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Nourn | Sun 03-Apr-11 12:38 PM |
Member since 06th Dec 2010
17 posts
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#37535, "Two skills that Orcs could really use."
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I do not know if this has been stated before, but I think this would greatly improve Orcs. In all the books I've read, Orcs have always been the waylayers, ambushers. They ambush the incoming caravan, then get slaughtered by the couragous Heros.
Orc skills are pretty fun and most are working fine. (I think a missed Spinebreaker should only be two rounds, but thats me) Orcs per the helpfile are cowardly and have dirty tactics which makes complete sense.
Giving Orcs two skills would make them really worthwhile, would increase their numbers, but not make them overpowered. Those two skills would be Hide/Sneak.
Orcs able to hide on roads would make them very close to how they are describe in many Fantasy books. Allow them to hide on roads, woods (like assassins), swamps, caves. Do not allow them to hide in Cities. Orcs are Tribal and hardly go in Cities, they stand out and would not know how to blend in the crowds and such. Do not allow them to see hidden either, no matter where they are.
I really think giving these skills to Orcs would greatly improve them without having to do a whole revamp like many others have mentioned. At the very least it could be on a trial run just to see how it works.
If for some reason it would not be balanced, some feed back would be great.
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RE: Two skills that Orcs could really use.,
SideStrider,
10-Apr-11 12:55 PM, #11
RE: Two skills that Orcs could really use.,
sleepy,
06-Apr-11 06:37 PM, #9
If you don't like it, don't buy the edge:,
Daevryn,
11-Apr-11 09:27 PM, #12
I don't think that's a terrible idea but...,
Lokain,
03-Apr-11 09:13 PM, #3
Just hide, and on roads,
Gaplemo,
03-Apr-11 09:26 PM, #4
I just don't see how Orcs and waiting patiently go toge...,
MoetEtChandon,
06-Apr-11 12:40 PM, #5
They already do have the Hide skill,
Lokain,
06-Apr-11 01:19 PM, #6
You don't see how this could be overpowered?,
Quixotic,
06-Apr-11 02:21 PM, #7
Well in my original response,
Lokain,
06-Apr-11 06:13 PM, #8
Think it'd be quite useless,
Murphy,
10-Apr-11 04:51 AM, #10
Uh...,
Daevryn,
03-Apr-11 05:45 PM, #1
RE: Uh...,
Torak,
03-Apr-11 09:09 PM, #2
RE: Uh...,
Jhyrbian,
12-Apr-11 07:31 PM, #13
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SideStrider | Sun 10-Apr-11 12:55 PM |
Member since 30th Dec 2007
208 posts
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#37584, "RE: Two skills that Orcs could really use."
In response to Reply #0
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I personally think the village should have a additive race to boost its playerbase. Goblin thieves or ogres (maumlauk adapt only).
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sleepy | Wed 06-Apr-11 06:37 PM |
Member since 24th Jul 2007
223 posts
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#37573, "RE: Two skills that Orcs could really use."
In response to Reply #0
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For spinebreaker, it would be simply better if they give you an echo for the spinebreaker edge to tell when its a 2round lag and when its a 3 round lag. Im not joking, not knowing that fact is a fcking game breaker in a fight.
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Daevryn | Mon 11-Apr-11 09:27 PM |
Member since 13th Feb 2007
11117 posts
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#37600, "If you don't like it, don't buy the edge:"
In response to Reply #9
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Then you'll always know it's three rounds.
I'm just kidding. Santa Daevryn abides.
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Gaplemo | Sun 03-Apr-11 09:26 PM |
Member since 06th May 2010
619 posts
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#37542, "Just hide, and on roads"
In response to Reply #3
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I think its a fantastic idea. The orcish ambush, no sneak though. Sneak would be silly.
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MoetEtChandon | Wed 06-Apr-11 12:40 PM |
Member since 26th Jul 2010
293 posts
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#37567, "I just don't see how Orcs and waiting patiently go toge..."
In response to Reply #4
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It's just smash them on sight! They would only hide if they themselves are in danger of getting really hurt.
Current set up covers that fine. so I see no reason to change it.
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Quixotic | Wed 06-Apr-11 02:21 PM |
Member since 09th Feb 2006
837 posts
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#37571, "You don't see how this could be overpowered?"
In response to Reply #6
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Think thug-thief with better offense and more hitpoints.
You being crazy, man.
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Murphy | Sun 10-Apr-11 04:51 AM |
Member since 30th Dec 2010
1639 posts
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#37583, "Think it'd be quite useless"
In response to Reply #8
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What's the point of hiding on a road? The movement lag on roads is very small, and it's likely that the victim will just run past the orc. And I'm always against the setups where so much depends on your ping. Hope you don't consider asking for a waylay-like skill for orcs, do you?
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Daevryn | Sun 03-Apr-11 05:45 PM |
Member since 13th Feb 2007
11117 posts
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#37539, "Uh..."
In response to Reply #0
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Orcs have always had hide.
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Torak | Sun 03-Apr-11 09:09 PM |
Member since 15th Feb 2007
1216 posts
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#37540, "RE: Uh..."
In response to Reply #1
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>Orcs have always had hide.
He specifically said on roads.....
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Jhyrbian | Tue 12-Apr-11 07:31 PM |
Member since 04th Mar 2003
919 posts
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#37614, "RE: Uh..."
In response to Reply #1
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Did you read his post or just submit a generic knee-jerk "#### off" comment?
Cheers, Jhyrb
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