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SplntrdWed 09-Jun-10 11:58 AM
Member since 08th Feb 2004
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#33097, "Ping"


          

Can we have a "ping" command?

Idea is, type ping, get your ping in game. So that if you're noticing a change in your delays, or if you're working from a different internet connection than usual, you can check your ping easily in game.

Splntrd

  

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IsildurWed 09-Jun-10 12:13 PM
Member since 04th Mar 2003
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#33098, "RE: Ping"
In response to Reply #0


          

You can "kind of" do this with your client, using triggers.

Or you can just open a command prompt and ping the mud that way.

If you think ICMP packets are being treated differently than TCP then there's a TCP version of ping you can download. It even lets you specify a port, in case you think different ports are being treated differently.

  

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SplntrdWed 09-Jun-10 01:08 PM
Member since 08th Feb 2004
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#33105, "RE: Ping"
In response to Reply #1


          

Yeah; I (sort of) knew about those and I've done it once or twice.

The reason why I'm suggesting a "ping" command is it's fast, easy, and you'll never have to change a window. Not only that, but people who don't know how to do it through the command prompt don't need to know.

I was inspired by playing left4dead, where you can see yours (and other people's, although that's not really something you should be able to see in CF) in game. It's a little more important to have fast and easy access to that information in that game than CF, but as someone who MUDs from my laptop and a variety of different internet connections, I realized it's something I wouldn't mind being able to check quickly occasionally.

Splntrd

  

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