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Gameplay | Topic subject | Ping | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=33097 |
33097, Ping
Posted by Splntrd on Wed 31-Dec-69 07:00 PM
Can we have a "ping" command?
Idea is, type ping, get your ping in game. So that if you're noticing a change in your delays, or if you're working from a different internet connection than usual, you can check your ping easily in game.
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33098, RE: Ping
Posted by Isildur on Wed 31-Dec-69 07:00 PM
You can "kind of" do this with your client, using triggers.
Or you can just open a command prompt and ping the mud that way.
If you think ICMP packets are being treated differently than TCP then there's a TCP version of ping you can download. It even lets you specify a port, in case you think different ports are being treated differently.
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33105, RE: Ping
Posted by Splntrd on Wed 31-Dec-69 07:00 PM
Yeah; I (sort of) knew about those and I've done it once or twice.
The reason why I'm suggesting a "ping" command is it's fast, easy, and you'll never have to change a window. Not only that, but people who don't know how to do it through the command prompt don't need to know.
I was inspired by playing left4dead, where you can see yours (and other people's, although that's not really something you should be able to see in CF) in game. It's a little more important to have fast and easy access to that information in that game than CF, but as someone who MUDs from my laptop and a variety of different internet connections, I realized it's something I wouldn't mind being able to check quickly occasionally.
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