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Forum Name Gameplay
Topic subjectDeathblow idea
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=24637
24637, Deathblow idea
Posted by The Heretic on Wed 31-Dec-69 07:00 PM
Related to the DB thread, after a little thought here is one possible change that makes sense to me.

Have deathblow key off of magic. Have the frequency and strength decided by the amount of magic used by or seen on the rager's enemy. Build a hidden 'rage meter' into the battlerager. A spell is cast on him, the rage meter goes up. The rager senses barrier, the rage meter jumps up. The rager sees a charred leather bracer, it goes up a wee tad.

Given the story behind the ragers this makes perfect sense to me. It would also lessen the advantage battlerager powers give them against Joe blow uncaballed guy. And that makes perfect sense because Joe blow has does nothing to fuel the rage of the battlerager.

By no means do I see Battleragers as overpowered, but having deathblow work like this makes sense to me.
24659, PSA
Posted by Dorz on Wed 31-Dec-69 07:00 PM
Public service announcement:

Ragers are NOT overpowered.


I believe this forum thread shifted too much to "OP rager berserkers" discussion.
I never claimed ragers were overpowered.

I did state deathblow was an unnecessary killer against unprotected non-rager warriors.
And suggested a way how deathblow could be changed.
Nepenthe stated he is fine how deathblow works now.
Well, nothing we could do. ;(


Also Nepenthe claimed non-rager warriors easily beat rager warriors.
While I disagree with such but this has nothing to do with deathblow itself.
End of discussion.
24640, RE: Deathblow idea
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
I just don't see this as necessary.

Further: warriors typically kill Battle more than any other class. Since the last shifter revamp they're in the running too, but the other mages typically don't even make the top 5.
24641, Statistics...
Posted by The Heretic on Wed 31-Dec-69 07:00 PM
Is that solo warrior, or is that mage's bash whore pocket warrior? Are you really telling me solo warriors without magic preps can go toe-to-toe with ragers? We both know that's not the case without lots of conditions thrown in. In the case of the pocket warrior, the rage meter would be filled by the mage...so it shouldn't change anything there.
24642, I'm really curious
Posted by Theerkla on Wed 31-Dec-69 07:00 PM
Do you think solo warriors without magic preps should be able to go toe-to-toe with ragers? I do not.
24644, RE: I'm really curious
Posted by The Heretic on Wed 31-Dec-69 07:00 PM
The ragers still have resist, which is all they should need. It wouldn't be an even fight.
24647, I'm curious too
Posted by Dorz on Wed 31-Dec-69 07:00 PM
>Do you think solo warriors without magic preps should be able
>to go toe-to-toe with ragers? I do not.

I dont eather.
But Imms claim solo no-rager-warriors are beating rager-warriors left and right (preps or no preps).
And only deathblow saves rager warriors from being laughing stock.

Bunch of crap if you ask me.
24650, RE: I'm curious too
Posted by Daevryn on Wed 31-Dec-69 07:00 PM

>Bunch of crap if you ask me.

Fortunately I didn't. :)
24657, RE: I'm curious too
Posted by Jhyrbian on Wed 31-Dec-69 07:00 PM
Rager warriors get beatdown by decent magic using warriors all the time. I don't remember Nep saying anything about not using preps though. If you get stone skin, shield and the odd time prot vs align when it's applicable, there's a good chance you can take down a berserker. If you think ragers get an unfair advantage, you should have no qualms about asking your local transmuter for a few spells to even things up. If you do have qualms, you have no basis to complain about the matchup.


Cheers,
Jhyrb
24658, As a Searial warrior player (+15 hero warriors in 3 years)
Posted by Amberion on Wed 31-Dec-69 07:00 PM
I can say that DB sure as hell ain't OP. Perhaps it's a bit much during the lvl 30-40 area, but at hero. NO way.

I've had 1 Villager berserker, so my other 14 warriors has fought PLENTY of ragers.

And I'd say, that as an unprepped warrior you shouldn't be able to stand toe to toe with a rager with the head. BUT, nonetheless, I've done so, several times, and killed some. Though most of the time (I'd say 80% of the time, I get spanked and quaff out.) But once I throw up some basics like stone skin, prot-align it's an even match, add aura and shield and it should be a "walk in the park" if the matchup isn't horrible. :D
24660, Confirmed
Posted by Dwoggurd on Wed 31-Dec-69 07:00 PM
CF biggest rager nightmare included:
http://forums.carrionfields.com/dc/dcboard.php?az=show_topic&forum=31&topic_id=21046

VS. BATTLE 156
24661, i'd rather have imperial training than deathblow any day of the week. nt
Posted by Jhyrbian on Wed 31-Dec-69 07:00 PM
nt
24638, Let me ask you a question
Posted by Theerkla on Wed 31-Dec-69 07:00 PM
If being a battle rager doesn't provide any benefits to fight joe-blow uncaballed warrior, why would anybody do it? Regardless of what some people like to think the drawbacks to being a villager are pretty substantial.

Joe blow uncaballed warrior should never have to fight a berserker. So, if your uncaballed warrior is dieing left right and sideways because of deathblow, I can't help but think you must be provoking it.

Yes, if you are trying to go toe-to-toe with a battle berserker as a warrior, you are severely outclassed.

CF game balance is more rock-paper-scissors than it is a chess match of equivalently programmed computers, where every match is a 50/50 shot as to who wins. So, yes, there are going to be times when you are scissors and deathblow is rock, but that doesn't change the fact that most classes have the tools available to them to be paper covering rock.
24639, And another question
Posted by Theerkla on Wed 31-Dec-69 07:00 PM
Can you ever recall a time when a village berserker was the most feared warrior in the game? I cannot.
24643, Your points are true, but...
Posted by The Heretic on Wed 31-Dec-69 07:00 PM
They don't really apply to my suggestion.

The idea would only affect those very few people who don't use any magic. That would be a rare case. How many players use no magic at all? No magic gear, no detect invis. The rage meter could even key off cabal membership or use the new reputation statistic. The point being, there wouldn't be too many people who would have deathblow basically turned off against them, only the type of enemy the rager couldn't channel his anti-magic hatred into. And, depending on how its implemented, it could tweak up the damage against mages who shove a fistful of wands up their arse before every fight. Something like this could address several nagging gripes people have about game mechanics and it makes perfect sense RP-wise.
24645, So, to avoid deathblow
Posted by Theerkla on Wed 31-Dec-69 07:00 PM
- no potions, ever.
- no preps, ever
- no using a healer, ever.
- no grouping with a mage, ever.
- no accepting communes or friendly spells, ever.

Thanks but no thanks, I'd just as soon play a rager at that point than to play with all the drawbacks of one without being in the cabal simply to avoid getting hit with deathblow.

I'll go back to the point of - if you are joe blow uncaballed warriors, and don't want to die to deathblow, don't attack villagers, they should never be attacking you.
24648, Ever?
Posted by The Heretic on Wed 31-Dec-69 07:00 PM
Hrmm...my last post could be interpreted to mean a player would have to never use magic at all. But that's not what I meant. The rager would have few ways of knowing what this person had done in the past aside from reputation. It would have to be what they were doing and could be seen on them at the time. It would have to mostly key of the magical aura of their eq and aura of their spell affects.

As for the healer and friendly communes, they don't have anything to do with magic. They shouldn't be taken into account.
24649, Okay, consider this
Posted by Theerkla on Wed 31-Dec-69 07:00 PM
I'm an ucaballed warrior with allies in nexus, one of the shifters in the cabal cbs I found rager xxx in the remotest corner of Thera, he thirsted in our fight, so I retreated. He is likely in battle fatigue and badly hurt right now. If you can get to him quickly he is easily killed. So, I quaff a recall potion, heal refresh to be 100% moves, beat feet to another healer, heal refresh to 100% moves, and then get to the aforementioned berserker. I used my last potion, have no preps in effect, and no magic gear on me. Is it fair that the rager not have deathblow in this fight?
24651, That's a stretch.
Posted by The Heretic on Wed 31-Dec-69 07:00 PM
The scenario doesn't sound very common. In this case, I'd have to argue that the rager is in a bad situation no matter what. Being in a remote location is always deadly ground to a rager because of their lack of mobility. But, they still do have legs. They don't have to sit still. If the warrior is really a Nexus ally, he might have a bad BATTLE reputation. Exactly how long does battle fatigue last? They have a few hours before the warrior gets there and you can generally run someone around for a few more hours before they get to you. As long as the rager is in the 60-70% health range I think it's a fair fight. The rager does have cabal allies, so he could call for a defender to come heal him.

There too many possibilities to say this goes one way or another.