started to post it on the bug board, but then figured it's more likely either by design, or by (arguably bad) design. Hence, posting it to Gameplay w/ my 2-hander comment as well. I rarely run into the situation, but have played 2-handers, and it didn't really make a lot of sense to me.
So, mostly just an up for discussion. I like some of the responses, and even think Bhowaer's has a certain amount of sense, but I'm also sure there's going to be situations where someone's ONLY trying to run away, yet you can magically intercept a non-existant aggresive move. At the VERY least, I could see respond acting like a lost concentration spell where they then start attacking you, and then you disarm them on their first attack.
Anyways, like I said...I expect it's more "by design" than "bug", so brought up the discussion
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#39945, "Well yer see"
In response to Reply #0
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When ah walked in on that feller, ems knew that it were time fer ems ter pay fer ems ways, and as ah were movin ems were already makin a move ter try ter stick meh first.
But ah were ready fer that, and stuck a blow on ems arm that sent that broadsword right back down ter ems side.
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Habbs | Wed 31-Aug-11 06:50 PM |
Member since 06th Mar 2008
200 posts
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#39946, "AKA"
In response to Reply #1
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An aggresive movement could be so so many things. Sure, swinging a sword, trying to pincer, all those are obvious things, but picturing how things would look if it was real, it could be as simple as drawing a sword, or even retching for the sword hilt. Think of things you see in movies, and people "going for their gun" is absolutely an aggresive move, even if they aren't fighting yet.
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incognito | Thu 01-Sep-11 10:16 AM |
Member since 04th Mar 2003
4495 posts
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#39947, "feels buggy to me"
In response to Reply #2
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Since they might not actually be aggressive in any way.
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Habbs | Thu 01-Sep-11 03:50 PM |
Member since 06th Mar 2008
200 posts
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#39950, "It probably is"
In response to Reply #3
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Anything that promotes behaviour from a paladin not starting a fight with co wrath must be a bug.
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