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The Heretic | Sun 10-May-09 07:12 AM |
Member since 04th Mar 2003
212 posts
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#24637, "Deathblow idea"
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Related to the DB thread, after a little thought here is one possible change that makes sense to me.
Have deathblow key off of magic. Have the frequency and strength decided by the amount of magic used by or seen on the rager's enemy. Build a hidden 'rage meter' into the battlerager. A spell is cast on him, the rage meter goes up. The rager senses barrier, the rage meter jumps up. The rager sees a charred leather bracer, it goes up a wee tad.
Given the story behind the ragers this makes perfect sense to me. It would also lessen the advantage battlerager powers give them against Joe blow uncaballed guy. And that makes perfect sense because Joe blow has does nothing to fuel the rage of the battlerager.
By no means do I see Battleragers as overpowered, but having deathblow work like this makes sense to me.
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PSA,
Dorz,
10-May-09 01:25 PM, #16
RE: Deathblow idea,
Daevryn,
10-May-09 08:27 AM, #3
Statistics...,
The Heretic,
10-May-09 08:45 AM, #4
I'm really curious,
Theerkla,
10-May-09 08:55 AM, #5
RE: I'm really curious,
The Heretic,
10-May-09 08:59 AM, #7
I'm curious too,
Dorz,
10-May-09 09:09 AM, #9
RE: I'm curious too,
Daevryn,
10-May-09 09:28 AM, #12
RE: I'm curious too,
Jhyrbian,
10-May-09 11:06 AM, #14
As a Searial warrior player (+15 hero warriors in 3 yea...,
Amberion,
10-May-09 12:25 PM, #15
Confirmed,
Dwoggurd,
10-May-09 02:05 PM, #17
i'd rather have imperial training than deathblow any da...,
Jhyrbian,
10-May-09 02:38 PM, #18
Let me ask you a question,
Theerkla,
10-May-09 07:46 AM, #1
And another question,
Theerkla,
10-May-09 07:50 AM, #2
Your points are true, but...,
The Heretic,
10-May-09 08:58 AM, #6
So, to avoid deathblow,
Theerkla,
10-May-09 09:02 AM, #8
Ever?,
The Heretic,
10-May-09 09:15 AM, #10
Okay, consider this,
Theerkla,
10-May-09 09:20 AM, #11
That's a stretch.,
The Heretic,
10-May-09 09:41 AM, #13
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Daevryn | Sun 10-May-09 08:27 AM |
Member since 13th Feb 2007
11117 posts
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#24640, "RE: Deathblow idea"
In response to Reply #0
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I just don't see this as necessary.
Further: warriors typically kill Battle more than any other class. Since the last shifter revamp they're in the running too, but the other mages typically don't even make the top 5.
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The Heretic | Sun 10-May-09 08:45 AM |
Member since 04th Mar 2003
212 posts
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#24641, "Statistics..."
In response to Reply #3
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Is that solo warrior, or is that mage's bash whore pocket warrior? Are you really telling me solo warriors without magic preps can go toe-to-toe with ragers? We both know that's not the case without lots of conditions thrown in. In the case of the pocket warrior, the rage meter would be filled by the mage...so it shouldn't change anything there.
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Theerkla | Sun 10-May-09 08:55 AM |
Member since 04th Mar 2003
1055 posts
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#24642, "I'm really curious"
In response to Reply #4
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Do you think solo warriors without magic preps should be able to go toe-to-toe with ragers? I do not.
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The Heretic | Sun 10-May-09 08:59 AM |
Member since 04th Mar 2003
212 posts
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#24644, "RE: I'm really curious"
In response to Reply #5
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The ragers still have resist, which is all they should need. It wouldn't be an even fight.
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Dorz | Sun 10-May-09 09:09 AM |
Member since 18th Mar 2009
16 posts
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#24647, "I'm curious too"
In response to Reply #5
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>Do you think solo warriors without magic preps should be able >to go toe-to-toe with ragers? I do not.
I dont eather. But Imms claim solo no-rager-warriors are beating rager-warriors left and right (preps or no preps). And only deathblow saves rager warriors from being laughing stock.
Bunch of crap if you ask me.
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Jhyrbian | Sun 10-May-09 11:06 AM |
Member since 04th Mar 2003
919 posts
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#24657, "RE: I'm curious too"
In response to Reply #9
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Rager warriors get beatdown by decent magic using warriors all the time. I don't remember Nep saying anything about not using preps though. If you get stone skin, shield and the odd time prot vs align when it's applicable, there's a good chance you can take down a berserker. If you think ragers get an unfair advantage, you should have no qualms about asking your local transmuter for a few spells to even things up. If you do have qualms, you have no basis to complain about the matchup.
Cheers, Jhyrb
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Amberion | Sun 10-May-09 12:25 PM |
Member since 06th Jun 2007
945 posts
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#24658, "As a Searial warrior player (+15 hero warriors in 3 yea..."
In response to Reply #9
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I can say that DB sure as hell ain't OP. Perhaps it's a bit much during the lvl 30-40 area, but at hero. NO way.
I've had 1 Villager berserker, so my other 14 warriors has fought PLENTY of ragers.
And I'd say, that as an unprepped warrior you shouldn't be able to stand toe to toe with a rager with the head. BUT, nonetheless, I've done so, several times, and killed some. Though most of the time (I'd say 80% of the time, I get spanked and quaff out.) But once I throw up some basics like stone skin, prot-align it's an even match, add aura and shield and it should be a "walk in the park" if the matchup isn't horrible. Always shoot first and then call whatever you hit the target.
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Dwoggurd | Sun 10-May-09 02:05 PM |
Member since 20th Jan 2004
668 posts
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#24660, "Confirmed"
In response to Reply #3
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Jhyrbian | Sun 10-May-09 02:38 PM |
Member since 04th Mar 2003
919 posts
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#24661, "i'd rather have imperial training than deathblow any da..."
In response to Reply #17
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Theerkla | Sun 10-May-09 07:36 AM |
Member since 04th Mar 2003
1055 posts
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#24638, "Let me ask you a question"
In response to Reply #0
Edited on Sun 10-May-09 07:46 AM
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If being a battle rager doesn't provide any benefits to fight joe-blow uncaballed warrior, why would anybody do it? Regardless of what some people like to think the drawbacks to being a villager are pretty substantial.
Joe blow uncaballed warrior should never have to fight a berserker. So, if your uncaballed warrior is dieing left right and sideways because of deathblow, I can't help but think you must be provoking it.
Yes, if you are trying to go toe-to-toe with a battle berserker as a warrior, you are severely outclassed.
CF game balance is more rock-paper-scissors than it is a chess match of equivalently programmed computers, where every match is a 50/50 shot as to who wins. So, yes, there are going to be times when you are scissors and deathblow is rock, but that doesn't change the fact that most classes have the tools available to them to be paper covering rock.
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Theerkla | Sun 10-May-09 07:50 AM |
Member since 04th Mar 2003
1055 posts
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#24639, "And another question"
In response to Reply #1
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Can you ever recall a time when a village berserker was the most feared warrior in the game? I cannot.
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The Heretic | Sun 10-May-09 08:58 AM |
Member since 04th Mar 2003
212 posts
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#24643, "Your points are true, but..."
In response to Reply #2
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They don't really apply to my suggestion.
The idea would only affect those very few people who don't use any magic. That would be a rare case. How many players use no magic at all? No magic gear, no detect invis. The rage meter could even key off cabal membership or use the new reputation statistic. The point being, there wouldn't be too many people who would have deathblow basically turned off against them, only the type of enemy the rager couldn't channel his anti-magic hatred into. And, depending on how its implemented, it could tweak up the damage against mages who shove a fistful of wands up their arse before every fight. Something like this could address several nagging gripes people have about game mechanics and it makes perfect sense RP-wise.
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Theerkla | Sun 10-May-09 09:02 AM |
Member since 04th Mar 2003
1055 posts
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#24645, "So, to avoid deathblow"
In response to Reply #6
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- no potions, ever. - no preps, ever - no using a healer, ever. - no grouping with a mage, ever. - no accepting communes or friendly spells, ever.
Thanks but no thanks, I'd just as soon play a rager at that point than to play with all the drawbacks of one without being in the cabal simply to avoid getting hit with deathblow.
I'll go back to the point of - if you are joe blow uncaballed warriors, and don't want to die to deathblow, don't attack villagers, they should never be attacking you.
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The Heretic | Sun 10-May-09 09:15 AM |
Member since 04th Mar 2003
212 posts
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#24648, "Ever?"
In response to Reply #8
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Hrmm...my last post could be interpreted to mean a player would have to never use magic at all. But that's not what I meant. The rager would have few ways of knowing what this person had done in the past aside from reputation. It would have to be what they were doing and could be seen on them at the time. It would have to mostly key of the magical aura of their eq and aura of their spell affects.
As for the healer and friendly communes, they don't have anything to do with magic. They shouldn't be taken into account.
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Theerkla | Sun 10-May-09 09:19 AM |
Member since 04th Mar 2003
1055 posts
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#24649, "Okay, consider this"
In response to Reply #10
Edited on Sun 10-May-09 09:20 AM
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I'm an ucaballed warrior with allies in nexus, one of the shifters in the cabal cbs I found rager xxx in the remotest corner of Thera, he thirsted in our fight, so I retreated. He is likely in battle fatigue and badly hurt right now. If you can get to him quickly he is easily killed. So, I quaff a recall potion, heal refresh to be 100% moves, beat feet to another healer, heal refresh to 100% moves, and then get to the aforementioned berserker. I used my last potion, have no preps in effect, and no magic gear on me. Is it fair that the rager not have deathblow in this fight?
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The Heretic | Sun 10-May-09 09:41 AM |
Member since 04th Mar 2003
212 posts
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#24651, "That's a stretch."
In response to Reply #11
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The scenario doesn't sound very common. In this case, I'd have to argue that the rager is in a bad situation no matter what. Being in a remote location is always deadly ground to a rager because of their lack of mobility. But, they still do have legs. They don't have to sit still. If the warrior is really a Nexus ally, he might have a bad BATTLE reputation. Exactly how long does battle fatigue last? They have a few hours before the warrior gets there and you can generally run someone around for a few more hours before they get to you. As long as the rager is in the 60-70% health range I think it's a fair fight. The rager does have cabal allies, so he could call for a defender to come heal him.
There too many possibilities to say this goes one way or another.
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